Difference between revisions of "Cost Settings"

From ASSS Wiki
Jump to: navigation, search
m (ranges (taking i88gerils's word for it))
(mild improvement imo)
Line 1: Line 1:
 
[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
 
[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
  
=== PurchaseAnytime ===
+
Acceptable values for all [Cost] datatypes are -32768 to 32767.
 
 
''Datatype:'' Boolean (1=Yes, 0=No)
 
 
 
Whether a player can purchase a prize anywhere, instead of just in safe.
 
 
 
 
 
=== Recharge ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Energy ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Rotation ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Stealth ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Cloak ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== XRadar ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Gun ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Bomb ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Bounce ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Thrust ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Speed ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== MultiFire ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Prox ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Super ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Shield ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Shrap ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== AntiWarp ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Repel ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Burst ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Decoy ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Thor ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Brick ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Rocket ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Portal ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
  
 +
''<u>Datatypes</u>:''<br />
 +
PurchaseAnytime<br />
 +
Recharge<br />
 +
Energy<br />
 +
Rotation<br />
 +
Stealth<br />
 +
Cloak<br />
 +
XRadar<br />
 +
Gun<br />
 +
Bomb<br />
 +
Bounce<br />
 +
Thrust<br />
 +
Speed<br />
 +
MultiFire<br />
 +
Prox<br />
 +
Super<br />
 +
Shield<br />
 +
Shrap<br />
 +
AntiWarp<br />
 +
Repel<br />
 +
Burst<br />
 +
Decoy<br />
 +
Thor<br />
 +
Brick<br />
 +
Rocket<br />
 +
Portal
  
 
[[Category: Settings]]
 
[[Category: Settings]]

Revision as of 05:03, 12 March 2005

[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.

Acceptable values for all [Cost] datatypes are -32768 to 32767.

Datatypes:
PurchaseAnytime
Recharge
Energy
Rotation
Stealth
Cloak
XRadar
Gun
Bomb
Bounce
Thrust
Speed
MultiFire
Prox
Super
Shield
Shrap
AntiWarp
Repel
Burst
Decoy
Thor
Brick
Rocket
Portal