Safe Zones: Difference between revisions
m clearing up the ball catcing sentence |
Mine GO BOOM (talk | contribs) m Reverted edit of Zc321, changed back to last version by Pests |
| (One intermediate revision by one other user not shown) | |
(No difference)
| |
Latest revision as of 07:54, 30 November 2005

A Safe Zone is a special tile on a map.
You cannot take damage inside a safe zone unless you are holding the power ball and the arena settings allow ball killing. In some zones, ball killing is against the rules. A new setting introduced in Continuum 0.38 will prevent your ship from catching a power ball if you are stationary while in a safe zone.
If you enter a safe zone, all your weapons and decoys will disappear. Attempting to fire a weapon inside a safe zone will bring your ship to a complete stop. Bricks and portals are not affected. A configurable setting can disable ship's antiwarp from affecting other users when they are inside a safe zone.
Safe zones can have a configurable time limit. Players that exceed this time limit will be disconnected.
You may have to be inside a safe zone to purchase upgrades and items for your ship.