Difference between revisions of "SVS"

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apple cows
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SVS, or standard VIE settings are the original [[Settings| settings]] that came with [[SubSpace]]. These settings are often believed to be the most balanced, and hardest to master. They also work well for slower connections, leading to SubSpace's ability to be playable even by dial up modem users. In your [[ASSS]] settings, you can dump the SVS settings in using:
 +
 
 +
<pre>
 +
#include conf/svs/svs.conf
 +
</pre>
 +
 
 +
== The Settings ==
 +
=== Prizeweights ===
 +
These are the default SVS prizeweights:
 +
<pre>
 +
[PrizeWeight]
 +
QuickCharge=40
 +
Energy=40
 +
Rotation=40
 +
Stealth=40
 +
Cloak=25
 +
AntiWarp=25
 +
XRadar=40
 +
Warp=7
 +
Gun=25
 +
Bomb=25
 +
BouncingBullets=25
 +
Thruster=40
 +
TopSpeed=40
 +
Recharge=10
 +
MultiFire=30
 +
Proximity=25
 +
Glue=0
 +
AllWeapons=10
 +
Shields=10
 +
Shrapnel=30
 +
Repel=70
 +
Burst=70
 +
Decoy=40
 +
Thor=30
 +
Portal=60
 +
Brick=200
 +
Rocket=50
 +
MultiPrize=130
 +
</pre>
 +
=== Cost===
 +
The settings for the costs (in points) of items players can buy using ?buy:
 +
<pre>
 +
[Cost]
 +
PurchaseAnytime=0
 +
XRadar=0
 +
Recharge=0
 +
Energy=0
 +
Rotation=0
 +
Stealth=0
 +
Cloak=0
 +
Gun=0
 +
Bomb=0
 +
Bounce=0
 +
Thrust=0
 +
Speed=0
 +
MultiFire=0
 +
Prox=0
 +
Super=0
 +
Shield=0
 +
Shrap=0
 +
AntiWarp=0
 +
Repel=0
 +
Burst=0
 +
Decoy=0
 +
Thor=0
 +
Brick=0
 +
Rocket=0
 +
Portal=0
 +
</pre>
 +
=== Warbird ===
 +
These are the settings for the SVS Warbird:
 +
<pre>
 +
[Warbird]
 +
SuperTime=6000
 +
ShieldsTime=4000
 +
Gravity=1500
 +
GravityTopSpeed=100
 +
BulletFireEnergy=20
 +
MultiFireEnergy=30
 +
BombFireEnergy=300
 +
BombFireEnergyUpgrade=50
 +
LandmineFireEnergy=270
 +
BulletSpeed=2000
 +
BombSpeed=2000
 +
BulletFireDelay=25
 +
MultiFireDelay=50
 +
BombFireDelay=150
 +
LandmineFireDelay=125
 +
MultiFireAngle=500
 +
CloakEnergy=100
 +
StealthEnergy=333
 +
AntiWarpEnergy=100
 +
XRadarEnergy=250
 +
MaximumRotation=230
 +
MaximumThrust=17
 +
MaximumSpeed=3250
 +
MaximumRecharge=1150
 +
MaximumEnergy=1700
 +
InitialRotation=200
 +
InitialThrust=15
 +
InitialSpeed=2010
 +
InitialRecharge=400
 +
InitialEnergy=1000
 +
UpgradeRotation=40
 +
UpgradeThrust=2
 +
UpgradeSpeed=250
 +
UpgradeRecharge=166
 +
UpgradeEnergy=100
 +
AfterburnerEnergy=1200
 +
BombThrust=400
 +
BurstSpeed=3000
 +
BurstShrapnel=24
 +
TurretThrustPenalty=1
 +
TurretSpeedPenalty=125
 +
TurretLimit=5
 +
RocketTime=1000
 +
InitialBounty=500
 +
MaxMines=5
 +
RepelMax=3
 +
BurstMax=3
 +
DecoyMax=3
 +
ThorMax=3
 +
BrickMax=3
 +
PortalMax=3
 +
RocketMax=3
 +
InitialRepel=0
 +
InitialBurst=0
 +
InitialBrick=0
 +
InitialRocket=0
 +
InitialThor=0
 +
InitialDecoy=0
 +
InitialPortal=0
 +
BombBounceCount=0
 +
CloakStatus=0
 +
StealthStatus=1
 +
XRadarStatus=1
 +
AntiWarpStatus=1
 +
DamageFactor=30
 +
PrizeShareLimit=100
 +
AttachBounty=0
 +
ShrapnelMax=8
 +
ShrapnelRate=2
 +
MaxGuns=3
 +
MaxBombs=2
 +
InitialGuns=0
 +
InitialBombs=0
 +
EmpBomb=0
 +
SeeMines=0
 +
DoubleBarrel=0
 +
SoccerBallFriction=12
 +
SoccerBallProximity=64
 +
SoccerThrowTime=1200
 +
SoccerBallSpeed=2500
 +
LandmineFireEnergyUpgrade=150
 +
</pre>
 +
=== Javelin ===
 +
These are the settings for the SVS Javelin:
 +
<pre>
 +
[Javelin]
 +
SuperTime=6000
 +
ShieldsTime=4000
 +
Gravity=1500
 +
GravityTopSpeed=100
 +
BulletFireEnergy=20
 +
MultiFireEnergy=30
 +
BombFireEnergy=300
 +
BombFireEnergyUpgrade=50
 +
LandmineFireEnergy=270
 +
BulletSpeed=2000
 +
BombSpeed=2000
 +
BulletFireDelay=25
 +
MultiFireDelay=50
 +
BombFireDelay=150
 +
LandmineFireDelay=125
 +
MultiFireAngle=500
 +
CloakEnergy=100
 +
StealthEnergy=333
 +
AntiWarpEnergy=100
 +
XRadarEnergy=250
 +
MaximumRotation=230
 +
MaximumThrust=17
 +
MaximumSpeed=3250
 +
MaximumRecharge=1150
 +
MaximumEnergy=1700
 +
InitialRotation=200
 +
InitialThrust=15
 +
InitialSpeed=2010
 +
InitialRecharge=400
 +
InitialEnergy=1000
 +
UpgradeRotation=40
 +
UpgradeThrust=2
 +
UpgradeSpeed=250
 +
UpgradeRecharge=166
 +
UpgradeEnergy=100
 +
AfterburnerEnergy=1200
 +
BombThrust=400
 +
BurstSpeed=3000
 +
BurstShrapnel=24
 +
TurretThrustPenalty=1
 +
TurretSpeedPenalty=125
 +
TurretLimit=5
 +
RocketTime=1000
 +
InitialBounty=500
 +
MaxMines=5
 +
RepelMax=3
 +
BurstMax=3
 +
DecoyMax=3
 +
ThorMax=3
 +
BrickMax=3
 +
PortalMax=3
 +
RocketMax=3
 +
InitialRepel=0
 +
InitialBurst=0
 +
InitialBrick=0
 +
InitialRocket=0
 +
InitialThor=0
 +
InitialDecoy=0
 +
InitialPortal=0
 +
BombBounceCount=0
 +
CloakStatus=0
 +
StealthStatus=1
 +
XRadarStatus=1
 +
AntiWarpStatus=1
 +
DamageFactor=30
 +
PrizeShareLimit=100
 +
AttachBounty=0
 +
ShrapnelMax=8
 +
ShrapnelRate=2
 +
MaxGuns=3
 +
MaxBombs=2
 +
InitialGuns=0
 +
InitialBombs=0
 +
EmpBomb=0
 +
SeeMines=0
 +
DoubleBarrel=0
 +
SoccerBallFriction=12
 +
SoccerBallProximity=64
 +
SoccerThrowTime=1200
 +
SoccerBallSpeed=2500
 +
LandmineFireEnergyUpgrade=150
 +
</pre>
 +
=== Spider===
 +
These are the settings for the SVS Spider:
 +
<pre>
 +
[Spider]
 +
SuperTime=6000
 +
ShieldsTime=4000
 +
Gravity=1500
 +
GravityTopSpeed=100
 +
BulletFireEnergy=20
 +
MultiFireEnergy=30
 +
BombFireEnergy=300
 +
BombFireEnergyUpgrade=50
 +
LandmineFireEnergy=270
 +
BulletSpeed=2000
 +
BombSpeed=2000
 +
BulletFireDelay=25
 +
MultiFireDelay=50
 +
BombFireDelay=150
 +
LandmineFireDelay=125
 +
MultiFireAngle=500
 +
CloakEnergy=100
 +
StealthEnergy=333
 +
AntiWarpEnergy=100
 +
XRadarEnergy=250
 +
MaximumRotation=230
 +
MaximumThrust=17
 +
MaximumSpeed=3250
 +
MaximumRecharge=1150
 +
MaximumEnergy=1700
 +
InitialRotation=200
 +
InitialThrust=15
 +
InitialSpeed=2010
 +
InitialRecharge=400
 +
InitialEnergy=1000
 +
UpgradeRotation=40
 +
UpgradeThrust=2
 +
UpgradeSpeed=250
 +
UpgradeRecharge=166
 +
UpgradeEnergy=100
 +
AfterburnerEnergy=1200
 +
BombThrust=400
 +
BurstSpeed=3000
 +
BurstShrapnel=24
 +
TurretThrustPenalty=1
 +
TurretSpeedPenalty=125
 +
TurretLimit=5
 +
RocketTime=1000
 +
InitialBounty=500
 +
MaxMines=5
 +
RepelMax=3
 +
BurstMax=3
 +
DecoyMax=3
 +
ThorMax=3
 +
BrickMax=3
 +
PortalMax=3
 +
RocketMax=3
 +
InitialRepel=0
 +
InitialBurst=0
 +
InitialBrick=0
 +
InitialRocket=0
 +
InitialThor=0
 +
InitialDecoy=0
 +
InitialPortal=0
 +
BombBounceCount=0
 +
CloakStatus=2
 +
StealthStatus=1
 +
XRadarStatus=1
 +
AntiWarpStatus=1
 +
DamageFactor=30
 +
PrizeShareLimit=100
 +
AttachBounty=0
 +
ShrapnelMax=8
 +
ShrapnelRate=2
 +
MaxGuns=3
 +
MaxBombs=2
 +
InitialGuns=0
 +
InitialBombs=0
 +
EmpBomb=0
 +
SeeMines=0
 +
DoubleBarrel=0
 +
SoccerBallFriction=12
 +
SoccerBallProximity=64
 +
SoccerThrowTime=1200
 +
SoccerBallSpeed=2500
 +
LandmineFireEnergyUpgrade=150
 +
</pre>
 +
=== Leviathan ===
 +
These are the settings for the SVS Leviatan:
 +
<pre>
 +
[Leviathan]
 +
SuperTime=6000
 +
ShieldsTime=4000
 +
Gravity=1500
 +
GravityTopSpeed=100
 +
BulletFireEnergy=20
 +
MultiFireEnergy=30
 +
BombFireEnergy=300
 +
BombFireEnergyUpgrade=50
 +
LandmineFireEnergy=270
 +
BulletSpeed=2000
 +
BombSpeed=2000
 +
BulletFireDelay=25
 +
MultiFireDelay=50
 +
BombFireDelay=150
 +
LandmineFireDelay=125
 +
MultiFireAngle=500
 +
CloakEnergy=100
 +
StealthEnergy=333
 +
AntiWarpEnergy=100
 +
XRadarEnergy=250
 +
MaximumRotation=230
 +
MaximumThrust=17
 +
MaximumSpeed=3250
 +
MaximumRecharge=1150
 +
MaximumEnergy=1700
 +
InitialRotation=200
 +
InitialThrust=15
 +
InitialSpeed=2010
 +
InitialRecharge=400
 +
InitialEnergy=1000
 +
UpgradeRotation=40
 +
UpgradeThrust=2
 +
UpgradeSpeed=250
 +
UpgradeRecharge=166
 +
UpgradeEnergy=100
 +
AfterburnerEnergy=1200
 +
BombThrust=400
 +
BurstSpeed=3000
 +
BurstShrapnel=24
 +
TurretThrustPenalty=1
 +
TurretSpeedPenalty=125
 +
TurretLimit=5
 +
RocketTime=1000
 +
InitialBounty=500
 +
MaxMines=5
 +
RepelMax=3
 +
BurstMax=3
 +
DecoyMax=3
 +
ThorMax=3
 +
BrickMax=3
 +
PortalMax=3
 +
RocketMax=3
 +
InitialRepel=0
 +
InitialBurst=0
 +
InitialBrick=0
 +
InitialRocket=0
 +
InitialThor=0
 +
InitialDecoy=0
 +
InitialPortal=0
 +
BombBounceCount=0
 +
CloakStatus=0
 +
StealthStatus=1
 +
XRadarStatus=1
 +
AntiWarpStatus=1
 +
DamageFactor=30
 +
PrizeShareLimit=100
 +
AttachBounty=0
 +
ShrapnelMax=8
 +
ShrapnelRate=2
 +
MaxGuns=3
 +
MaxBombs=3
 +
InitialGuns=0
 +
InitialBombs=0
 +
EmpBomb=0
 +
SeeMines=0
 +
DoubleBarrel=0
 +
SoccerBallFriction=12
 +
SoccerBallProximity=64
 +
SoccerThrowTime=1200
 +
SoccerBallSpeed=2500
 +
LandmineFireEnergyUpgrade=150
 +
</pre>
 +
=== Terrier ===
 +
These are the settings for the SVS Terrier:
 +
<pre>
 +
[Terrier]
 +
SuperTime=6000
 +
ShieldsTime=4000
 +
Gravity=1500
 +
GravityTopSpeed=100
 +
BulletFireEnergy=20
 +
MultiFireEnergy=30
 +
BombFireEnergy=300
 +
BombFireEnergyUpgrade=50
 +
LandmineFireEnergy=270
 +
BulletSpeed=2000
 +
BombSpeed=2000
 +
BulletFireDelay=25
 +
MultiFireDelay=50
 +
BombFireDelay=150
 +
LandmineFireDelay=125
 +
MultiFireAngle=500
 +
CloakEnergy=100
 +
StealthEnergy=333
 +
AntiWarpEnergy=100
 +
XRadarEnergy=250
 +
MaximumRotation=230
 +
MaximumThrust=17
 +
MaximumSpeed=3250
 +
MaximumRecharge=1150
 +
MaximumEnergy=1700
 +
InitialRotation=200
 +
InitialThrust=15
 +
InitialSpeed=2010
 +
InitialRecharge=400
 +
InitialEnergy=1000
 +
UpgradeRotation=40
 +
UpgradeThrust=2
 +
UpgradeSpeed=250
 +
UpgradeRecharge=166
 +
UpgradeEnergy=100
 +
AfterburnerEnergy=1200
 +
BombThrust=400
 +
BurstSpeed=3000
 +
BurstShrapnel=24
 +
TurretThrustPenalty=1
 +
TurretSpeedPenalty=125
 +
TurretLimit=5
 +
RocketTime=1000
 +
InitialBounty=500
 +
MaxMines=5
 +
RepelMax=3
 +
BurstMax=3
 +
DecoyMax=3
 +
ThorMax=3
 +
BrickMax=3
 +
PortalMax=3
 +
RocketMax=3
 +
InitialRepel=0
 +
InitialBurst=0
 +
InitialBrick=0
 +
InitialRocket=0
 +
InitialThor=0
 +
InitialDecoy=0
 +
InitialPortal=0
 +
BombBounceCount=0
 +
CloakStatus=0
 +
StealthStatus=1
 +
XRadarStatus=1
 +
AntiWarpStatus=1
 +
DamageFactor=30
 +
PrizeShareLimit=100
 +
AttachBounty=0
 +
ShrapnelMax=8
 +
ShrapnelRate=2
 +
MaxGuns=3
 +
MaxBombs=2
 +
InitialGuns=0
 +
InitialBombs=0
 +
EmpBomb=0
 +
SeeMines=0
 +
DoubleBarrel=1
 +
SoccerBallFriction=12
 +
SoccerBallProximity=64
 +
SoccerThrowTime=1200
 +
SoccerBallSpeed=2500
 +
LandmineFireEnergyUpgrade=150
 +
</pre>
 +
=== Weasel ===
 +
These are the settings for the SVS Weasel:
 +
<pre>
 +
[Weasel]
 +
SuperTime=6000
 +
ShieldsTime=4000
 +
Gravity=1500
 +
GravityTopSpeed=100
 +
BulletFireEnergy=20
 +
MultiFireEnergy=30
 +
BombFireEnergy=300
 +
BombFireEnergyUpgrade=50
 +
LandmineFireEnergy=270
 +
BulletSpeed=2000
 +
BombSpeed=2000
 +
BulletFireDelay=25
 +
MultiFireDelay=50
 +
BombFireDelay=150
 +
LandmineFireDelay=125
 +
MultiFireAngle=500
 +
CloakEnergy=100
 +
StealthEnergy=333
 +
AntiWarpEnergy=100
 +
XRadarEnergy=250
 +
MaximumRotation=230
 +
MaximumThrust=17
 +
MaximumSpeed=3250
 +
MaximumRecharge=1150
 +
MaximumEnergy=1700
 +
InitialRotation=200
 +
InitialThrust=15
 +
InitialSpeed=2010
 +
InitialRecharge=400
 +
InitialEnergy=1000
 +
UpgradeRotation=40
 +
UpgradeThrust=2
 +
UpgradeSpeed=250
 +
UpgradeRecharge=166
 +
UpgradeEnergy=100
 +
AfterburnerEnergy=1200
 +
BombThrust=400
 +
BurstSpeed=3000
 +
BurstShrapnel=24
 +
TurretThrustPenalty=1
 +
TurretSpeedPenalty=125
 +
TurretLimit=5
 +
RocketTime=1000
 +
InitialBounty=500
 +
MaxMines=5
 +
RepelMax=3
 +
BurstMax=3
 +
DecoyMax=3
 +
ThorMax=3
 +
BrickMax=3
 +
PortalMax=3
 +
RocketMax=3
 +
InitialRepel=0
 +
InitialBurst=0
 +
InitialBrick=0
 +
InitialRocket=0
 +
InitialThor=0
 +
InitialDecoy=0
 +
InitialPortal=0
 +
BombBounceCount=0
 +
CloakStatus=0
 +
StealthStatus=1
 +
XRadarStatus=1
 +
AntiWarpStatus=1
 +
DamageFactor=30
 +
PrizeShareLimit=100
 +
AttachBounty=0
 +
ShrapnelMax=8
 +
ShrapnelRate=2
 +
MaxGuns=3
 +
MaxBombs=2
 +
InitialGuns=0
 +
InitialBombs=0
 +
EmpBomb=1
 +
SeeMines=1
 +
DoubleBarrel=0
 +
SoccerBallFriction=12
 +
SoccerBallProximity=64
 +
SoccerThrowTime=1200
 +
SoccerBallSpeed=2500
 +
LandmineFireEnergyUpgrade=150
 +
</pre>
 +
=== Lancaster ===
 +
These are the settings for the SVS Lancaster:
 +
<pre>
 +
[Lancaster]
 +
SuperTime=6000
 +
ShieldsTime=4000
 +
Gravity=1500
 +
GravityTopSpeed=100
 +
BulletFireEnergy=20
 +
MultiFireEnergy=30
 +
BombFireEnergy=300
 +
BombFireEnergyUpgrade=50
 +
LandmineFireEnergy=270
 +
BulletSpeed=2000
 +
BombSpeed=2000
 +
BulletFireDelay=25
 +
MultiFireDelay=50
 +
BombFireDelay=150
 +
LandmineFireDelay=125
 +
MultiFireAngle=500
 +
CloakEnergy=100
 +
StealthEnergy=333
 +
AntiWarpEnergy=100
 +
XRadarEnergy=250
 +
MaximumRotation=230
 +
MaximumThrust=17
 +
MaximumSpeed=3250
 +
MaximumRecharge=1150
 +
MaximumEnergy=1700
 +
InitialRotation=200
 +
InitialThrust=15
 +
InitialSpeed=2010
 +
InitialRecharge=400
 +
InitialEnergy=1000
 +
UpgradeRotation=40
 +
UpgradeThrust=2
 +
UpgradeSpeed=250
 +
UpgradeRecharge=166
 +
UpgradeEnergy=100
 +
AfterburnerEnergy=1200
 +
BombThrust=400
 +
BurstSpeed=3000
 +
BurstShrapnel=24
 +
TurretThrustPenalty=1
 +
TurretSpeedPenalty=125
 +
TurretLimit=5
 +
RocketTime=1000
 +
InitialBounty=500
 +
MaxMines=5
 +
RepelMax=3
 +
BurstMax=3
 +
DecoyMax=3
 +
ThorMax=3
 +
BrickMax=100
 +
PortalMax=3
 +
RocketMax=3
 +
InitialRepel=0
 +
InitialBurst=0
 +
InitialBrick=100
 +
InitialRocket=0
 +
InitialThor=0
 +
InitialDecoy=0
 +
InitialPortal=0
 +
BombBounceCount=1
 +
CloakStatus=0
 +
StealthStatus=1
 +
XRadarStatus=1
 +
AntiWarpStatus=1
 +
DamageFactor=30
 +
PrizeShareLimit=100
 +
AttachBounty=0
 +
ShrapnelMax=8
 +
ShrapnelRate=2
 +
MaxGuns=3
 +
MaxBombs=2
 +
InitialGuns=0
 +
InitialBombs=0
 +
EmpBomb=0
 +
SeeMines=0
 +
DoubleBarrel=0
 +
SoccerBallFriction=12
 +
SoccerBallProximity=64
 +
SoccerThrowTime=1200
 +
SoccerBallSpeed=2500
 +
LandmineFireEnergyUpgrade=150
 +
</pre>
 +
=== Shark ===
 +
These are the settings for the SVS Shark:
 +
<pre>
 +
[Shark]
 +
SuperTime=6000
 +
ShieldsTime=4000
 +
Gravity=0
 +
GravityTopSpeed=100
 +
BulletFireEnergy=20
 +
MultiFireEnergy=30
 +
BombFireEnergy=300
 +
BombFireEnergyUpgrade=50
 +
LandmineFireEnergy=270
 +
BulletSpeed=2000
 +
BombSpeed=2000
 +
BulletFireDelay=25
 +
MultiFireDelay=50
 +
BombFireDelay=150
 +
LandmineFireDelay=125
 +
MultiFireAngle=500
 +
CloakEnergy=100
 +
StealthEnergy=333
 +
AntiWarpEnergy=100
 +
XRadarEnergy=250
 +
MaximumRotation=230
 +
MaximumThrust=17
 +
MaximumSpeed=3250
 +
MaximumRecharge=1150
 +
MaximumEnergy=1700
 +
InitialRotation=200
 +
InitialThrust=15
 +
InitialSpeed=2010
 +
InitialRecharge=400
 +
InitialEnergy=1000
 +
UpgradeRotation=40
 +
UpgradeThrust=2
 +
UpgradeSpeed=250
 +
UpgradeRecharge=166
 +
UpgradeEnergy=100
 +
AfterburnerEnergy=1200
 +
BombThrust=400
 +
BurstSpeed=3000
 +
BurstShrapnel=24
 +
TurretThrustPenalty=1
 +
TurretSpeedPenalty=125
 +
TurretLimit=5
 +
RocketTime=1000
 +
InitialBounty=500
 +
MaxMines=5
 +
RepelMax=3
 +
BurstMax=3
 +
DecoyMax=3
 +
ThorMax=3
 +
BrickMax=3
 +
PortalMax=3
 +
RocketMax=3
 +
InitialRepel=0
 +
InitialBurst=0
 +
InitialBrick=0
 +
InitialRocket=0
 +
InitialThor=0
 +
InitialDecoy=0
 +
InitialPortal=0
 +
BombBounceCount=0
 +
CloakStatus=1
 +
StealthStatus=1
 +
XRadarStatus=1
 +
AntiWarpStatus=1
 +
DamageFactor=30
 +
PrizeShareLimit=100
 +
AttachBounty=0
 +
ShrapnelMax=31
 +
ShrapnelRate=2
 +
MaxGuns=3
 +
MaxBombs=2
 +
InitialGuns=0
 +
InitialBombs=0
 +
EmpBomb=0
 +
SeeMines=0
 +
DoubleBarrel=0
 +
SoccerBallFriction=12
 +
SoccerBallProximity=64
 +
SoccerThrowTime=1200
 +
SoccerBallSpeed=2500
 +
LandmineFireEnergyUpgrade=150
 +
BulletDamageLevel=200
 +
BulletDamageUpgrade=100
 +
BulletAliveTime=550
 +
</pre>
 +
 
 +
=== Misc ===
 +
These are the settings that do not fall in any other catagory:
 +
 
 +
<pre>
 +
[Bomb]
 +
BombDamageLevel=750
 +
BombAliveTime=8000
 +
BombExplodeDelay=150
 +
BombExplodePixels=80
 +
ProximityDistance=3
 +
JitterTime=72
 +
BombSafety=1
 +
EBombShutdownTime=400
 +
EBombDamagePercent=1000
 +
BBombDamagePercent=1000
 +
 
 +
[Mine]
 +
MineAliveTime=12000
 +
TeamMaxMines=12
 +
 
 +
[Shrapnel]
 +
ShrapnelSpeed=3000
 +
InactiveShrapDamage=3
 +
ShrapnelDamagePercent=1000
 +
Random=1
 +
 
 +
[Burst]
 +
BurstDamageLevel=700
 +
 
 +
[Toggle]
 +
AntiWarpPixels=1000
 +
 
 +
[Prize]
 +
MultiPrizeCount=10
 +
PrizeFactor=10000
 +
PrizeDelay=700
 +
PrizeHideCount=10
 +
MinimumVirtual=10
 +
UpgradeVirtual=6
 +
PrizeMaxExist=8000
 +
PrizeMinExist=4000
 +
PrizeNegativeFactor=300
 +
DeathPrizeTime=800
 +
EngineShutdownTime=700
 +
TakePrizeReliable=0
 +
S2CTakePrizeReliable=0
 +
 
 +
[Radar]
 +
RadarMode=0
 +
RadarNeutralSize=128
 +
MapZoomFactor=10
 +
 
 +
[Team]
 +
MaxFrequency=9999
 +
MaxPerTeam=6
 +
MaxPerPrivateTeam=0
 +
ForceEvenTeams=0
 +
DesiredTeams=2
 +
SpectatorFrequency=8025
 +
 
 +
[Kill]
 +
MaxBonus=0
 +
MaxPenalty=0
 +
RewardBase=0
 +
BountyIncreaseForKill=6
 +
EnterDelay=200
 +
KillPointsPerFlag=0
 +
KillPointsMinimumBounty=50
 +
DebtKills=0
 +
NoRewardKillDelay=0
 +
BountyRewardPercent=0
 +
FixedKillReward=-1
 +
JackpotBountyPercent=1000
 +
 
 +
[Repel]
 +
RepelSpeed=5000
 +
RepelTime=225
 +
RepelDistance=512
 +
 
 +
[Message]
 +
MessageReliable=0
 +
AllowAudioMessages=1
 +
BongAllowed=1
 +
QuickMessageLimit=30
 +
MessageTeamReliable=0
 +
MessageDistance=17000
 +
 
 +
[Wormhole]
 +
GravityBombs=1
 +
SwitchTime=100000
 +
 
 +
[Latency]
 +
SendRoutePercent=500
 +
ClientSlowPacketTime=50
 +
S2CNoDataKickoutDelay=500
 +
KickOutDelay=1000
 +
NoFlagDelay=300
 +
NoFlagPenalty=1000
 +
SlowPacketKickoutPercent=200
 +
ClientSlowPacketKickoutPercent=500
 +
ClientSlowPacketSampleSize=100
 +
SlowPacketTime=50
 +
SlowPacketSampleSize=100
 +
MaxLatencyForWeapons=45
 +
MaxLatencyForPrizes=80
 +
MaxLatencyForKickOut=120
 +
LatencyKickOutTime=2200
 +
CutbackWatermark=2400
 +
 
 +
[Brick]
 +
BrickTime=12000
 +
BrickSpan=20
 +
 
 +
[Rocket]
 +
RocketThrust=25
 +
RocketSpeed=5500
 +
 
 +
[Door]
 +
DoorDelay=600
 +
DoorMode=-2
 +
 
 +
[Misc]
 +
WarpPointDelay=6000
 +
DecoyAliveTime=1500
 +
BounceFactor=22
 +
SendPositionDelay=20
 +
SlowFrameCheck=0
 +
AllowSavedShips=0
 +
SafetyLimit=90000
 +
FrequencyShift=900
 +
TickerDelay=1000
 +
ExtraPositionData=0
 +
WarpRadiusLimit=20
 +
ActivateAppShutdownTime=0
 +
NearDeathLevel=0
 +
VictoryMusic=0
 +
FrequencyShipTypes=0
 +
BannerPoints=0
 +
MaxLossesToPlay=0
 +
SpectatorQuiet=0
 +
TimedGame=0
 +
SheepMessage=Baaah
 +
ResetScoreOnFrequencyChange=0
 +
MaxPlaying=75
 +
MaxPlayers=75
 +
 
 +
[Territory]
 +
RewardDelay=60000
 +
RewardBaseFlags=8
 +
RewardMinimumPlayers=5
 +
RewardPoints=30
 +
 
 +
[Periodic]
 +
RewardDelay=6000
 +
RewardMinimumPlayers=2
 +
RewardPoints=50
 +
 
 +
[Security]
 +
S2CKickOutPercentWeapons=700
 +
SecurityKickOff=0
 +
SuicideLimit=10
 +
MaxShipTypeSwitchCount=90
 +
PacketModificationMax=3
 +
MaxDeathWithoutFiring=5
 +
 
 +
[PacketLoss]
 +
C2SKickOutPercent=850
 +
S2CKickOutPercent=850
 +
SpectatorPercentAdjust=350
 +
PacketLossDisableWeapons=1
 +
C2SNegativeKickOutPercent=50
 +
 
 +
[Routing]
 +
RadarFavor=7
 +
CloseEnoughBulletAdjust=512
 +
CloseEnoughBombAdjust=2048
 +
DeathDistance=16000
 +
DoubleSendPercent=500
 +
WallResendCount=1
 +
 
 +
[King]
 +
DeathCount=1
 +
ExpireTime=3000
 +
RewardFactor=1000
 +
NonCrownAdjustTime=3000
 +
NonCrownMinimumBounty=300
 +
CrownRecoverKills=3
 +
 
 +
[Bullet]
 +
BulletDamageLevel=200
 +
BulletDamageUpgrade=100
 +
BulletAliveTime=550
 +
</pre>

Revision as of 02:54, 30 November 2005

SVS, or standard VIE settings are the original settings that came with SubSpace. These settings are often believed to be the most balanced, and hardest to master. They also work well for slower connections, leading to SubSpace's ability to be playable even by dial up modem users. In your ASSS settings, you can dump the SVS settings in using:

#include conf/svs/svs.conf

The Settings

Prizeweights

These are the default SVS prizeweights:

[PrizeWeight]
QuickCharge=40
Energy=40
Rotation=40
Stealth=40
Cloak=25
AntiWarp=25
XRadar=40
Warp=7
Gun=25
Bomb=25
BouncingBullets=25
Thruster=40
TopSpeed=40
Recharge=10
MultiFire=30
Proximity=25
Glue=0
AllWeapons=10
Shields=10
Shrapnel=30
Repel=70
Burst=70
Decoy=40
Thor=30
Portal=60
Brick=200
Rocket=50
MultiPrize=130

Cost

The settings for the costs (in points) of items players can buy using ?buy:

[Cost]
PurchaseAnytime=0
XRadar=0
Recharge=0
Energy=0
Rotation=0
Stealth=0
Cloak=0
Gun=0
Bomb=0
Bounce=0
Thrust=0
Speed=0
MultiFire=0
Prox=0
Super=0
Shield=0
Shrap=0
AntiWarp=0
Repel=0
Burst=0
Decoy=0
Thor=0
Brick=0
Rocket=0
Portal=0

Warbird

These are the settings for the SVS Warbird:

[Warbird]
SuperTime=6000
ShieldsTime=4000
Gravity=1500
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=300
BombFireEnergyUpgrade=50
LandmineFireEnergy=270
BulletSpeed=2000
BombSpeed=2000
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=150
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=100
StealthEnergy=333
AntiWarpEnergy=100
XRadarEnergy=250
MaximumRotation=230
MaximumThrust=17
MaximumSpeed=3250
MaximumRecharge=1150
MaximumEnergy=1700
InitialRotation=200
InitialThrust=15
InitialSpeed=2010
InitialRecharge=400
InitialEnergy=1000
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=400
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=500
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=3
PortalMax=3
RocketMax=3
InitialRepel=0
InitialBurst=0
InitialBrick=0
InitialRocket=0
InitialThor=0
InitialDecoy=0
InitialPortal=0
BombBounceCount=0
CloakStatus=0
StealthStatus=1
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=0
ShrapnelMax=8
ShrapnelRate=2
MaxGuns=3
MaxBombs=2
InitialGuns=0
InitialBombs=0
EmpBomb=0
SeeMines=0
DoubleBarrel=0
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=1200
SoccerBallSpeed=2500
LandmineFireEnergyUpgrade=150

Javelin

These are the settings for the SVS Javelin:

[Javelin]
SuperTime=6000
ShieldsTime=4000
Gravity=1500
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=300
BombFireEnergyUpgrade=50
LandmineFireEnergy=270
BulletSpeed=2000
BombSpeed=2000
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=150
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=100
StealthEnergy=333
AntiWarpEnergy=100
XRadarEnergy=250
MaximumRotation=230
MaximumThrust=17
MaximumSpeed=3250
MaximumRecharge=1150
MaximumEnergy=1700
InitialRotation=200
InitialThrust=15
InitialSpeed=2010
InitialRecharge=400
InitialEnergy=1000
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=400
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=500
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=3
PortalMax=3
RocketMax=3
InitialRepel=0
InitialBurst=0
InitialBrick=0
InitialRocket=0
InitialThor=0
InitialDecoy=0
InitialPortal=0
BombBounceCount=0
CloakStatus=0
StealthStatus=1
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=0
ShrapnelMax=8
ShrapnelRate=2
MaxGuns=3
MaxBombs=2
InitialGuns=0
InitialBombs=0
EmpBomb=0
SeeMines=0
DoubleBarrel=0
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=1200
SoccerBallSpeed=2500
LandmineFireEnergyUpgrade=150

Spider

These are the settings for the SVS Spider:

[Spider]
SuperTime=6000
ShieldsTime=4000
Gravity=1500
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=300
BombFireEnergyUpgrade=50
LandmineFireEnergy=270
BulletSpeed=2000
BombSpeed=2000
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=150
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=100
StealthEnergy=333
AntiWarpEnergy=100
XRadarEnergy=250
MaximumRotation=230
MaximumThrust=17
MaximumSpeed=3250
MaximumRecharge=1150
MaximumEnergy=1700
InitialRotation=200
InitialThrust=15
InitialSpeed=2010
InitialRecharge=400
InitialEnergy=1000
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=400
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=500
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=3
PortalMax=3
RocketMax=3
InitialRepel=0
InitialBurst=0
InitialBrick=0
InitialRocket=0
InitialThor=0
InitialDecoy=0
InitialPortal=0
BombBounceCount=0
CloakStatus=2
StealthStatus=1
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=0
ShrapnelMax=8
ShrapnelRate=2
MaxGuns=3
MaxBombs=2
InitialGuns=0
InitialBombs=0
EmpBomb=0
SeeMines=0
DoubleBarrel=0
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=1200
SoccerBallSpeed=2500
LandmineFireEnergyUpgrade=150

Leviathan

These are the settings for the SVS Leviatan:

[Leviathan]
SuperTime=6000
ShieldsTime=4000
Gravity=1500
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=300
BombFireEnergyUpgrade=50
LandmineFireEnergy=270
BulletSpeed=2000
BombSpeed=2000
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=150
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=100
StealthEnergy=333
AntiWarpEnergy=100
XRadarEnergy=250
MaximumRotation=230
MaximumThrust=17
MaximumSpeed=3250
MaximumRecharge=1150
MaximumEnergy=1700
InitialRotation=200
InitialThrust=15
InitialSpeed=2010
InitialRecharge=400
InitialEnergy=1000
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=400
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=500
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=3
PortalMax=3
RocketMax=3
InitialRepel=0
InitialBurst=0
InitialBrick=0
InitialRocket=0
InitialThor=0
InitialDecoy=0
InitialPortal=0
BombBounceCount=0
CloakStatus=0
StealthStatus=1
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=0
ShrapnelMax=8
ShrapnelRate=2
MaxGuns=3
MaxBombs=3
InitialGuns=0
InitialBombs=0
EmpBomb=0
SeeMines=0
DoubleBarrel=0
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=1200
SoccerBallSpeed=2500
LandmineFireEnergyUpgrade=150

Terrier

These are the settings for the SVS Terrier:

[Terrier]
SuperTime=6000
ShieldsTime=4000
Gravity=1500
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=300
BombFireEnergyUpgrade=50
LandmineFireEnergy=270
BulletSpeed=2000
BombSpeed=2000
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=150
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=100
StealthEnergy=333
AntiWarpEnergy=100
XRadarEnergy=250
MaximumRotation=230
MaximumThrust=17
MaximumSpeed=3250
MaximumRecharge=1150
MaximumEnergy=1700
InitialRotation=200
InitialThrust=15
InitialSpeed=2010
InitialRecharge=400
InitialEnergy=1000
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=400
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=500
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=3
PortalMax=3
RocketMax=3
InitialRepel=0
InitialBurst=0
InitialBrick=0
InitialRocket=0
InitialThor=0
InitialDecoy=0
InitialPortal=0
BombBounceCount=0
CloakStatus=0
StealthStatus=1
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=0
ShrapnelMax=8
ShrapnelRate=2
MaxGuns=3
MaxBombs=2
InitialGuns=0
InitialBombs=0
EmpBomb=0
SeeMines=0
DoubleBarrel=1
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=1200
SoccerBallSpeed=2500
LandmineFireEnergyUpgrade=150

Weasel

These are the settings for the SVS Weasel:

[Weasel]
SuperTime=6000
ShieldsTime=4000
Gravity=1500
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=300
BombFireEnergyUpgrade=50
LandmineFireEnergy=270
BulletSpeed=2000
BombSpeed=2000
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=150
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=100
StealthEnergy=333
AntiWarpEnergy=100
XRadarEnergy=250
MaximumRotation=230
MaximumThrust=17
MaximumSpeed=3250
MaximumRecharge=1150
MaximumEnergy=1700
InitialRotation=200
InitialThrust=15
InitialSpeed=2010
InitialRecharge=400
InitialEnergy=1000
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=400
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=500
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=3
PortalMax=3
RocketMax=3
InitialRepel=0
InitialBurst=0
InitialBrick=0
InitialRocket=0
InitialThor=0
InitialDecoy=0
InitialPortal=0
BombBounceCount=0
CloakStatus=0
StealthStatus=1
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=0
ShrapnelMax=8
ShrapnelRate=2
MaxGuns=3
MaxBombs=2
InitialGuns=0
InitialBombs=0
EmpBomb=1
SeeMines=1
DoubleBarrel=0
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=1200
SoccerBallSpeed=2500
LandmineFireEnergyUpgrade=150

Lancaster

These are the settings for the SVS Lancaster:

[Lancaster]
SuperTime=6000
ShieldsTime=4000
Gravity=1500
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=300
BombFireEnergyUpgrade=50
LandmineFireEnergy=270
BulletSpeed=2000
BombSpeed=2000
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=150
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=100
StealthEnergy=333
AntiWarpEnergy=100
XRadarEnergy=250
MaximumRotation=230
MaximumThrust=17
MaximumSpeed=3250
MaximumRecharge=1150
MaximumEnergy=1700
InitialRotation=200
InitialThrust=15
InitialSpeed=2010
InitialRecharge=400
InitialEnergy=1000
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=400
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=500
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=100
PortalMax=3
RocketMax=3
InitialRepel=0
InitialBurst=0
InitialBrick=100
InitialRocket=0
InitialThor=0
InitialDecoy=0
InitialPortal=0
BombBounceCount=1
CloakStatus=0
StealthStatus=1
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=0
ShrapnelMax=8
ShrapnelRate=2
MaxGuns=3
MaxBombs=2
InitialGuns=0
InitialBombs=0
EmpBomb=0
SeeMines=0
DoubleBarrel=0
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=1200
SoccerBallSpeed=2500
LandmineFireEnergyUpgrade=150

Shark

These are the settings for the SVS Shark:

[Shark]
SuperTime=6000
ShieldsTime=4000
Gravity=0
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=300
BombFireEnergyUpgrade=50
LandmineFireEnergy=270
BulletSpeed=2000
BombSpeed=2000
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=150
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=100
StealthEnergy=333
AntiWarpEnergy=100
XRadarEnergy=250
MaximumRotation=230
MaximumThrust=17
MaximumSpeed=3250
MaximumRecharge=1150
MaximumEnergy=1700
InitialRotation=200
InitialThrust=15
InitialSpeed=2010
InitialRecharge=400
InitialEnergy=1000
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=400
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=500
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=3
PortalMax=3
RocketMax=3
InitialRepel=0
InitialBurst=0
InitialBrick=0
InitialRocket=0
InitialThor=0
InitialDecoy=0
InitialPortal=0
BombBounceCount=0
CloakStatus=1
StealthStatus=1
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=0
ShrapnelMax=31
ShrapnelRate=2
MaxGuns=3
MaxBombs=2
InitialGuns=0
InitialBombs=0
EmpBomb=0
SeeMines=0
DoubleBarrel=0
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=1200
SoccerBallSpeed=2500
LandmineFireEnergyUpgrade=150
BulletDamageLevel=200
BulletDamageUpgrade=100
BulletAliveTime=550

Misc

These are the settings that do not fall in any other catagory:

[Bomb]
BombDamageLevel=750
BombAliveTime=8000
BombExplodeDelay=150
BombExplodePixels=80
ProximityDistance=3
JitterTime=72
BombSafety=1
EBombShutdownTime=400
EBombDamagePercent=1000
BBombDamagePercent=1000

[Mine]
MineAliveTime=12000
TeamMaxMines=12

[Shrapnel]
ShrapnelSpeed=3000
InactiveShrapDamage=3
ShrapnelDamagePercent=1000
Random=1

[Burst]
BurstDamageLevel=700

[Toggle]
AntiWarpPixels=1000

[Prize]
MultiPrizeCount=10
PrizeFactor=10000
PrizeDelay=700
PrizeHideCount=10
MinimumVirtual=10
UpgradeVirtual=6
PrizeMaxExist=8000
PrizeMinExist=4000
PrizeNegativeFactor=300
DeathPrizeTime=800
EngineShutdownTime=700
TakePrizeReliable=0
S2CTakePrizeReliable=0

[Radar]
RadarMode=0
RadarNeutralSize=128
MapZoomFactor=10

[Team]
MaxFrequency=9999
MaxPerTeam=6
MaxPerPrivateTeam=0
ForceEvenTeams=0
DesiredTeams=2
SpectatorFrequency=8025

[Kill]
MaxBonus=0
MaxPenalty=0
RewardBase=0
BountyIncreaseForKill=6
EnterDelay=200
KillPointsPerFlag=0
KillPointsMinimumBounty=50
DebtKills=0
NoRewardKillDelay=0
BountyRewardPercent=0
FixedKillReward=-1
JackpotBountyPercent=1000

[Repel]
RepelSpeed=5000
RepelTime=225
RepelDistance=512

[Message]
MessageReliable=0
AllowAudioMessages=1
BongAllowed=1
QuickMessageLimit=30
MessageTeamReliable=0
MessageDistance=17000

[Wormhole]
GravityBombs=1
SwitchTime=100000

[Latency]
SendRoutePercent=500
ClientSlowPacketTime=50
S2CNoDataKickoutDelay=500
KickOutDelay=1000
NoFlagDelay=300
NoFlagPenalty=1000
SlowPacketKickoutPercent=200
ClientSlowPacketKickoutPercent=500
ClientSlowPacketSampleSize=100
SlowPacketTime=50
SlowPacketSampleSize=100
MaxLatencyForWeapons=45
MaxLatencyForPrizes=80
MaxLatencyForKickOut=120
LatencyKickOutTime=2200
CutbackWatermark=2400

[Brick]
BrickTime=12000
BrickSpan=20

[Rocket]
RocketThrust=25
RocketSpeed=5500

[Door]
DoorDelay=600
DoorMode=-2

[Misc]
WarpPointDelay=6000
DecoyAliveTime=1500
BounceFactor=22
SendPositionDelay=20
SlowFrameCheck=0
AllowSavedShips=0
SafetyLimit=90000
FrequencyShift=900
TickerDelay=1000
ExtraPositionData=0
WarpRadiusLimit=20
ActivateAppShutdownTime=0
NearDeathLevel=0
VictoryMusic=0
FrequencyShipTypes=0
BannerPoints=0
MaxLossesToPlay=0
SpectatorQuiet=0
TimedGame=0
SheepMessage=Baaah
ResetScoreOnFrequencyChange=0
MaxPlaying=75
MaxPlayers=75

[Territory]
RewardDelay=60000
RewardBaseFlags=8
RewardMinimumPlayers=5
RewardPoints=30

[Periodic]
RewardDelay=6000
RewardMinimumPlayers=2
RewardPoints=50

[Security]
S2CKickOutPercentWeapons=700
SecurityKickOff=0
SuicideLimit=10
MaxShipTypeSwitchCount=90
PacketModificationMax=3
MaxDeathWithoutFiring=5

[PacketLoss]
C2SKickOutPercent=850
S2CKickOutPercent=850
SpectatorPercentAdjust=350
PacketLossDisableWeapons=1
C2SNegativeKickOutPercent=50

[Routing]
RadarFavor=7
CloseEnoughBulletAdjust=512
CloseEnoughBombAdjust=2048
DeathDistance=16000
DoubleSendPercent=500
WallResendCount=1

[King]
DeathCount=1
ExpireTime=3000
RewardFactor=1000
NonCrownAdjustTime=3000
NonCrownMinimumBounty=300
CrownRecoverKills=3

[Bullet]
BulletDamageLevel=200
BulletDamageUpgrade=100
BulletAliveTime=550