Safe Zones: Difference between revisions

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== Related settings ==
== Related settings ==
<!-- you can link these when their pages have been made -->
<!-- you can link these when their pages have been made -->
*[[PurchaseAnytime|Cost:PurchaseAnytime]]
*[[Cost_Settings#PurchaseAnytime|Cost:PurchaseAnytime]]
*[[NoAntiInSafe|Misc:NoAntiInSafe]]
*[[Server.ini#NoAntiInSafe|Misc:NoAntiInSafe]]
*[[SafetyLimit|Misc:SafetyLimit]]
*[[Misc_Settings#SafetyLimit|Misc:SafetyLimit]]
*[[DisableBallKilling|Soccer:DisableBallKilling]]
*[[Soccer_Settings#DisableBallKilling|Soccer:DisableBallKilling]]


[[Category: Definitions]]
[[Category: Definitions]]

Revision as of 16:49, 9 June 2005

Safe zone
Safe zone

A Safe Zone is a special tile on a map.

You cannot take damage inside a safe zone unless you are holding the power ball and the arena settings allow ball killing. In some zones, ball killing is against the rules. A new setting introduced in Continuum 0.38 will prevent your ship from catching a power ball if you are stationary.

If you enter a safe zone, all your weapons and decoys will disappear. Attempting to fire a weapon inside a safe zone will bring your ship to a complete stop. Bricks and portals are not affected. A configurable setting can disable ship's antiwarp from affecting other users when they are inside a safe zone.

Safe zones can have a configurable time limit. Players that exceed this time limit will be disconnected.

You may have to be inside a safe zone to purchase upgrades and items for your ship.