TCP Billing FAQ

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Revision as of 20:02, 11 January 2005 by ExplodyThingy (talk | contribs) (Are there any TCP billers available for public download?: Answering a FAQ.)
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Why is there no ability for the billing server to shutdown/restart a server?

The ability of the billing servers to shutdown a zone server is a relic from the old system. The biller is no longer an administrative and control server, but simply a validation system used to control passwords for player names and bans.

Are there any TCP billers available for public download?

Long answer no with an if, short answer yes with a but. A stable, public-use TCP biller does not currently exist. If you wish to use simply a short-term biller created as a proof-of-concept TCP biller, then POCoB is for you. Smong wrote it and has it available on his website. The old UDP billers are available still, one with the server download, and one found at Catid Inside. Reliable TCP billing will soon be offered by SSI as a public-access biller for anyone who wishes to connect with either ASSS or Subgame2, but, the server is not downloadable for private use.

Why should I use a TCP biller instead of something like SSC?

- answer me -