Difference between revisions of "Periodic Settings"
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| − | === RewardDelay === | + | === RewardDelay === |
| − | + | ''Datatype:'' Hundredths of seconds (0 to 720000). | |
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| + | Interval between each periodic reward. ''Special Value:'' 0 = no periodic reward. | ||
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| + | === RewardMinimumPlayers === | ||
| + | ''Datatype:'' Count (0 to 255). | ||
| − | === RewardPoints === | + | Minimum player count in arena for server to send periodic rewards. |
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| − | + | === RewardPoints === | |
| + | ''Datatype:'' Points (-500 to 1000). | ||
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| + | Points given out to team members per flag owned. ''Special Values:'' Negative numbers cause the final reward to be multiplied by the arena's playercount. (So the rewards are higher per player in arena.) | ||
[[Category: Settings]] | [[Category: Settings]] | ||
Latest revision as of 23:02, 28 February 2005
RewardDelay
Datatype: Hundredths of seconds (0 to 720000).
Interval between each periodic reward. Special Value: 0 = no periodic reward.
RewardMinimumPlayers
Datatype: Count (0 to 255).
Minimum player count in arena for server to send periodic rewards.
RewardPoints
Datatype: Points (-500 to 1000).
Points given out to team members per flag owned. Special Values: Negative numbers cause the final reward to be multiplied by the arena's playercount. (So the rewards are higher per player in arena.)