Difference between revisions of "SVS"

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SVS, or standard VIE settings are the original [[Settings| settings]] that came with [[SubSpace]]. These settings are often believed to be the most balanced, and hardest to master. They also work well for slower connections, leading to SubSpace's ability to be playable even by dial up modem users. In your [[ASSS]] settings, you can dump the SVS settings in using:
+
apple cows
 
 
<pre>
 
#include conf/svs/svs.conf
 
</pre>
 
 
 
== The Settings ==
 
=== Prizeweights ===
 
These are the default SVS prizeweights:
 
<pre>
 
[PrizeWeight]
 
QuickCharge=40
 
Energy=40
 
Rotation=40
 
Stealth=40
 
Cloak=25
 
AntiWarp=25
 
XRadar=40
 
Warp=7
 
Gun=25
 
Bomb=25
 
BouncingBullets=25
 
Thruster=40
 
TopSpeed=40
 
Recharge=10
 
MultiFire=30
 
Proximity=25
 
Glue=0
 
AllWeapons=10
 
Shields=10
 
Shrapnel=30
 
Repel=70
 
Burst=70
 
Decoy=40
 
Thor=30
 
Portal=60
 
Brick=200
 
Rocket=50
 
MultiPrize=130
 
</pre>
 
=== Cost===
 
The settings for the costs (in points) of items players can buy using ?buy:
 
<pre>
 
[Cost]
 
PurchaseAnytime=0
 
XRadar=0
 
Recharge=0
 
Energy=0
 
Rotation=0
 
Stealth=0
 
Cloak=0
 
Gun=0
 
Bomb=0
 
Bounce=0
 
Thrust=0
 
Speed=0
 
MultiFire=0
 
Prox=0
 
Super=0
 
Shield=0
 
Shrap=0
 
AntiWarp=0
 
Repel=0
 
Burst=0
 
Decoy=0
 
Thor=0
 
Brick=0
 
Rocket=0
 
Portal=0
 
</pre>
 
=== Warbird ===
 
These are the settings for the SVS Warbird:
 
<pre>
 
[Warbird]
 
SuperTime=6000
 
ShieldsTime=4000
 
Gravity=1500
 
GravityTopSpeed=100
 
BulletFireEnergy=20
 
MultiFireEnergy=30
 
BombFireEnergy=300
 
BombFireEnergyUpgrade=50
 
LandmineFireEnergy=270
 
BulletSpeed=2000
 
BombSpeed=2000
 
BulletFireDelay=25
 
MultiFireDelay=50
 
BombFireDelay=150
 
LandmineFireDelay=125
 
MultiFireAngle=500
 
CloakEnergy=100
 
StealthEnergy=333
 
AntiWarpEnergy=100
 
XRadarEnergy=250
 
MaximumRotation=230
 
MaximumThrust=17
 
MaximumSpeed=3250
 
MaximumRecharge=1150
 
MaximumEnergy=1700
 
InitialRotation=200
 
InitialThrust=15
 
InitialSpeed=2010
 
InitialRecharge=400
 
InitialEnergy=1000
 
UpgradeRotation=40
 
UpgradeThrust=2
 
UpgradeSpeed=250
 
UpgradeRecharge=166
 
UpgradeEnergy=100
 
AfterburnerEnergy=1200
 
BombThrust=400
 
BurstSpeed=3000
 
BurstShrapnel=24
 
TurretThrustPenalty=1
 
TurretSpeedPenalty=125
 
TurretLimit=5
 
RocketTime=1000
 
InitialBounty=500
 
MaxMines=5
 
RepelMax=3
 
BurstMax=3
 
DecoyMax=3
 
ThorMax=3
 
BrickMax=3
 
PortalMax=3
 
RocketMax=3
 
InitialRepel=0
 
InitialBurst=0
 
InitialBrick=0
 
InitialRocket=0
 
InitialThor=0
 
InitialDecoy=0
 
InitialPortal=0
 
BombBounceCount=0
 
CloakStatus=0
 
StealthStatus=1
 
XRadarStatus=1
 
AntiWarpStatus=1
 
DamageFactor=30
 
PrizeShareLimit=100
 
AttachBounty=0
 
ShrapnelMax=8
 
ShrapnelRate=2
 
MaxGuns=3
 
MaxBombs=2
 
InitialGuns=0
 
InitialBombs=0
 
EmpBomb=0
 
SeeMines=0
 
DoubleBarrel=0
 
SoccerBallFriction=12
 
SoccerBallProximity=64
 
SoccerThrowTime=1200
 
SoccerBallSpeed=2500
 
LandmineFireEnergyUpgrade=150
 
</pre>
 
=== Javelin ===
 
These are the settings for the SVS Javelin:
 
<pre>
 
[Javelin]
 
SuperTime=6000
 
ShieldsTime=4000
 
Gravity=1500
 
GravityTopSpeed=100
 
BulletFireEnergy=20
 
MultiFireEnergy=30
 
BombFireEnergy=300
 
BombFireEnergyUpgrade=50
 
LandmineFireEnergy=270
 
BulletSpeed=2000
 
BombSpeed=2000
 
BulletFireDelay=25
 
MultiFireDelay=50
 
BombFireDelay=150
 
LandmineFireDelay=125
 
MultiFireAngle=500
 
CloakEnergy=100
 
StealthEnergy=333
 
AntiWarpEnergy=100
 
XRadarEnergy=250
 
MaximumRotation=230
 
MaximumThrust=17
 
MaximumSpeed=3250
 
MaximumRecharge=1150
 
MaximumEnergy=1700
 
InitialRotation=200
 
InitialThrust=15
 
InitialSpeed=2010
 
InitialRecharge=400
 
InitialEnergy=1000
 
UpgradeRotation=40
 
UpgradeThrust=2
 
UpgradeSpeed=250
 
UpgradeRecharge=166
 
UpgradeEnergy=100
 
AfterburnerEnergy=1200
 
BombThrust=400
 
BurstSpeed=3000
 
BurstShrapnel=24
 
TurretThrustPenalty=1
 
TurretSpeedPenalty=125
 
TurretLimit=5
 
RocketTime=1000
 
InitialBounty=500
 
MaxMines=5
 
RepelMax=3
 
BurstMax=3
 
DecoyMax=3
 
ThorMax=3
 
BrickMax=3
 
PortalMax=3
 
RocketMax=3
 
InitialRepel=0
 
InitialBurst=0
 
InitialBrick=0
 
InitialRocket=0
 
InitialThor=0
 
InitialDecoy=0
 
InitialPortal=0
 
BombBounceCount=0
 
CloakStatus=0
 
StealthStatus=1
 
XRadarStatus=1
 
AntiWarpStatus=1
 
DamageFactor=30
 
PrizeShareLimit=100
 
AttachBounty=0
 
ShrapnelMax=8
 
ShrapnelRate=2
 
MaxGuns=3
 
MaxBombs=2
 
InitialGuns=0
 
InitialBombs=0
 
EmpBomb=0
 
SeeMines=0
 
DoubleBarrel=0
 
SoccerBallFriction=12
 
SoccerBallProximity=64
 
SoccerThrowTime=1200
 
SoccerBallSpeed=2500
 
LandmineFireEnergyUpgrade=150
 
</pre>
 
=== Spider===
 
These are the settings for the SVS Spider:
 
<pre>
 
[Spider]
 
SuperTime=6000
 
ShieldsTime=4000
 
Gravity=1500
 
GravityTopSpeed=100
 
BulletFireEnergy=20
 
MultiFireEnergy=30
 
BombFireEnergy=300
 
BombFireEnergyUpgrade=50
 
LandmineFireEnergy=270
 
BulletSpeed=2000
 
BombSpeed=2000
 
BulletFireDelay=25
 
MultiFireDelay=50
 
BombFireDelay=150
 
LandmineFireDelay=125
 
MultiFireAngle=500
 
CloakEnergy=100
 
StealthEnergy=333
 
AntiWarpEnergy=100
 
XRadarEnergy=250
 
MaximumRotation=230
 
MaximumThrust=17
 
MaximumSpeed=3250
 
MaximumRecharge=1150
 
MaximumEnergy=1700
 
InitialRotation=200
 
InitialThrust=15
 
InitialSpeed=2010
 
InitialRecharge=400
 
InitialEnergy=1000
 
UpgradeRotation=40
 
UpgradeThrust=2
 
UpgradeSpeed=250
 
UpgradeRecharge=166
 
UpgradeEnergy=100
 
AfterburnerEnergy=1200
 
BombThrust=400
 
BurstSpeed=3000
 
BurstShrapnel=24
 
TurretThrustPenalty=1
 
TurretSpeedPenalty=125
 
TurretLimit=5
 
RocketTime=1000
 
InitialBounty=500
 
MaxMines=5
 
RepelMax=3
 
BurstMax=3
 
DecoyMax=3
 
ThorMax=3
 
BrickMax=3
 
PortalMax=3
 
RocketMax=3
 
InitialRepel=0
 
InitialBurst=0
 
InitialBrick=0
 
InitialRocket=0
 
InitialThor=0
 
InitialDecoy=0
 
InitialPortal=0
 
BombBounceCount=0
 
CloakStatus=2
 
StealthStatus=1
 
XRadarStatus=1
 
AntiWarpStatus=1
 
DamageFactor=30
 
PrizeShareLimit=100
 
AttachBounty=0
 
ShrapnelMax=8
 
ShrapnelRate=2
 
MaxGuns=3
 
MaxBombs=2
 
InitialGuns=0
 
InitialBombs=0
 
EmpBomb=0
 
SeeMines=0
 
DoubleBarrel=0
 
SoccerBallFriction=12
 
SoccerBallProximity=64
 
SoccerThrowTime=1200
 
SoccerBallSpeed=2500
 
LandmineFireEnergyUpgrade=150
 
</pre>
 
=== Leviathan ===
 
These are the settings for the SVS Leviatan:
 
<pre>
 
[Leviathan]
 
SuperTime=6000
 
ShieldsTime=4000
 
Gravity=1500
 
GravityTopSpeed=100
 
BulletFireEnergy=20
 
MultiFireEnergy=30
 
BombFireEnergy=300
 
BombFireEnergyUpgrade=50
 
LandmineFireEnergy=270
 
BulletSpeed=2000
 
BombSpeed=2000
 
BulletFireDelay=25
 
MultiFireDelay=50
 
BombFireDelay=150
 
LandmineFireDelay=125
 
MultiFireAngle=500
 
CloakEnergy=100
 
StealthEnergy=333
 
AntiWarpEnergy=100
 
XRadarEnergy=250
 
MaximumRotation=230
 
MaximumThrust=17
 
MaximumSpeed=3250
 
MaximumRecharge=1150
 
MaximumEnergy=1700
 
InitialRotation=200
 
InitialThrust=15
 
InitialSpeed=2010
 
InitialRecharge=400
 
InitialEnergy=1000
 
UpgradeRotation=40
 
UpgradeThrust=2
 
UpgradeSpeed=250
 
UpgradeRecharge=166
 
UpgradeEnergy=100
 
AfterburnerEnergy=1200
 
BombThrust=400
 
BurstSpeed=3000
 
BurstShrapnel=24
 
TurretThrustPenalty=1
 
TurretSpeedPenalty=125
 
TurretLimit=5
 
RocketTime=1000
 
InitialBounty=500
 
MaxMines=5
 
RepelMax=3
 
BurstMax=3
 
DecoyMax=3
 
ThorMax=3
 
BrickMax=3
 
PortalMax=3
 
RocketMax=3
 
InitialRepel=0
 
InitialBurst=0
 
InitialBrick=0
 
InitialRocket=0
 
InitialThor=0
 
InitialDecoy=0
 
InitialPortal=0
 
BombBounceCount=0
 
CloakStatus=0
 
StealthStatus=1
 
XRadarStatus=1
 
AntiWarpStatus=1
 
DamageFactor=30
 
PrizeShareLimit=100
 
AttachBounty=0
 
ShrapnelMax=8
 
ShrapnelRate=2
 
MaxGuns=3
 
MaxBombs=3
 
InitialGuns=0
 
InitialBombs=0
 
EmpBomb=0
 
SeeMines=0
 
DoubleBarrel=0
 
SoccerBallFriction=12
 
SoccerBallProximity=64
 
SoccerThrowTime=1200
 
SoccerBallSpeed=2500
 
LandmineFireEnergyUpgrade=150
 
</pre>
 
=== Terrier ===
 
These are the settings for the SVS Terrier:
 
<pre>
 
[Terrier]
 
SuperTime=6000
 
ShieldsTime=4000
 
Gravity=1500
 
GravityTopSpeed=100
 
BulletFireEnergy=20
 
MultiFireEnergy=30
 
BombFireEnergy=300
 
BombFireEnergyUpgrade=50
 
LandmineFireEnergy=270
 
BulletSpeed=2000
 
BombSpeed=2000
 
BulletFireDelay=25
 
MultiFireDelay=50
 
BombFireDelay=150
 
LandmineFireDelay=125
 
MultiFireAngle=500
 
CloakEnergy=100
 
StealthEnergy=333
 
AntiWarpEnergy=100
 
XRadarEnergy=250
 
MaximumRotation=230
 
MaximumThrust=17
 
MaximumSpeed=3250
 
MaximumRecharge=1150
 
MaximumEnergy=1700
 
InitialRotation=200
 
InitialThrust=15
 
InitialSpeed=2010
 
InitialRecharge=400
 
InitialEnergy=1000
 
UpgradeRotation=40
 
UpgradeThrust=2
 
UpgradeSpeed=250
 
UpgradeRecharge=166
 
UpgradeEnergy=100
 
AfterburnerEnergy=1200
 
BombThrust=400
 
BurstSpeed=3000
 
BurstShrapnel=24
 
TurretThrustPenalty=1
 
TurretSpeedPenalty=125
 
TurretLimit=5
 
RocketTime=1000
 
InitialBounty=500
 
MaxMines=5
 
RepelMax=3
 
BurstMax=3
 
DecoyMax=3
 
ThorMax=3
 
BrickMax=3
 
PortalMax=3
 
RocketMax=3
 
InitialRepel=0
 
InitialBurst=0
 
InitialBrick=0
 
InitialRocket=0
 
InitialThor=0
 
InitialDecoy=0
 
InitialPortal=0
 
BombBounceCount=0
 
CloakStatus=0
 
StealthStatus=1
 
XRadarStatus=1
 
AntiWarpStatus=1
 
DamageFactor=30
 
PrizeShareLimit=100
 
AttachBounty=0
 
ShrapnelMax=8
 
ShrapnelRate=2
 
MaxGuns=3
 
MaxBombs=2
 
InitialGuns=0
 
InitialBombs=0
 
EmpBomb=0
 
SeeMines=0
 
DoubleBarrel=1
 
SoccerBallFriction=12
 
SoccerBallProximity=64
 
SoccerThrowTime=1200
 
SoccerBallSpeed=2500
 
LandmineFireEnergyUpgrade=150
 
</pre>
 
=== Weasel ===
 
These are the settings for the SVS Weasel:
 
<pre>
 
[Weasel]
 
SuperTime=6000
 
ShieldsTime=4000
 
Gravity=1500
 
GravityTopSpeed=100
 
BulletFireEnergy=20
 
MultiFireEnergy=30
 
BombFireEnergy=300
 
BombFireEnergyUpgrade=50
 
LandmineFireEnergy=270
 
BulletSpeed=2000
 
BombSpeed=2000
 
BulletFireDelay=25
 
MultiFireDelay=50
 
BombFireDelay=150
 
LandmineFireDelay=125
 
MultiFireAngle=500
 
CloakEnergy=100
 
StealthEnergy=333
 
AntiWarpEnergy=100
 
XRadarEnergy=250
 
MaximumRotation=230
 
MaximumThrust=17
 
MaximumSpeed=3250
 
MaximumRecharge=1150
 
MaximumEnergy=1700
 
InitialRotation=200
 
InitialThrust=15
 
InitialSpeed=2010
 
InitialRecharge=400
 
InitialEnergy=1000
 
UpgradeRotation=40
 
UpgradeThrust=2
 
UpgradeSpeed=250
 
UpgradeRecharge=166
 
UpgradeEnergy=100
 
AfterburnerEnergy=1200
 
BombThrust=400
 
BurstSpeed=3000
 
BurstShrapnel=24
 
TurretThrustPenalty=1
 
TurretSpeedPenalty=125
 
TurretLimit=5
 
RocketTime=1000
 
InitialBounty=500
 
MaxMines=5
 
RepelMax=3
 
BurstMax=3
 
DecoyMax=3
 
ThorMax=3
 
BrickMax=3
 
PortalMax=3
 
RocketMax=3
 
InitialRepel=0
 
InitialBurst=0
 
InitialBrick=0
 
InitialRocket=0
 
InitialThor=0
 
InitialDecoy=0
 
InitialPortal=0
 
BombBounceCount=0
 
CloakStatus=0
 
StealthStatus=1
 
XRadarStatus=1
 
AntiWarpStatus=1
 
DamageFactor=30
 
PrizeShareLimit=100
 
AttachBounty=0
 
ShrapnelMax=8
 
ShrapnelRate=2
 
MaxGuns=3
 
MaxBombs=2
 
InitialGuns=0
 
InitialBombs=0
 
EmpBomb=1
 
SeeMines=1
 
DoubleBarrel=0
 
SoccerBallFriction=12
 
SoccerBallProximity=64
 
SoccerThrowTime=1200
 
SoccerBallSpeed=2500
 
LandmineFireEnergyUpgrade=150
 
</pre>
 
=== Lancaster ===
 
These are the settings for the SVS Lancaster:
 
<pre>
 
[Lancaster]
 
SuperTime=6000
 
ShieldsTime=4000
 
Gravity=1500
 
GravityTopSpeed=100
 
BulletFireEnergy=20
 
MultiFireEnergy=30
 
BombFireEnergy=300
 
BombFireEnergyUpgrade=50
 
LandmineFireEnergy=270
 
BulletSpeed=2000
 
BombSpeed=2000
 
BulletFireDelay=25
 
MultiFireDelay=50
 
BombFireDelay=150
 
LandmineFireDelay=125
 
MultiFireAngle=500
 
CloakEnergy=100
 
StealthEnergy=333
 
AntiWarpEnergy=100
 
XRadarEnergy=250
 
MaximumRotation=230
 
MaximumThrust=17
 
MaximumSpeed=3250
 
MaximumRecharge=1150
 
MaximumEnergy=1700
 
InitialRotation=200
 
InitialThrust=15
 
InitialSpeed=2010
 
InitialRecharge=400
 
InitialEnergy=1000
 
UpgradeRotation=40
 
UpgradeThrust=2
 
UpgradeSpeed=250
 
UpgradeRecharge=166
 
UpgradeEnergy=100
 
AfterburnerEnergy=1200
 
BombThrust=400
 
BurstSpeed=3000
 
BurstShrapnel=24
 
TurretThrustPenalty=1
 
TurretSpeedPenalty=125
 
TurretLimit=5
 
RocketTime=1000
 
InitialBounty=500
 
MaxMines=5
 
RepelMax=3
 
BurstMax=3
 
DecoyMax=3
 
ThorMax=3
 
BrickMax=100
 
PortalMax=3
 
RocketMax=3
 
InitialRepel=0
 
InitialBurst=0
 
InitialBrick=100
 
InitialRocket=0
 
InitialThor=0
 
InitialDecoy=0
 
InitialPortal=0
 
BombBounceCount=1
 
CloakStatus=0
 
StealthStatus=1
 
XRadarStatus=1
 
AntiWarpStatus=1
 
DamageFactor=30
 
PrizeShareLimit=100
 
AttachBounty=0
 
ShrapnelMax=8
 
ShrapnelRate=2
 
MaxGuns=3
 
MaxBombs=2
 
InitialGuns=0
 
InitialBombs=0
 
EmpBomb=0
 
SeeMines=0
 
DoubleBarrel=0
 
SoccerBallFriction=12
 
SoccerBallProximity=64
 
SoccerThrowTime=1200
 
SoccerBallSpeed=2500
 
LandmineFireEnergyUpgrade=150
 
</pre>
 
=== Shark ===
 
These are the settings for the SVS Shark:
 
<pre>
 
[Shark]
 
SuperTime=6000
 
ShieldsTime=4000
 
Gravity=0
 
GravityTopSpeed=100
 
BulletFireEnergy=20
 
MultiFireEnergy=30
 
BombFireEnergy=300
 
BombFireEnergyUpgrade=50
 
LandmineFireEnergy=270
 
BulletSpeed=2000
 
BombSpeed=2000
 
BulletFireDelay=25
 
MultiFireDelay=50
 
BombFireDelay=150
 
LandmineFireDelay=125
 
MultiFireAngle=500
 
CloakEnergy=100
 
StealthEnergy=333
 
AntiWarpEnergy=100
 
XRadarEnergy=250
 
MaximumRotation=230
 
MaximumThrust=17
 
MaximumSpeed=3250
 
MaximumRecharge=1150
 
MaximumEnergy=1700
 
InitialRotation=200
 
InitialThrust=15
 
InitialSpeed=2010
 
InitialRecharge=400
 
InitialEnergy=1000
 
UpgradeRotation=40
 
UpgradeThrust=2
 
UpgradeSpeed=250
 
UpgradeRecharge=166
 
UpgradeEnergy=100
 
AfterburnerEnergy=1200
 
BombThrust=400
 
BurstSpeed=3000
 
BurstShrapnel=24
 
TurretThrustPenalty=1
 
TurretSpeedPenalty=125
 
TurretLimit=5
 
RocketTime=1000
 
InitialBounty=500
 
MaxMines=5
 
RepelMax=3
 
BurstMax=3
 
DecoyMax=3
 
ThorMax=3
 
BrickMax=3
 
PortalMax=3
 
RocketMax=3
 
InitialRepel=0
 
InitialBurst=0
 
InitialBrick=0
 
InitialRocket=0
 
InitialThor=0
 
InitialDecoy=0
 
InitialPortal=0
 
BombBounceCount=0
 
CloakStatus=1
 
StealthStatus=1
 
XRadarStatus=1
 
AntiWarpStatus=1
 
DamageFactor=30
 
PrizeShareLimit=100
 
AttachBounty=0
 
ShrapnelMax=31
 
ShrapnelRate=2
 
MaxGuns=3
 
MaxBombs=2
 
InitialGuns=0
 
InitialBombs=0
 
EmpBomb=0
 
SeeMines=0
 
DoubleBarrel=0
 
SoccerBallFriction=12
 
SoccerBallProximity=64
 
SoccerThrowTime=1200
 
SoccerBallSpeed=2500
 
LandmineFireEnergyUpgrade=150
 
BulletDamageLevel=200
 
BulletDamageUpgrade=100
 
BulletAliveTime=550
 
</pre>
 
 
 
=== Misc ===
 
These are the settings that do not fall in any other catagory:
 
 
 
<pre>
 
[Bomb]
 
BombDamageLevel=750
 
BombAliveTime=8000
 
BombExplodeDelay=150
 
BombExplodePixels=80
 
ProximityDistance=3
 
JitterTime=72
 
BombSafety=1
 
EBombShutdownTime=400
 
EBombDamagePercent=1000
 
BBombDamagePercent=1000
 
 
 
[Mine]
 
MineAliveTime=12000
 
TeamMaxMines=12
 
 
 
[Shrapnel]
 
ShrapnelSpeed=3000
 
InactiveShrapDamage=3
 
ShrapnelDamagePercent=1000
 
Random=1
 
 
 
[Burst]
 
BurstDamageLevel=700
 
 
 
[Toggle]
 
AntiWarpPixels=1000
 
 
 
[Prize]
 
MultiPrizeCount=10
 
PrizeFactor=10000
 
PrizeDelay=700
 
PrizeHideCount=10
 
MinimumVirtual=10
 
UpgradeVirtual=6
 
PrizeMaxExist=8000
 
PrizeMinExist=4000
 
PrizeNegativeFactor=300
 
DeathPrizeTime=800
 
EngineShutdownTime=700
 
TakePrizeReliable=0
 
S2CTakePrizeReliable=0
 
 
 
[Radar]
 
RadarMode=0
 
RadarNeutralSize=128
 
MapZoomFactor=10
 
 
 
[Team]
 
MaxFrequency=9999
 
MaxPerTeam=6
 
MaxPerPrivateTeam=0
 
ForceEvenTeams=0
 
DesiredTeams=2
 
SpectatorFrequency=8025
 
 
 
[Kill]
 
MaxBonus=0
 
MaxPenalty=0
 
RewardBase=0
 
BountyIncreaseForKill=6
 
EnterDelay=200
 
KillPointsPerFlag=0
 
KillPointsMinimumBounty=50
 
DebtKills=0
 
NoRewardKillDelay=0
 
BountyRewardPercent=0
 
FixedKillReward=-1
 
JackpotBountyPercent=1000
 
 
 
[Repel]
 
RepelSpeed=5000
 
RepelTime=225
 
RepelDistance=512
 
 
 
[Message]
 
MessageReliable=0
 
AllowAudioMessages=1
 
BongAllowed=1
 
QuickMessageLimit=30
 
MessageTeamReliable=0
 
MessageDistance=17000
 
 
 
[Wormhole]
 
GravityBombs=1
 
SwitchTime=100000
 
 
 
[Latency]
 
SendRoutePercent=500
 
ClientSlowPacketTime=50
 
S2CNoDataKickoutDelay=500
 
KickOutDelay=1000
 
NoFlagDelay=300
 
NoFlagPenalty=1000
 
SlowPacketKickoutPercent=200
 
ClientSlowPacketKickoutPercent=500
 
ClientSlowPacketSampleSize=100
 
SlowPacketTime=50
 
SlowPacketSampleSize=100
 
MaxLatencyForWeapons=45
 
MaxLatencyForPrizes=80
 
MaxLatencyForKickOut=120
 
LatencyKickOutTime=2200
 
CutbackWatermark=2400
 
 
 
[Brick]
 
BrickTime=12000
 
BrickSpan=20
 
 
 
[Rocket]
 
RocketThrust=25
 
RocketSpeed=5500
 
 
 
[Door]
 
DoorDelay=600
 
DoorMode=-2
 
 
 
[Misc]
 
WarpPointDelay=6000
 
DecoyAliveTime=1500
 
BounceFactor=22
 
SendPositionDelay=20
 
SlowFrameCheck=0
 
AllowSavedShips=0
 
SafetyLimit=90000
 
FrequencyShift=900
 
TickerDelay=1000
 
ExtraPositionData=0
 
WarpRadiusLimit=20
 
ActivateAppShutdownTime=0
 
NearDeathLevel=0
 
VictoryMusic=0
 
FrequencyShipTypes=0
 
BannerPoints=0
 
MaxLossesToPlay=0
 
SpectatorQuiet=0
 
TimedGame=0
 
SheepMessage=Baaah
 
ResetScoreOnFrequencyChange=0
 
MaxPlaying=75
 
MaxPlayers=75
 
 
 
[Territory]
 
RewardDelay=60000
 
RewardBaseFlags=8
 
RewardMinimumPlayers=5
 
RewardPoints=30
 
 
 
[Periodic]
 
RewardDelay=6000
 
RewardMinimumPlayers=2
 
RewardPoints=50
 
 
 
[Security]
 
S2CKickOutPercentWeapons=700
 
SecurityKickOff=0
 
SuicideLimit=10
 
MaxShipTypeSwitchCount=90
 
PacketModificationMax=3
 
MaxDeathWithoutFiring=5
 
 
 
[PacketLoss]
 
C2SKickOutPercent=850
 
S2CKickOutPercent=850
 
SpectatorPercentAdjust=350
 
PacketLossDisableWeapons=1
 
C2SNegativeKickOutPercent=50
 
 
 
[Routing]
 
RadarFavor=7
 
CloseEnoughBulletAdjust=512
 
CloseEnoughBombAdjust=2048
 
DeathDistance=16000
 
DoubleSendPercent=500
 
WallResendCount=1
 
 
 
[King]
 
DeathCount=1
 
ExpireTime=3000
 
RewardFactor=1000
 
NonCrownAdjustTime=3000
 
NonCrownMinimumBounty=300
 
CrownRecoverKills=3
 
 
 
[Bullet]
 
BulletDamageLevel=200
 
BulletDamageUpgrade=100
 
BulletAliveTime=550
 
</pre>
 

Revision as of 03:52, 30 November 2005

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