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  • [Spawn] Use these settings to customize team spawns. It is safe to leave them blan [Spawn]
    885 bytes (142 words) - 16:29, 7 October 2006

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  • | SaveSpawnScore||If set to 1, will save spawn scores to arenaname.scr. If set to 0, or blank, will not create useless .sc ! <div>Spawn</div> [Continuum .38]
    35 KB (5,499 words) - 16:19, 30 December 2006
  • older subgame versions, where spawn scores were always saved to .scr file and New cfg variables: Spawn:Team0-X, Spawn:Team0-Y, Spawn:Team0-Radius - allows
    24 KB (3,539 words) - 07:38, 10 February 2007
  • ...picked up in a Green (a floating prize box), bought, or randomly given at spawn.
    696 bytes (98 words) - 18:24, 14 May 2005
  • Now we declare a variable in '''spawn.h''' for the radius that defines the "center" of the map. For simplicity's Now let's put the actual checking in '''spawn.cpp''' under EVENT_PlayerMove. This way, every time a player moves, the bot
    19 KB (2,690 words) - 10:12, 28 July 2005
  • Whether flags dropped from a safe zone spawn in the center, as opposed to near the safe zone player. How far from the spawn center that new flags spawn.
    7 KB (993 words) - 02:53, 30 November 2005
  • Whether to save spawn scores to arenaname.scr. Disable to prevent creation of large amounts of *.
    6 KB (895 words) - 23:58, 20 December 2006
  • [Spawn] Use these settings to customize team spawns. It is safe to leave them blan [Spawn]
    885 bytes (142 words) - 16:29, 7 October 2006
  • [[Repel]]s given to ships when they spawn. [[Burst]]s given to ships when they spawn.
    11 KB (1,495 words) - 20:40, 27 June 2008
  • ...orial.rar DLL-plugin Tutorial] and unzip Tutorial.zip (containing spawn.h, spawn.cpp, and command.cpp) into a &quot;tutorial&quot; subfolder of that new fol * spawn.h = declare/initialize globals
    28 KB (4,189 words) - 04:38, 3 August 2009
  • ...ve for a team is to own all the flags. The server will originally randomly spawn all the flags neutral, and players can pick up the flags. When the flag tim
    2 KB (316 words) - 18:23, 29 September 2007
  • #''Special:'' New subarenas will just use spawn.cfg (that is, a new CFG must be placed in the server directory manually to
    13 KB (1,885 words) - 14:48, 24 February 2010
  • *[[Spawn Settings]]
    1 KB (143 words) - 22:22, 1 February 2011
  • # spawn cfg # spawn.cfg
    22 KB (3,020 words) - 18:06, 7 June 2010
  • === Prize:MinimumVirtual or Why do my flags and balls spawn differently? === Flags and balls now have their own spawn settings:
    4 KB (688 words) - 13:57, 14 July 2009
  • ...ry not to put a number on the end. the reason for this is because asss can spawn many arenas of the same type, just like there can be many pubs. for example
    4 KB (685 words) - 13:23, 4 October 2006