Difference between revisions of "Shrapnel Settings"

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(new format & desc)
(ShrapnelDamagePercent: exact damage)
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''Datatype:'' Tenths of a percent (0=0% 1000=100% 2000=200%).
 
''Datatype:'' Tenths of a percent (0=0% 1000=100% 2000=200%).
  
Percentage of normal bullet damage applied to shrapnel (relative to same level).
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Percentage of normal bullet damage applied to shrapnel (relative to same level). Note that shrapnel does obey Bullet:ExactDamage.
 
 
  
 
=== Random ===
 
=== Random ===

Revision as of 23:31, 4 March 2005

[Shrapnel] These settings determine the characteristics of Bomb Shrapnel.

ShrapnelSpeed

Datatype: Unknown.

Speed that shrapnel travels.


InactiveShrapDamage

Datatype: Energy.

Damage shrapnel causes in its first 1/4 second of life.


ShrapnelDamagePercent

Datatype: Tenths of a percent (0=0% 1000=100% 2000=200%).

Percentage of normal bullet damage applied to shrapnel (relative to same level). Note that shrapnel does obey Bullet:ExactDamage.

Random

Datatype: Boolean (0=no, 1=yes).

Whether shrapnel spreads randomly instead of in the standard circle pattern.