Difference between revisions of "Cost Settings"

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(mild improvement imo)
m (cleaner)
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[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
 
[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
  
Acceptable values for all [Cost] datatypes are -32768 to 32767.
+
Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.
  
''<u>Datatypes</u>:''<br />
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=== All Possible Items ===
PurchaseAnytime<br />
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Recharge<br />
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*PurchaseAnytime
Energy<br />
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*Recharge
Rotation<br />
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*Energy
Stealth<br />
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*Rotation
Cloak<br />
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*Stealth
XRadar<br />
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*Cloak
Gun<br />
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*XRadar
Bomb<br />
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*Gun
Bounce<br />
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*Bomb
Thrust<br />
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*Bounce
Speed<br />
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*Thrust
MultiFire<br />
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*Speed
Prox<br />
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*MultiFire
Super<br />
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*Prox
Shield<br />
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*Super
Shrap<br />
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*Shield
AntiWarp<br />
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*Shrap
Repel<br />
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*AntiWarp
Burst<br />
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*Repel
Decoy<br />
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*Burst
Thor<br />
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*Decoy
Brick<br />
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*Thor
Rocket<br />
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*Brick
Portal
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*Rocket
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*Portal
  
 
[[Category: Settings]]
 
[[Category: Settings]]

Revision as of 10:54, 21 May 2005

[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.

Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.

All Possible Items

  • PurchaseAnytime
  • Recharge
  • Energy
  • Rotation
  • Stealth
  • Cloak
  • XRadar
  • Gun
  • Bomb
  • Bounce
  • Thrust
  • Speed
  • MultiFire
  • Prox
  • Super
  • Shield
  • Shrap
  • AntiWarp
  • Repel
  • Burst
  • Decoy
  • Thor
  • Brick
  • Rocket
  • Portal