Difference between revisions of "Cost Settings"

From ASSS Wiki
Jump to: navigation, search
m (Cleaned up header a bit)
m (a fix)
Line 2: Line 2:
 
These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
 
These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
  
 +
=== PurchaseAnytime ===
 +
''Datatype:'' Boolean (1=yes,0=no)
 +
 +
Whether a player can buy the following items all the time or only while in safe.
 +
 +
 +
=== Items ===
 
Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.
 
Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.
  
=== All Possible Items ===
 
 
*PurchaseAnytime
 
 
*Recharge
 
*Recharge
 
*Energy
 
*Energy

Revision as of 17:03, 21 May 2005

[Cost]
These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.

PurchaseAnytime

Datatype: Boolean (1=yes,0=no)

Whether a player can buy the following items all the time or only while in safe.


Items

Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.

  • Recharge
  • Energy
  • Rotation
  • Stealth
  • Cloak
  • XRadar
  • Gun
  • Bomb
  • Bounce
  • Thrust
  • Speed
  • MultiFire
  • Prox
  • Super
  • Shield
  • Shrap
  • AntiWarp
  • Repel
  • Burst
  • Decoy
  • Thor
  • Brick
  • Rocket
  • Portal