Client

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A client is any program that can connect to a server.

There are a three major types of client-server connnections. Here is a list with clients on the left and servers on the right:

Game client

The official client is called SubSpace, which has been replaced by a user-made clone called Continuum. Some other clients that have been released are Snrrrubspace and Discretion.

Game server

ASSS and subgame can both connect to a biller using the original billing protocol. ASSS also has the capability to connect to a user database that implement the TCP Billing Protocol.

Directory client

Game clients and servers implement their respective portion of the directory server protocol.