Periodic Settings

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Datatype: Hundredths of seconds (0 to 720000).

Interval between each periodic reward. Special Value: 0 = no periodic reward.


Datatype: Count (0 to 255).

Minimum player count in arena for server to send periodic rewards.


Datatype: Points (-500 to 1000).

Points given out to team members per flag owned. Special Values: Negative numbers cause the final reward to be multiplied by the arena's playercount. (So the rewards are higher per player in arena.)