Physics: Difference between revisions

From ASSS Wiki
Jump to navigationJump to search
Some basic formulas to get this page started
 
BaK (talk | contribs)
roration addition
Line 5: Line 5:
'''Speed''': pixels traveled in 10 seconds.
'''Speed''': pixels traveled in 10 seconds.


'''Rotation''': 90° rotation in 1/100th of a second. ''IE: Set rotation to 400, can do a full rotation of 360° in one second.''
'''Rotation''': 90° rotation in 1/100th of a second. ''IE: Set rotation to 400, can do a full rotation of 360° in one second.''  
In packets, rotation of a player's shipped is a number 0-39... where 0 is straight up and proceding clockwise. This cooresponds to which of the 40 degree graphics to display.

Revision as of 05:32, 24 March 2005

Subspace works on its own special unit scales. This is a collection of observed units and other special physics that Subspace uses.


Speed: pixels traveled in 10 seconds.

Rotation: 90° rotation in 1/100th of a second. IE: Set rotation to 400, can do a full rotation of 360° in one second. In packets, rotation of a player's shipped is a number 0-39... where 0 is straight up and proceding clockwise. This cooresponds to which of the 40 degree graphics to display.