Client
From ASSS Wiki
Revision as of 15:05, 28 September 2006 by Mine GO BOOM (talk | contribs) (Added protocol linkings to the list and reworded some things. Someone want to make the table look pretty?)
A client is any program that can connect to a server.
There are a three major types of client-server connnections. Here is a list with clients on the left and servers on the right:
- game client/bot --> game server (Game Protocol)
- game server --> billing server (Billing Protocol)
- directory client/game client/game server --> directory server (Directory Client Protocol)
Game client
The official client is called SubSpace, which has been replaced by a user-made clone called Continuum. Some other clients that have been released are Snrrrubspace and Discretion.
Game server
ASSS and subgame can both connect to a biller using the original billing protocol. ASSS also has the capability to connect to a user database that implement the TCP Billing Protocol.
Directory client
Game clients and servers implement their respective portion of the directory server protocol.