Periodic Settings: Difference between revisions

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=== RewardDelay ===  
=== RewardDelay ===
* Min: 0
''Datatype:'' Hundredths of seconds (0 to 720000).
* Max: 720000
Time interval between each periodic reward (0=no periodic reward)


Interval between each periodic reward. ''Special Value:'' 0 = no periodic reward.


=== RewardMinimumPlayers ===
* Min: 0
* Max: 255
Number of players that must be in the arena before periodic rewards will occur


=== RewardMinimumPlayers ===
''Datatype:'' Count (0 to 255).


=== RewardPoints ===  
Minimum player count in arena for server to send periodic rewards.
* Min: -500
 
* Max: 1000
 
Number of points given out to team members (per flag owned). (Negative numbers = flagCount * playersInArena)
=== RewardPoints ===
''Datatype:'' Points (-500 to 1000).
 
Points given out to team members per flag owned. ''Special Values:'' Negative numbers cause the final reward to be multiplied by the arena's playercount. (So the rewards are higher per player in arena.)


[[Category: Settings]]
[[Category: Settings]]

Latest revision as of 04:02, 1 March 2005

RewardDelay

Datatype: Hundredths of seconds (0 to 720000).

Interval between each periodic reward. Special Value: 0 = no periodic reward.


RewardMinimumPlayers

Datatype: Count (0 to 255).

Minimum player count in arena for server to send periodic rewards.


RewardPoints

Datatype: Points (-500 to 1000).

Points given out to team members per flag owned. Special Values: Negative numbers cause the final reward to be multiplied by the arena's playercount. (So the rewards are higher per player in arena.)