Safe Zones: Difference between revisions
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A Safe Zone is a special [[Tiles|tile]] on a [[Maps|map]]. | A Safe Zone is a special [[Tiles|tile]] on a [[Maps|map]]. | ||
You cannot take damage inside a safe zone unless you are holding the power ball and the arena settings allow ball killing. In some [[Zone|zones]], ball killing is against the rules. A new setting introduced in [[Continuum|Continuum 0.38]] will prevent your ship from catching a power ball if you are stationary. | You cannot take damage inside a safe zone unless you are holding the power ball and the arena settings allow ball killing. In some [[Zone|zones]], ball killing is against the rules. A new setting introduced in [[Continuum|Continuum 0.38]] will prevent your ship from catching a power ball if you are stationary while in a safe zone. | ||
If you enter a safe zone, all your weapons and decoys will disappear. Attempting to fire a weapon inside a safe zone will bring your ship to a complete stop. Bricks and portals are not affected. A configurable setting can disable ship's antiwarp from affecting other users when they are inside a safe zone. | If you enter a safe zone, all your weapons and decoys will disappear. Attempting to fire a weapon inside a safe zone will bring your ship to a complete stop. Bricks and portals are not affected. A configurable setting can disable ship's antiwarp from affecting other users when they are inside a safe zone. | ||
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Safe zones can have a configurable time limit. Players that exceed this time limit will be disconnected. | Safe zones can have a configurable time limit. Players that exceed this time limit will be disconnected. | ||
You may have to be inside a safe zone to | You may have to be inside a safe zone to purchase upgrades and items for your ship. | ||
== Related settings == | == Related settings == | ||
<!-- you can link these when their pages have been made --> | <!-- you can link these when their pages have been made --> | ||
*[[PurchaseAnytime|Cost:PurchaseAnytime]] | *[[Cost_Settings#PurchaseAnytime|Cost:PurchaseAnytime]] | ||
*[[NoAntiInSafe|Misc:NoAntiInSafe]] | *[[Server.ini#NoAntiInSafe|Misc:NoAntiInSafe]] | ||
*[[SafetyLimit|Misc:SafetyLimit]] | *[[Misc_Settings#SafetyLimit|Misc:SafetyLimit]] | ||
*[[DisableBallKilling|Soccer:DisableBallKilling]] | *[[Soccer_Settings#DisableBallKilling|Soccer:DisableBallKilling]] | ||
[[Category: Definitions]] | [[Category: Definitions]] | ||
Latest revision as of 07:54, 30 November 2005

A Safe Zone is a special tile on a map.
You cannot take damage inside a safe zone unless you are holding the power ball and the arena settings allow ball killing. In some zones, ball killing is against the rules. A new setting introduced in Continuum 0.38 will prevent your ship from catching a power ball if you are stationary while in a safe zone.
If you enter a safe zone, all your weapons and decoys will disappear. Attempting to fire a weapon inside a safe zone will bring your ship to a complete stop. Bricks and portals are not affected. A configurable setting can disable ship's antiwarp from affecting other users when they are inside a safe zone.
Safe zones can have a configurable time limit. Players that exceed this time limit will be disconnected.
You may have to be inside a safe zone to purchase upgrades and items for your ship.