Difference between revisions of "Periodic Settings"
From ASSS Wiki
(new format & desc) |
|||
Line 1: | Line 1: | ||
− | === RewardDelay === | + | === RewardDelay === |
− | + | ''Datatype:'' Hundredths of seconds (0 to 720000). | |
− | |||
− | |||
+ | Interval between each periodic reward. ''Special Value:'' 0 = no periodic reward. | ||
− | |||
− | |||
− | |||
− | |||
+ | === RewardMinimumPlayers === | ||
+ | ''Datatype:'' Count (0 to 255). | ||
− | === RewardPoints === | + | Minimum player count in arena for server to send periodic rewards. |
− | + | ||
− | + | ||
− | + | === RewardPoints === | |
+ | ''Datatype:'' Points (-500 to 1000). | ||
+ | |||
+ | Points given out to team members per flag owned. ''Special Values:'' Negative numbers cause the final reward to be multiplied by the arena's playercount. (So the rewards are higher per player in arena.) | ||
[[Category: Settings]] | [[Category: Settings]] |
Latest revision as of 23:02, 28 February 2005
RewardDelay
Datatype: Hundredths of seconds (0 to 720000).
Interval between each periodic reward. Special Value: 0 = no periodic reward.
RewardMinimumPlayers
Datatype: Count (0 to 255).
Minimum player count in arena for server to send periodic rewards.
RewardPoints
Datatype: Points (-500 to 1000).
Points given out to team members per flag owned. Special Values: Negative numbers cause the final reward to be multiplied by the arena's playercount. (So the rewards are higher per player in arena.)