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− | SVS, or standard VIE settings are the original [[Settings| settings]] that came with [[SubSpace]]. These settings are often believed to be the most balanced, and hardest to master. They also work well for slower connections, leading to SubSpace's ability to be playable even by dial up modem users. In your [[ASSS]] settings, you can dump the SVS settings in using:
| + | apple cows |
− | | |
− | <pre>
| |
− | #include conf/svs/svs.conf
| |
− | </pre>
| |
− | | |
− | == The Settings ==
| |
− | === Prizeweights ===
| |
− | These are the default SVS prizeweights:
| |
− | <pre>
| |
− | [PrizeWeight]
| |
− | QuickCharge=40
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− | Energy=40
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− | Rotation=40
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− | Stealth=40
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− | Cloak=25
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− | AntiWarp=25
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− | XRadar=40
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− | Warp=7
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− | Gun=25
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− | Bomb=25
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− | BouncingBullets=25
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− | Thruster=40
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− | TopSpeed=40
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− | Recharge=10
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− | MultiFire=30
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− | Proximity=25
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− | Glue=0
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− | AllWeapons=10
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− | Shields=10
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− | Shrapnel=30
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− | Repel=70
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− | Burst=70
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− | Decoy=40
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− | Thor=30
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− | Portal=60
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− | Brick=200
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− | Rocket=50
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− | MultiPrize=130
| |
− | </pre>
| |
− | === Cost===
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− | The settings for the costs (in points) of items players can buy using ?buy:
| |
− | <pre>
| |
− | [Cost]
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− | PurchaseAnytime=0
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− | XRadar=0
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− | Recharge=0
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− | Energy=0
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− | Rotation=0
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− | Stealth=0
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− | Cloak=0
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− | Gun=0
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− | Bomb=0
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− | Bounce=0
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− | Thrust=0
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− | Speed=0
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− | MultiFire=0
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− | Prox=0
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− | Super=0
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− | Shield=0
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− | Shrap=0
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− | AntiWarp=0
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− | Repel=0
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− | Burst=0
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− | Decoy=0
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− | Thor=0
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− | Brick=0
| |
− | Rocket=0
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− | Portal=0
| |
− | </pre>
| |
− | === Warbird ===
| |
− | These are the settings for the SVS Warbird:
| |
− | <pre>
| |
− | [Warbird]
| |
− | SuperTime=6000
| |
− | ShieldsTime=4000
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− | Gravity=1500
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− | GravityTopSpeed=100
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− | BulletFireEnergy=20
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− | MultiFireEnergy=30
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− | BombFireEnergy=300
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− | BombFireEnergyUpgrade=50
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− | LandmineFireEnergy=270
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− | BulletSpeed=2000
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− | BombSpeed=2000
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− | BulletFireDelay=25
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− | MultiFireDelay=50
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− | BombFireDelay=150
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− | LandmineFireDelay=125
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− | MultiFireAngle=500
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− | CloakEnergy=100
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− | StealthEnergy=333
| |
− | AntiWarpEnergy=100
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− | XRadarEnergy=250
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− | MaximumRotation=230
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− | MaximumThrust=17
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− | MaximumSpeed=3250
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− | MaximumRecharge=1150
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− | MaximumEnergy=1700
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− | InitialRotation=200
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− | InitialThrust=15
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− | InitialSpeed=2010
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− | InitialRecharge=400
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− | InitialEnergy=1000
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− | UpgradeRotation=40
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− | UpgradeThrust=2
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− | UpgradeSpeed=250
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− | UpgradeRecharge=166
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− | UpgradeEnergy=100
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− | AfterburnerEnergy=1200
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− | BombThrust=400
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− | BurstSpeed=3000
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− | BurstShrapnel=24
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− | TurretThrustPenalty=1
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− | TurretSpeedPenalty=125
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− | TurretLimit=5
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− | RocketTime=1000
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− | InitialBounty=500
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− | MaxMines=5
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− | RepelMax=3
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− | BurstMax=3
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− | DecoyMax=3
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− | ThorMax=3
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− | BrickMax=3
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− | PortalMax=3
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− | RocketMax=3
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− | InitialRepel=0
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− | InitialBurst=0
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− | InitialBrick=0
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− | InitialRocket=0
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− | InitialThor=0
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− | InitialDecoy=0
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− | InitialPortal=0
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− | BombBounceCount=0
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− | CloakStatus=0
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− | StealthStatus=1
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− | XRadarStatus=1
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− | AntiWarpStatus=1
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− | DamageFactor=30
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− | PrizeShareLimit=100
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− | AttachBounty=0
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− | ShrapnelMax=8
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− | ShrapnelRate=2
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− | MaxGuns=3
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− | MaxBombs=2
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− | InitialGuns=0
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− | InitialBombs=0
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− | EmpBomb=0
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− | SeeMines=0
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− | DoubleBarrel=0
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− | SoccerBallFriction=12
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− | SoccerBallProximity=64
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− | SoccerThrowTime=1200
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− | SoccerBallSpeed=2500
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− | LandmineFireEnergyUpgrade=150
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− | </pre>
| |
− | === Javelin ===
| |
− | These are the settings for the SVS Javelin:
| |
− | <pre>
| |
− | [Javelin]
| |
− | SuperTime=6000
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− | ShieldsTime=4000
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− | Gravity=1500
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− | GravityTopSpeed=100
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− | BulletFireEnergy=20
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− | MultiFireEnergy=30
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− | BombFireEnergy=300
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− | BombFireEnergyUpgrade=50
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− | LandmineFireEnergy=270
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− | BulletSpeed=2000
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− | BombSpeed=2000
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− | BulletFireDelay=25
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− | MultiFireDelay=50
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− | BombFireDelay=150
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− | LandmineFireDelay=125
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− | MultiFireAngle=500
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− | CloakEnergy=100
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− | StealthEnergy=333
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− | AntiWarpEnergy=100
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− | XRadarEnergy=250
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− | MaximumRotation=230
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− | MaximumThrust=17
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− | MaximumSpeed=3250
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− | MaximumRecharge=1150
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− | MaximumEnergy=1700
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− | InitialRotation=200
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− | InitialThrust=15
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− | InitialSpeed=2010
| |
− | InitialRecharge=400
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− | InitialEnergy=1000
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− | UpgradeRotation=40
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− | UpgradeThrust=2
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− | UpgradeSpeed=250
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− | UpgradeRecharge=166
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− | UpgradeEnergy=100
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− | AfterburnerEnergy=1200
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− | BombThrust=400
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− | BurstSpeed=3000
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− | BurstShrapnel=24
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− | TurretThrustPenalty=1
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− | TurretSpeedPenalty=125
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− | TurretLimit=5
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− | RocketTime=1000
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− | InitialBounty=500
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− | MaxMines=5
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− | RepelMax=3
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− | BurstMax=3
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− | DecoyMax=3
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− | ThorMax=3
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− | BrickMax=3
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− | PortalMax=3
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− | RocketMax=3
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− | InitialRepel=0
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− | InitialBurst=0
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− | InitialBrick=0
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− | InitialRocket=0
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− | InitialThor=0
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− | InitialDecoy=0
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− | InitialPortal=0
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− | BombBounceCount=0
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− | CloakStatus=0
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− | StealthStatus=1
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− | XRadarStatus=1
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− | AntiWarpStatus=1
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− | DamageFactor=30
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− | PrizeShareLimit=100
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− | AttachBounty=0
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− | ShrapnelMax=8
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− | ShrapnelRate=2
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− | MaxGuns=3
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− | MaxBombs=2
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− | InitialGuns=0
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− | InitialBombs=0
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− | EmpBomb=0
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− | SeeMines=0
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− | DoubleBarrel=0
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− | SoccerBallFriction=12
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− | SoccerBallProximity=64
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− | SoccerThrowTime=1200
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− | SoccerBallSpeed=2500
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− | LandmineFireEnergyUpgrade=150
| |
− | </pre>
| |
− | === Spider===
| |
− | These are the settings for the SVS Spider:
| |
− | <pre>
| |
− | [Spider]
| |
− | SuperTime=6000
| |
− | ShieldsTime=4000
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− | Gravity=1500
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− | GravityTopSpeed=100
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− | BulletFireEnergy=20
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− | MultiFireEnergy=30
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− | BombFireEnergy=300
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− | BombFireEnergyUpgrade=50
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− | LandmineFireEnergy=270
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− | BulletSpeed=2000
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− | BombSpeed=2000
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− | BulletFireDelay=25
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− | MultiFireDelay=50
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− | BombFireDelay=150
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− | LandmineFireDelay=125
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− | MultiFireAngle=500
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− | CloakEnergy=100
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− | StealthEnergy=333
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− | AntiWarpEnergy=100
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− | XRadarEnergy=250
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− | MaximumRotation=230
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− | MaximumThrust=17
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− | MaximumSpeed=3250
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− | MaximumRecharge=1150
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− | MaximumEnergy=1700
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− | InitialRotation=200
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− | InitialThrust=15
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− | InitialSpeed=2010
| |
− | InitialRecharge=400
| |
− | InitialEnergy=1000
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− | UpgradeRotation=40
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− | UpgradeThrust=2
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− | UpgradeSpeed=250
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− | UpgradeRecharge=166
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− | UpgradeEnergy=100
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− | AfterburnerEnergy=1200
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− | BombThrust=400
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− | BurstSpeed=3000
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− | BurstShrapnel=24
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− | TurretThrustPenalty=1
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− | TurretSpeedPenalty=125
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− | TurretLimit=5
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− | RocketTime=1000
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− | InitialBounty=500
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− | MaxMines=5
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− | RepelMax=3
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− | BurstMax=3
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− | DecoyMax=3
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− | ThorMax=3
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− | BrickMax=3
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− | PortalMax=3
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− | RocketMax=3
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− | InitialRepel=0
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− | InitialBurst=0
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− | InitialBrick=0
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− | InitialRocket=0
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− | InitialThor=0
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− | InitialDecoy=0
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− | InitialPortal=0
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− | BombBounceCount=0
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− | CloakStatus=2
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− | StealthStatus=1
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− | XRadarStatus=1
| |
− | AntiWarpStatus=1
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− | DamageFactor=30
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− | PrizeShareLimit=100
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− | AttachBounty=0
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− | ShrapnelMax=8
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− | ShrapnelRate=2
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− | MaxGuns=3
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− | MaxBombs=2
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− | InitialGuns=0
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− | InitialBombs=0
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− | EmpBomb=0
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− | SeeMines=0
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− | DoubleBarrel=0
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− | SoccerBallFriction=12
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− | SoccerBallProximity=64
| |
− | SoccerThrowTime=1200
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− | SoccerBallSpeed=2500
| |
− | LandmineFireEnergyUpgrade=150
| |
− | </pre>
| |
− | === Leviathan ===
| |
− | These are the settings for the SVS Leviatan:
| |
− | <pre>
| |
− | [Leviathan]
| |
− | SuperTime=6000
| |
− | ShieldsTime=4000
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− | Gravity=1500
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− | GravityTopSpeed=100
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− | BulletFireEnergy=20
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− | MultiFireEnergy=30
| |
− | BombFireEnergy=300
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− | BombFireEnergyUpgrade=50
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− | LandmineFireEnergy=270
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− | BulletSpeed=2000
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− | BombSpeed=2000
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− | BulletFireDelay=25
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− | MultiFireDelay=50
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− | BombFireDelay=150
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− | LandmineFireDelay=125
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− | MultiFireAngle=500
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− | CloakEnergy=100
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− | StealthEnergy=333
| |
− | AntiWarpEnergy=100
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− | XRadarEnergy=250
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− | MaximumRotation=230
| |
− | MaximumThrust=17
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− | MaximumSpeed=3250
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− | MaximumRecharge=1150
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− | MaximumEnergy=1700
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− | InitialRotation=200
| |
− | InitialThrust=15
| |
− | InitialSpeed=2010
| |
− | InitialRecharge=400
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− | InitialEnergy=1000
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− | UpgradeRotation=40
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− | UpgradeThrust=2
| |
− | UpgradeSpeed=250
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− | UpgradeRecharge=166
| |
− | UpgradeEnergy=100
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− | AfterburnerEnergy=1200
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− | BombThrust=400
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− | BurstSpeed=3000
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− | BurstShrapnel=24
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− | TurretThrustPenalty=1
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− | TurretSpeedPenalty=125
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− | TurretLimit=5
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− | RocketTime=1000
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− | InitialBounty=500
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− | MaxMines=5
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− | RepelMax=3
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− | BurstMax=3
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− | DecoyMax=3
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− | ThorMax=3
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− | BrickMax=3
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− | PortalMax=3
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− | RocketMax=3
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− | InitialRepel=0
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− | InitialBurst=0
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− | InitialBrick=0
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− | InitialRocket=0
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− | InitialThor=0
| |
− | InitialDecoy=0
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− | InitialPortal=0
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− | BombBounceCount=0
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− | CloakStatus=0
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− | StealthStatus=1
| |
− | XRadarStatus=1
| |
− | AntiWarpStatus=1
| |
− | DamageFactor=30
| |
− | PrizeShareLimit=100
| |
− | AttachBounty=0
| |
− | ShrapnelMax=8
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− | ShrapnelRate=2
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− | MaxGuns=3
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− | MaxBombs=3
| |
− | InitialGuns=0
| |
− | InitialBombs=0
| |
− | EmpBomb=0
| |
− | SeeMines=0
| |
− | DoubleBarrel=0
| |
− | SoccerBallFriction=12
| |
− | SoccerBallProximity=64
| |
− | SoccerThrowTime=1200
| |
− | SoccerBallSpeed=2500
| |
− | LandmineFireEnergyUpgrade=150
| |
− | </pre>
| |
− | === Terrier ===
| |
− | These are the settings for the SVS Terrier:
| |
− | <pre>
| |
− | [Terrier]
| |
− | SuperTime=6000
| |
− | ShieldsTime=4000
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− | Gravity=1500
| |
− | GravityTopSpeed=100
| |
− | BulletFireEnergy=20
| |
− | MultiFireEnergy=30
| |
− | BombFireEnergy=300
| |
− | BombFireEnergyUpgrade=50
| |
− | LandmineFireEnergy=270
| |
− | BulletSpeed=2000
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− | BombSpeed=2000
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− | BulletFireDelay=25
| |
− | MultiFireDelay=50
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− | BombFireDelay=150
| |
− | LandmineFireDelay=125
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− | MultiFireAngle=500
| |
− | CloakEnergy=100
| |
− | StealthEnergy=333
| |
− | AntiWarpEnergy=100
| |
− | XRadarEnergy=250
| |
− | MaximumRotation=230
| |
− | MaximumThrust=17
| |
− | MaximumSpeed=3250
| |
− | MaximumRecharge=1150
| |
− | MaximumEnergy=1700
| |
− | InitialRotation=200
| |
− | InitialThrust=15
| |
− | InitialSpeed=2010
| |
− | InitialRecharge=400
| |
− | InitialEnergy=1000
| |
− | UpgradeRotation=40
| |
− | UpgradeThrust=2
| |
− | UpgradeSpeed=250
| |
− | UpgradeRecharge=166
| |
− | UpgradeEnergy=100
| |
− | AfterburnerEnergy=1200
| |
− | BombThrust=400
| |
− | BurstSpeed=3000
| |
− | BurstShrapnel=24
| |
− | TurretThrustPenalty=1
| |
− | TurretSpeedPenalty=125
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− | TurretLimit=5
| |
− | RocketTime=1000
| |
− | InitialBounty=500
| |
− | MaxMines=5
| |
− | RepelMax=3
| |
− | BurstMax=3
| |
− | DecoyMax=3
| |
− | ThorMax=3
| |
− | BrickMax=3
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− | PortalMax=3
| |
− | RocketMax=3
| |
− | InitialRepel=0
| |
− | InitialBurst=0
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− | InitialBrick=0
| |
− | InitialRocket=0
| |
− | InitialThor=0
| |
− | InitialDecoy=0
| |
− | InitialPortal=0
| |
− | BombBounceCount=0
| |
− | CloakStatus=0
| |
− | StealthStatus=1
| |
− | XRadarStatus=1
| |
− | AntiWarpStatus=1
| |
− | DamageFactor=30
| |
− | PrizeShareLimit=100
| |
− | AttachBounty=0
| |
− | ShrapnelMax=8
| |
− | ShrapnelRate=2
| |
− | MaxGuns=3
| |
− | MaxBombs=2
| |
− | InitialGuns=0
| |
− | InitialBombs=0
| |
− | EmpBomb=0
| |
− | SeeMines=0
| |
− | DoubleBarrel=1
| |
− | SoccerBallFriction=12
| |
− | SoccerBallProximity=64
| |
− | SoccerThrowTime=1200
| |
− | SoccerBallSpeed=2500
| |
− | LandmineFireEnergyUpgrade=150
| |
− | </pre>
| |
− | === Weasel ===
| |
− | These are the settings for the SVS Weasel:
| |
− | <pre>
| |
− | [Weasel]
| |
− | SuperTime=6000
| |
− | ShieldsTime=4000
| |
− | Gravity=1500
| |
− | GravityTopSpeed=100
| |
− | BulletFireEnergy=20
| |
− | MultiFireEnergy=30
| |
− | BombFireEnergy=300
| |
− | BombFireEnergyUpgrade=50
| |
− | LandmineFireEnergy=270
| |
− | BulletSpeed=2000
| |
− | BombSpeed=2000
| |
− | BulletFireDelay=25
| |
− | MultiFireDelay=50
| |
− | BombFireDelay=150
| |
− | LandmineFireDelay=125
| |
− | MultiFireAngle=500
| |
− | CloakEnergy=100
| |
− | StealthEnergy=333
| |
− | AntiWarpEnergy=100
| |
− | XRadarEnergy=250
| |
− | MaximumRotation=230
| |
− | MaximumThrust=17
| |
− | MaximumSpeed=3250
| |
− | MaximumRecharge=1150
| |
− | MaximumEnergy=1700
| |
− | InitialRotation=200
| |
− | InitialThrust=15
| |
− | InitialSpeed=2010
| |
− | InitialRecharge=400
| |
− | InitialEnergy=1000
| |
− | UpgradeRotation=40
| |
− | UpgradeThrust=2
| |
− | UpgradeSpeed=250
| |
− | UpgradeRecharge=166
| |
− | UpgradeEnergy=100
| |
− | AfterburnerEnergy=1200
| |
− | BombThrust=400
| |
− | BurstSpeed=3000
| |
− | BurstShrapnel=24
| |
− | TurretThrustPenalty=1
| |
− | TurretSpeedPenalty=125
| |
− | TurretLimit=5
| |
− | RocketTime=1000
| |
− | InitialBounty=500
| |
− | MaxMines=5
| |
− | RepelMax=3
| |
− | BurstMax=3
| |
− | DecoyMax=3
| |
− | ThorMax=3
| |
− | BrickMax=3
| |
− | PortalMax=3
| |
− | RocketMax=3
| |
− | InitialRepel=0
| |
− | InitialBurst=0
| |
− | InitialBrick=0
| |
− | InitialRocket=0
| |
− | InitialThor=0
| |
− | InitialDecoy=0
| |
− | InitialPortal=0
| |
− | BombBounceCount=0
| |
− | CloakStatus=0
| |
− | StealthStatus=1
| |
− | XRadarStatus=1
| |
− | AntiWarpStatus=1
| |
− | DamageFactor=30
| |
− | PrizeShareLimit=100
| |
− | AttachBounty=0
| |
− | ShrapnelMax=8
| |
− | ShrapnelRate=2
| |
− | MaxGuns=3
| |
− | MaxBombs=2
| |
− | InitialGuns=0
| |
− | InitialBombs=0
| |
− | EmpBomb=1
| |
− | SeeMines=1
| |
− | DoubleBarrel=0
| |
− | SoccerBallFriction=12
| |
− | SoccerBallProximity=64
| |
− | SoccerThrowTime=1200
| |
− | SoccerBallSpeed=2500
| |
− | LandmineFireEnergyUpgrade=150
| |
− | </pre>
| |
− | === Lancaster ===
| |
− | These are the settings for the SVS Lancaster:
| |
− | <pre>
| |
− | [Lancaster]
| |
− | SuperTime=6000
| |
− | ShieldsTime=4000
| |
− | Gravity=1500
| |
− | GravityTopSpeed=100
| |
− | BulletFireEnergy=20
| |
− | MultiFireEnergy=30
| |
− | BombFireEnergy=300
| |
− | BombFireEnergyUpgrade=50
| |
− | LandmineFireEnergy=270
| |
− | BulletSpeed=2000
| |
− | BombSpeed=2000
| |
− | BulletFireDelay=25
| |
− | MultiFireDelay=50
| |
− | BombFireDelay=150
| |
− | LandmineFireDelay=125
| |
− | MultiFireAngle=500
| |
− | CloakEnergy=100
| |
− | StealthEnergy=333
| |
− | AntiWarpEnergy=100
| |
− | XRadarEnergy=250
| |
− | MaximumRotation=230
| |
− | MaximumThrust=17
| |
− | MaximumSpeed=3250
| |
− | MaximumRecharge=1150
| |
− | MaximumEnergy=1700
| |
− | InitialRotation=200
| |
− | InitialThrust=15
| |
− | InitialSpeed=2010
| |
− | InitialRecharge=400
| |
− | InitialEnergy=1000
| |
− | UpgradeRotation=40
| |
− | UpgradeThrust=2
| |
− | UpgradeSpeed=250
| |
− | UpgradeRecharge=166
| |
− | UpgradeEnergy=100
| |
− | AfterburnerEnergy=1200
| |
− | BombThrust=400
| |
− | BurstSpeed=3000
| |
− | BurstShrapnel=24
| |
− | TurretThrustPenalty=1
| |
− | TurretSpeedPenalty=125
| |
− | TurretLimit=5
| |
− | RocketTime=1000
| |
− | InitialBounty=500
| |
− | MaxMines=5
| |
− | RepelMax=3
| |
− | BurstMax=3
| |
− | DecoyMax=3
| |
− | ThorMax=3
| |
− | BrickMax=100
| |
− | PortalMax=3
| |
− | RocketMax=3
| |
− | InitialRepel=0
| |
− | InitialBurst=0
| |
− | InitialBrick=100
| |
− | InitialRocket=0
| |
− | InitialThor=0
| |
− | InitialDecoy=0
| |
− | InitialPortal=0
| |
− | BombBounceCount=1
| |
− | CloakStatus=0
| |
− | StealthStatus=1
| |
− | XRadarStatus=1
| |
− | AntiWarpStatus=1
| |
− | DamageFactor=30
| |
− | PrizeShareLimit=100
| |
− | AttachBounty=0
| |
− | ShrapnelMax=8
| |
− | ShrapnelRate=2
| |
− | MaxGuns=3
| |
− | MaxBombs=2
| |
− | InitialGuns=0
| |
− | InitialBombs=0
| |
− | EmpBomb=0
| |
− | SeeMines=0
| |
− | DoubleBarrel=0
| |
− | SoccerBallFriction=12
| |
− | SoccerBallProximity=64
| |
− | SoccerThrowTime=1200
| |
− | SoccerBallSpeed=2500
| |
− | LandmineFireEnergyUpgrade=150
| |
− | </pre>
| |
− | === Shark ===
| |
− | These are the settings for the SVS Shark:
| |
− | <pre>
| |
− | [Shark]
| |
− | SuperTime=6000
| |
− | ShieldsTime=4000
| |
− | Gravity=0
| |
− | GravityTopSpeed=100
| |
− | BulletFireEnergy=20
| |
− | MultiFireEnergy=30
| |
− | BombFireEnergy=300
| |
− | BombFireEnergyUpgrade=50
| |
− | LandmineFireEnergy=270
| |
− | BulletSpeed=2000
| |
− | BombSpeed=2000
| |
− | BulletFireDelay=25
| |
− | MultiFireDelay=50
| |
− | BombFireDelay=150
| |
− | LandmineFireDelay=125
| |
− | MultiFireAngle=500
| |
− | CloakEnergy=100
| |
− | StealthEnergy=333
| |
− | AntiWarpEnergy=100
| |
− | XRadarEnergy=250
| |
− | MaximumRotation=230
| |
− | MaximumThrust=17
| |
− | MaximumSpeed=3250
| |
− | MaximumRecharge=1150
| |
− | MaximumEnergy=1700
| |
− | InitialRotation=200
| |
− | InitialThrust=15
| |
− | InitialSpeed=2010
| |
− | InitialRecharge=400
| |
− | InitialEnergy=1000
| |
− | UpgradeRotation=40
| |
− | UpgradeThrust=2
| |
− | UpgradeSpeed=250
| |
− | UpgradeRecharge=166
| |
− | UpgradeEnergy=100
| |
− | AfterburnerEnergy=1200
| |
− | BombThrust=400
| |
− | BurstSpeed=3000
| |
− | BurstShrapnel=24
| |
− | TurretThrustPenalty=1
| |
− | TurretSpeedPenalty=125
| |
− | TurretLimit=5
| |
− | RocketTime=1000
| |
− | InitialBounty=500
| |
− | MaxMines=5
| |
− | RepelMax=3
| |
− | BurstMax=3
| |
− | DecoyMax=3
| |
− | ThorMax=3
| |
− | BrickMax=3
| |
− | PortalMax=3
| |
− | RocketMax=3
| |
− | InitialRepel=0
| |
− | InitialBurst=0
| |
− | InitialBrick=0
| |
− | InitialRocket=0
| |
− | InitialThor=0
| |
− | InitialDecoy=0
| |
− | InitialPortal=0
| |
− | BombBounceCount=0
| |
− | CloakStatus=1
| |
− | StealthStatus=1
| |
− | XRadarStatus=1
| |
− | AntiWarpStatus=1
| |
− | DamageFactor=30
| |
− | PrizeShareLimit=100
| |
− | AttachBounty=0
| |
− | ShrapnelMax=31
| |
− | ShrapnelRate=2
| |
− | MaxGuns=3
| |
− | MaxBombs=2
| |
− | InitialGuns=0
| |
− | InitialBombs=0
| |
− | EmpBomb=0
| |
− | SeeMines=0
| |
− | DoubleBarrel=0
| |
− | SoccerBallFriction=12
| |
− | SoccerBallProximity=64
| |
− | SoccerThrowTime=1200
| |
− | SoccerBallSpeed=2500
| |
− | LandmineFireEnergyUpgrade=150
| |
− | BulletDamageLevel=200
| |
− | BulletDamageUpgrade=100
| |
− | BulletAliveTime=550
| |
− | </pre>
| |
− | | |
− | === Misc ===
| |
− | These are the settings that do not fall in any other catagory:
| |
− | | |
− | <pre>
| |
− | [Bomb]
| |
− | BombDamageLevel=750
| |
− | BombAliveTime=8000
| |
− | BombExplodeDelay=150
| |
− | BombExplodePixels=80
| |
− | ProximityDistance=3
| |
− | JitterTime=72
| |
− | BombSafety=1
| |
− | EBombShutdownTime=400
| |
− | EBombDamagePercent=1000
| |
− | BBombDamagePercent=1000
| |
− | | |
− | [Mine]
| |
− | MineAliveTime=12000
| |
− | TeamMaxMines=12
| |
− | | |
− | [Shrapnel]
| |
− | ShrapnelSpeed=3000
| |
− | InactiveShrapDamage=3
| |
− | ShrapnelDamagePercent=1000
| |
− | Random=1
| |
− | | |
− | [Burst]
| |
− | BurstDamageLevel=700
| |
− | | |
− | [Toggle]
| |
− | AntiWarpPixels=1000
| |
− | | |
− | [Prize]
| |
− | MultiPrizeCount=10
| |
− | PrizeFactor=10000
| |
− | PrizeDelay=700
| |
− | PrizeHideCount=10
| |
− | MinimumVirtual=10
| |
− | UpgradeVirtual=6
| |
− | PrizeMaxExist=8000
| |
− | PrizeMinExist=4000
| |
− | PrizeNegativeFactor=300
| |
− | DeathPrizeTime=800
| |
− | EngineShutdownTime=700
| |
− | TakePrizeReliable=0
| |
− | S2CTakePrizeReliable=0
| |
− | | |
− | [Radar]
| |
− | RadarMode=0
| |
− | RadarNeutralSize=128
| |
− | MapZoomFactor=10
| |
− | | |
− | [Team]
| |
− | MaxFrequency=9999
| |
− | MaxPerTeam=6
| |
− | MaxPerPrivateTeam=0
| |
− | ForceEvenTeams=0
| |
− | DesiredTeams=2
| |
− | SpectatorFrequency=8025
| |
− | | |
− | [Kill]
| |
− | MaxBonus=0
| |
− | MaxPenalty=0
| |
− | RewardBase=0
| |
− | BountyIncreaseForKill=6
| |
− | EnterDelay=200
| |
− | KillPointsPerFlag=0
| |
− | KillPointsMinimumBounty=50
| |
− | DebtKills=0
| |
− | NoRewardKillDelay=0
| |
− | BountyRewardPercent=0
| |
− | FixedKillReward=-1
| |
− | JackpotBountyPercent=1000
| |
− | | |
− | [Repel]
| |
− | RepelSpeed=5000
| |
− | RepelTime=225
| |
− | RepelDistance=512
| |
− | | |
− | [Message]
| |
− | MessageReliable=0
| |
− | AllowAudioMessages=1
| |
− | BongAllowed=1
| |
− | QuickMessageLimit=30
| |
− | MessageTeamReliable=0
| |
− | MessageDistance=17000
| |
− | | |
− | [Wormhole]
| |
− | GravityBombs=1
| |
− | SwitchTime=100000
| |
− | | |
− | [Latency]
| |
− | SendRoutePercent=500
| |
− | ClientSlowPacketTime=50
| |
− | S2CNoDataKickoutDelay=500
| |
− | KickOutDelay=1000
| |
− | NoFlagDelay=300
| |
− | NoFlagPenalty=1000
| |
− | SlowPacketKickoutPercent=200
| |
− | ClientSlowPacketKickoutPercent=500
| |
− | ClientSlowPacketSampleSize=100
| |
− | SlowPacketTime=50
| |
− | SlowPacketSampleSize=100
| |
− | MaxLatencyForWeapons=45
| |
− | MaxLatencyForPrizes=80
| |
− | MaxLatencyForKickOut=120
| |
− | LatencyKickOutTime=2200
| |
− | CutbackWatermark=2400
| |
− | | |
− | [Brick]
| |
− | BrickTime=12000
| |
− | BrickSpan=20
| |
− | | |
− | [Rocket]
| |
− | RocketThrust=25
| |
− | RocketSpeed=5500
| |
− | | |
− | [Door]
| |
− | DoorDelay=600
| |
− | DoorMode=-2
| |
− | | |
− | [Misc]
| |
− | WarpPointDelay=6000
| |
− | DecoyAliveTime=1500
| |
− | BounceFactor=22
| |
− | SendPositionDelay=20
| |
− | SlowFrameCheck=0
| |
− | AllowSavedShips=0
| |
− | SafetyLimit=90000
| |
− | FrequencyShift=900
| |
− | TickerDelay=1000
| |
− | ExtraPositionData=0
| |
− | WarpRadiusLimit=20
| |
− | ActivateAppShutdownTime=0
| |
− | NearDeathLevel=0
| |
− | VictoryMusic=0
| |
− | FrequencyShipTypes=0
| |
− | BannerPoints=0
| |
− | MaxLossesToPlay=0
| |
− | SpectatorQuiet=0
| |
− | TimedGame=0
| |
− | SheepMessage=Baaah
| |
− | ResetScoreOnFrequencyChange=0
| |
− | MaxPlaying=75
| |
− | MaxPlayers=75
| |
− | | |
− | [Territory]
| |
− | RewardDelay=60000
| |
− | RewardBaseFlags=8
| |
− | RewardMinimumPlayers=5
| |
− | RewardPoints=30
| |
− | | |
− | [Periodic]
| |
− | RewardDelay=6000
| |
− | RewardMinimumPlayers=2
| |
− | RewardPoints=50
| |
− | | |
− | [Security]
| |
− | S2CKickOutPercentWeapons=700
| |
− | SecurityKickOff=0
| |
− | SuicideLimit=10
| |
− | MaxShipTypeSwitchCount=90
| |
− | PacketModificationMax=3
| |
− | MaxDeathWithoutFiring=5
| |
− | | |
− | [PacketLoss]
| |
− | C2SKickOutPercent=850
| |
− | S2CKickOutPercent=850
| |
− | SpectatorPercentAdjust=350
| |
− | PacketLossDisableWeapons=1
| |
− | C2SNegativeKickOutPercent=50
| |
− | | |
− | [Routing]
| |
− | RadarFavor=7
| |
− | CloseEnoughBulletAdjust=512
| |
− | CloseEnoughBombAdjust=2048
| |
− | DeathDistance=16000
| |
− | DoubleSendPercent=500
| |
− | WallResendCount=1
| |
− | | |
− | [King]
| |
− | DeathCount=1
| |
− | ExpireTime=3000
| |
− | RewardFactor=1000
| |
− | NonCrownAdjustTime=3000
| |
− | NonCrownMinimumBounty=300
| |
− | CrownRecoverKills=3
| |
− | | |
− | [Bullet]
| |
− | BulletDamageLevel=200
| |
− | BulletDamageUpgrade=100
| |
− | BulletAliveTime=550
| |
− | </pre>
| |