Difference between revisions of "Sysop Guide"
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===Creating New Arenas=== | ===Creating New Arenas=== | ||
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+ | Simply go to the name of the new arena and | ||
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+ | <pre><nowiki>*putfile mapname.lvl</nowiki></pre> | ||
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+ | After this you will be kicked, re-login go back to the arena and | ||
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+ | <pre><nowiki>?setelevl mapname</nowiki></pre> | ||
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+ | Mapname should be the same as setlevel name. |
Revision as of 18:55, 8 May 2008
This is a guide for sysop functions that are very basic. Stuff such as adding players to modlist and changing maps.
Adding New Staffer to Staff List
*getmodlist
You will recieve a modlist.txt. Open it up and you will see something like...
/// Senior Refs /// <Title of group //Maeniel+ <Name of staffer //+Maeniel+:4v4 <Arena of power //+Name:Arena <Arena of power
Just rename all the above to suit your zone. When complete save the file and then...
*putmodlist
Will take about 2 minutes to update then have the staffer re-login.
Adding LVZs
*getfile server.cfgserver is our default, for an arena you will need the name of your arena .cfg. Example: subarena1.cfg
Scroll down till you see LevelFiles, you will see a list of all your enabled lvz's, simply add the name of your lvz to the file and then...
evelFiles lvzname.lvz,lvzname2.lvz,lvzname3.lvz,lvzname4.lvz,lvzname5.lvz,=
*putfile server.cfg
After you've done this feel free to upload you lvz's to put with
*putfile lvzname.lvz
It takes a couple of minutes again to upload but you'll see when it's up as you re-enter the zone there will be a new download.
Note: you only need to do the LevelFiles part for every new lvz, after it's up there skip all the steps except *putfile lvzname.lvz
Uploading new map
Simply
*putfile mapname.lvl
It'll kick everyone and just log back in. Make sure map name is the same as the arena. This will only be different in the case of your own public map (first one as you enter) so find out what yours is.
Creating New Arenas
Simply go to the name of the new arena and
*putfile mapname.lvl
After this you will be kicked, re-login go back to the arena and
?setelevl mapname
Mapname should be the same as setlevel name.