Physics: Difference between revisions
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Mine GO BOOM (talk | contribs) Some basic formulas to get this page started |
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'''Speed''': pixels traveled in 10 seconds. | '''Speed''': pixels traveled in 10 seconds. | ||
'''Rotation''': 90° rotation in 1/100th of a second. ''IE: Set rotation to 400, can do a full rotation of 360° in one second.'' | '''Rotation''': 90° rotation in 1/100th of a second. ''IE: Set rotation to 400, can do a full rotation of 360° in one second.'' | ||
In packets, rotation of a player's shipped is a number 0-39... where 0 is straight up and proceding clockwise. This cooresponds to which of the 40 degree graphics to display. | |||
Revision as of 05:32, 24 March 2005
Subspace works on its own special unit scales. This is a collection of observed units and other special physics that Subspace uses.
Speed: pixels traveled in 10 seconds.
Rotation: 90° rotation in 1/100th of a second. IE: Set rotation to 400, can do a full rotation of 360° in one second. In packets, rotation of a player's shipped is a number 0-39... where 0 is straight up and proceding clockwise. This cooresponds to which of the 40 degree graphics to display.