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| − | SVS, or standard VIE settings are the original [[Settings| settings]] that came with [[SubSpace]]. These settings are often believed to be the most balanced, and hardest to master. They also work well for slower connections, leading to SubSpace's ability to be playable even by dial up modem users. In your [[ASSS]] settings, you can dump the SVS settings in using:
| + | apple cows |
| − | | |
| − | <pre>
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| − | #include conf/svs/svs.conf
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| − | </pre>
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| − | | |
| − | == The Settings ==
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| − | === Prizeweights ===
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| − | These are the default SVS prizeweights:
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| − | <pre>
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| − | [PrizeWeight]
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| − | QuickCharge=40
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| − | Energy=40
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| − | Rotation=40
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| − | Stealth=40
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| − | Cloak=25
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| − | AntiWarp=25
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| − | XRadar=40
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| − | Warp=7
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| − | Gun=25
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| − | Bomb=25
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| − | BouncingBullets=25
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| − | Thruster=40
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| − | TopSpeed=40
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| − | Recharge=10
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| − | MultiFire=30
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| − | Proximity=25
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| − | Glue=0
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| − | AllWeapons=10
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| − | Shields=10
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| − | Shrapnel=30
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| − | Repel=70
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| − | Burst=70
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| − | Decoy=40
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| − | Thor=30
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| − | Portal=60
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| − | Brick=200
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| − | Rocket=50
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| − | MultiPrize=130
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| − | </pre>
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| − | === Cost===
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| − | The settings for the costs (in points) of items players can buy using ?buy:
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| − | <pre>
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| − | [Cost]
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| − | PurchaseAnytime=0
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| − | XRadar=0
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| − | Recharge=0
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| − | Energy=0
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| − | Rotation=0
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| − | Stealth=0
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| − | Cloak=0
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| − | Gun=0
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| − | Bomb=0
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| − | Bounce=0
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| − | Thrust=0
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| − | Speed=0
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| − | MultiFire=0
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| − | Prox=0
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| − | Super=0
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| − | Shield=0
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| − | Shrap=0
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| − | AntiWarp=0
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| − | Repel=0
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| − | Burst=0
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| − | Decoy=0
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| − | Thor=0
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| − | Brick=0
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| − | Rocket=0
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| − | Portal=0
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| − | </pre>
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| − | === Warbird ===
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| − | These are the settings for the SVS Warbird:
| |
| − | <pre>
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| − | [Warbird]
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| − | SuperTime=6000
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| − | ShieldsTime=4000
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| − | Gravity=1500
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| − | GravityTopSpeed=100
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| − | BulletFireEnergy=20
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| − | MultiFireEnergy=30
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| − | BombFireEnergy=300
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| − | BombFireEnergyUpgrade=50
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| − | LandmineFireEnergy=270
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| − | BulletSpeed=2000
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| − | BombSpeed=2000
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| − | BulletFireDelay=25
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| − | MultiFireDelay=50
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| − | BombFireDelay=150
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| − | LandmineFireDelay=125
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| − | MultiFireAngle=500
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| − | CloakEnergy=100
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| − | StealthEnergy=333
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| − | AntiWarpEnergy=100
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| − | XRadarEnergy=250
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| − | MaximumRotation=230
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| − | MaximumThrust=17
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| − | MaximumSpeed=3250
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| − | MaximumRecharge=1150
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| − | MaximumEnergy=1700
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| − | InitialRotation=200
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| − | InitialThrust=15
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| − | InitialSpeed=2010
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| − | InitialRecharge=400
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| − | InitialEnergy=1000
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| − | UpgradeRotation=40
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| − | UpgradeThrust=2
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| − | UpgradeSpeed=250
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| − | UpgradeRecharge=166
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| − | UpgradeEnergy=100
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| − | AfterburnerEnergy=1200
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| − | BombThrust=400
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| − | BurstSpeed=3000
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| − | BurstShrapnel=24
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| − | TurretThrustPenalty=1
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| − | TurretSpeedPenalty=125
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| − | TurretLimit=5
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| − | RocketTime=1000
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| − | InitialBounty=500
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| − | MaxMines=5
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| − | RepelMax=3
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| − | BurstMax=3
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| − | DecoyMax=3
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| − | ThorMax=3
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| − | BrickMax=3
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| − | PortalMax=3
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| − | RocketMax=3
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| − | InitialRepel=0
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| − | InitialBurst=0
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| − | InitialBrick=0
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| − | InitialRocket=0
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| − | InitialThor=0
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| − | InitialDecoy=0
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| − | InitialPortal=0
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| − | BombBounceCount=0
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| − | CloakStatus=0
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| − | StealthStatus=1
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| − | XRadarStatus=1
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| − | AntiWarpStatus=1
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| − | DamageFactor=30
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| − | PrizeShareLimit=100
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| − | AttachBounty=0
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| − | ShrapnelMax=8
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| − | ShrapnelRate=2
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| − | MaxGuns=3
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| − | MaxBombs=2
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| − | InitialGuns=0
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| − | InitialBombs=0
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| − | EmpBomb=0
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| − | SeeMines=0
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| − | DoubleBarrel=0
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| − | SoccerBallFriction=12
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| − | SoccerBallProximity=64
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| − | SoccerThrowTime=1200
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| − | SoccerBallSpeed=2500
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| − | LandmineFireEnergyUpgrade=150
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| − | </pre>
| |
| − | === Javelin ===
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| − | These are the settings for the SVS Javelin:
| |
| − | <pre>
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| − | [Javelin]
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| − | SuperTime=6000
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| − | ShieldsTime=4000
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| − | Gravity=1500
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| − | GravityTopSpeed=100
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| − | BulletFireEnergy=20
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| − | MultiFireEnergy=30
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| − | BombFireEnergy=300
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| − | BombFireEnergyUpgrade=50
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| − | LandmineFireEnergy=270
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| − | BulletSpeed=2000
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| − | BombSpeed=2000
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| − | BulletFireDelay=25
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| − | MultiFireDelay=50
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| − | BombFireDelay=150
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| − | LandmineFireDelay=125
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| − | MultiFireAngle=500
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| − | CloakEnergy=100
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| − | StealthEnergy=333
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| − | AntiWarpEnergy=100
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| − | XRadarEnergy=250
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| − | MaximumRotation=230
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| − | MaximumThrust=17
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| − | MaximumSpeed=3250
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| − | MaximumRecharge=1150
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| − | MaximumEnergy=1700
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| − | InitialRotation=200
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| − | InitialThrust=15
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| − | InitialSpeed=2010
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| − | InitialRecharge=400
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| − | InitialEnergy=1000
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| − | UpgradeRotation=40
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| − | UpgradeThrust=2
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| − | UpgradeSpeed=250
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| − | UpgradeRecharge=166
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| − | UpgradeEnergy=100
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| − | AfterburnerEnergy=1200
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| − | BombThrust=400
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| − | BurstSpeed=3000
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| − | BurstShrapnel=24
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| − | TurretThrustPenalty=1
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| − | TurretSpeedPenalty=125
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| − | TurretLimit=5
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| − | RocketTime=1000
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| − | InitialBounty=500
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| − | MaxMines=5
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| − | RepelMax=3
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| − | BurstMax=3
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| − | DecoyMax=3
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| − | ThorMax=3
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| − | BrickMax=3
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| − | PortalMax=3
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| − | RocketMax=3
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| − | InitialRepel=0
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| − | InitialBurst=0
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| − | InitialBrick=0
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| − | InitialRocket=0
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| − | InitialThor=0
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| − | InitialDecoy=0
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| − | InitialPortal=0
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| − | BombBounceCount=0
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| − | CloakStatus=0
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| − | StealthStatus=1
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| − | XRadarStatus=1
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| − | AntiWarpStatus=1
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| − | DamageFactor=30
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| − | PrizeShareLimit=100
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| − | AttachBounty=0
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| − | ShrapnelMax=8
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| − | ShrapnelRate=2
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| − | MaxGuns=3
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| − | MaxBombs=2
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| − | InitialGuns=0
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| − | InitialBombs=0
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| − | EmpBomb=0
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| − | SeeMines=0
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| − | DoubleBarrel=0
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| − | SoccerBallFriction=12
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| − | SoccerBallProximity=64
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| − | SoccerThrowTime=1200
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| − | SoccerBallSpeed=2500
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| − | LandmineFireEnergyUpgrade=150
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| − | </pre>
| |
| − | === Spider===
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| − | These are the settings for the SVS Spider:
| |
| − | <pre>
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| − | [Spider]
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| − | SuperTime=6000
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| − | ShieldsTime=4000
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| − | Gravity=1500
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| − | GravityTopSpeed=100
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| − | BulletFireEnergy=20
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| − | MultiFireEnergy=30
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| − | BombFireEnergy=300
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| − | BombFireEnergyUpgrade=50
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| − | LandmineFireEnergy=270
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| − | BulletSpeed=2000
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| − | BombSpeed=2000
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| − | BulletFireDelay=25
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| − | MultiFireDelay=50
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| − | BombFireDelay=150
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| − | LandmineFireDelay=125
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| − | MultiFireAngle=500
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| − | CloakEnergy=100
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| − | StealthEnergy=333
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| − | AntiWarpEnergy=100
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| − | XRadarEnergy=250
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| − | MaximumRotation=230
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| − | MaximumThrust=17
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| − | MaximumSpeed=3250
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| − | MaximumRecharge=1150
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| − | MaximumEnergy=1700
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| − | InitialRotation=200
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| − | InitialThrust=15
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| − | InitialSpeed=2010
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| − | InitialRecharge=400
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| − | InitialEnergy=1000
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| − | UpgradeRotation=40
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| − | UpgradeThrust=2
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| − | UpgradeSpeed=250
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| − | UpgradeRecharge=166
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| − | UpgradeEnergy=100
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| − | AfterburnerEnergy=1200
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| − | BombThrust=400
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| − | BurstSpeed=3000
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| − | BurstShrapnel=24
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| − | TurretThrustPenalty=1
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| − | TurretSpeedPenalty=125
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| − | TurretLimit=5
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| − | RocketTime=1000
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| − | InitialBounty=500
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| − | MaxMines=5
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| − | RepelMax=3
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| − | BurstMax=3
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| − | DecoyMax=3
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| − | ThorMax=3
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| − | BrickMax=3
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| − | PortalMax=3
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| − | RocketMax=3
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| − | InitialRepel=0
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| − | InitialBurst=0
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| − | InitialBrick=0
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| − | InitialRocket=0
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| − | InitialThor=0
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| − | InitialDecoy=0
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| − | InitialPortal=0
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| − | BombBounceCount=0
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| − | CloakStatus=2
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| − | StealthStatus=1
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| − | XRadarStatus=1
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| − | AntiWarpStatus=1
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| − | DamageFactor=30
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| − | PrizeShareLimit=100
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| − | AttachBounty=0
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| − | ShrapnelMax=8
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| − | ShrapnelRate=2
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| − | MaxGuns=3
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| − | MaxBombs=2
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| − | InitialGuns=0
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| − | InitialBombs=0
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| − | EmpBomb=0
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| − | SeeMines=0
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| − | DoubleBarrel=0
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| − | SoccerBallFriction=12
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| − | SoccerBallProximity=64
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| − | SoccerThrowTime=1200
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| − | SoccerBallSpeed=2500
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| − | LandmineFireEnergyUpgrade=150
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| − | </pre>
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| − | === Leviathan ===
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| − | These are the settings for the SVS Leviatan:
| |
| − | <pre>
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| − | [Leviathan]
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| − | SuperTime=6000
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| − | ShieldsTime=4000
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| − | Gravity=1500
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| − | GravityTopSpeed=100
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| − | BulletFireEnergy=20
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| − | MultiFireEnergy=30
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| − | BombFireEnergy=300
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| − | BombFireEnergyUpgrade=50
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| − | LandmineFireEnergy=270
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| − | BulletSpeed=2000
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| − | BombSpeed=2000
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| − | BulletFireDelay=25
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| − | MultiFireDelay=50
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| − | BombFireDelay=150
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| − | LandmineFireDelay=125
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| − | MultiFireAngle=500
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| − | CloakEnergy=100
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| − | StealthEnergy=333
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| − | AntiWarpEnergy=100
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| − | XRadarEnergy=250
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| − | MaximumRotation=230
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| − | MaximumThrust=17
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| − | MaximumSpeed=3250
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| − | MaximumRecharge=1150
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| − | MaximumEnergy=1700
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| − | InitialRotation=200
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| − | InitialThrust=15
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| − | InitialSpeed=2010
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| − | InitialRecharge=400
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| − | InitialEnergy=1000
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| − | UpgradeRotation=40
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| − | UpgradeThrust=2
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| − | UpgradeSpeed=250
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| − | UpgradeRecharge=166
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| − | UpgradeEnergy=100
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| − | AfterburnerEnergy=1200
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| − | BombThrust=400
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| − | BurstSpeed=3000
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| − | BurstShrapnel=24
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| − | TurretThrustPenalty=1
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| − | TurretSpeedPenalty=125
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| − | TurretLimit=5
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| − | RocketTime=1000
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| − | InitialBounty=500
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| − | MaxMines=5
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| − | RepelMax=3
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| − | BurstMax=3
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| − | DecoyMax=3
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| − | ThorMax=3
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| − | BrickMax=3
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| − | PortalMax=3
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| − | RocketMax=3
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| − | InitialRepel=0
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| − | InitialBurst=0
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| − | InitialBrick=0
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| − | InitialRocket=0
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| − | InitialThor=0
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| − | InitialDecoy=0
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| − | InitialPortal=0
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| − | BombBounceCount=0
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| − | CloakStatus=0
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| − | StealthStatus=1
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| − | XRadarStatus=1
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| − | AntiWarpStatus=1
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| − | DamageFactor=30
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| − | PrizeShareLimit=100
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| − | AttachBounty=0
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| − | ShrapnelMax=8
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| − | ShrapnelRate=2
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| − | MaxGuns=3
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| − | MaxBombs=3
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| − | InitialGuns=0
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| − | InitialBombs=0
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| − | EmpBomb=0
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| − | SeeMines=0
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| − | DoubleBarrel=0
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| − | SoccerBallFriction=12
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| − | SoccerBallProximity=64
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| − | SoccerThrowTime=1200
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| − | SoccerBallSpeed=2500
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| − | LandmineFireEnergyUpgrade=150
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| − | </pre>
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| − | === Terrier ===
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| − | These are the settings for the SVS Terrier:
| |
| − | <pre>
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| − | [Terrier]
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| − | SuperTime=6000
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| − | ShieldsTime=4000
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| − | Gravity=1500
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| − | GravityTopSpeed=100
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| − | BulletFireEnergy=20
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| − | MultiFireEnergy=30
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| − | BombFireEnergy=300
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| − | BombFireEnergyUpgrade=50
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| − | LandmineFireEnergy=270
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| − | BulletSpeed=2000
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| − | BombSpeed=2000
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| − | BulletFireDelay=25
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| − | MultiFireDelay=50
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| − | BombFireDelay=150
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| − | LandmineFireDelay=125
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| − | MultiFireAngle=500
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| − | CloakEnergy=100
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| − | StealthEnergy=333
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| − | AntiWarpEnergy=100
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| − | XRadarEnergy=250
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| − | MaximumRotation=230
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| − | MaximumThrust=17
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| − | MaximumSpeed=3250
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| − | MaximumRecharge=1150
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| − | MaximumEnergy=1700
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| − | InitialRotation=200
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| − | InitialThrust=15
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| − | InitialSpeed=2010
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| − | InitialRecharge=400
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| − | InitialEnergy=1000
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| − | UpgradeRotation=40
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| − | UpgradeThrust=2
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| − | UpgradeSpeed=250
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| − | UpgradeRecharge=166
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| − | UpgradeEnergy=100
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| − | AfterburnerEnergy=1200
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| − | BombThrust=400
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| − | BurstSpeed=3000
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| − | BurstShrapnel=24
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| − | TurretThrustPenalty=1
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| − | TurretSpeedPenalty=125
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| − | TurretLimit=5
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| − | RocketTime=1000
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| − | InitialBounty=500
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| − | MaxMines=5
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| − | RepelMax=3
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| − | BurstMax=3
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| − | DecoyMax=3
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| − | ThorMax=3
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| − | BrickMax=3
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| − | PortalMax=3
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| − | RocketMax=3
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| − | InitialRepel=0
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| − | InitialBurst=0
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| − | InitialBrick=0
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| − | InitialRocket=0
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| − | InitialThor=0
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| − | InitialDecoy=0
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| − | InitialPortal=0
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| − | BombBounceCount=0
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| − | CloakStatus=0
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| − | StealthStatus=1
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| − | XRadarStatus=1
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| − | AntiWarpStatus=1
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| − | DamageFactor=30
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| − | PrizeShareLimit=100
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| − | AttachBounty=0
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| − | ShrapnelMax=8
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| − | ShrapnelRate=2
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| − | MaxGuns=3
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| − | MaxBombs=2
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| − | InitialGuns=0
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| − | InitialBombs=0
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| − | EmpBomb=0
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| − | SeeMines=0
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| − | DoubleBarrel=1
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| − | SoccerBallFriction=12
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| − | SoccerBallProximity=64
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| − | SoccerThrowTime=1200
| |
| − | SoccerBallSpeed=2500
| |
| − | LandmineFireEnergyUpgrade=150
| |
| − | </pre>
| |
| − | === Weasel ===
| |
| − | These are the settings for the SVS Weasel:
| |
| − | <pre>
| |
| − | [Weasel]
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| − | SuperTime=6000
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| − | ShieldsTime=4000
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| − | Gravity=1500
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| − | GravityTopSpeed=100
| |
| − | BulletFireEnergy=20
| |
| − | MultiFireEnergy=30
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| − | BombFireEnergy=300
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| − | BombFireEnergyUpgrade=50
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| − | LandmineFireEnergy=270
| |
| − | BulletSpeed=2000
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| − | BombSpeed=2000
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| − | BulletFireDelay=25
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| − | MultiFireDelay=50
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| − | BombFireDelay=150
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| − | LandmineFireDelay=125
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| − | MultiFireAngle=500
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| − | CloakEnergy=100
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| − | StealthEnergy=333
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| − | AntiWarpEnergy=100
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| − | XRadarEnergy=250
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| − | MaximumRotation=230
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| − | MaximumThrust=17
| |
| − | MaximumSpeed=3250
| |
| − | MaximumRecharge=1150
| |
| − | MaximumEnergy=1700
| |
| − | InitialRotation=200
| |
| − | InitialThrust=15
| |
| − | InitialSpeed=2010
| |
| − | InitialRecharge=400
| |
| − | InitialEnergy=1000
| |
| − | UpgradeRotation=40
| |
| − | UpgradeThrust=2
| |
| − | UpgradeSpeed=250
| |
| − | UpgradeRecharge=166
| |
| − | UpgradeEnergy=100
| |
| − | AfterburnerEnergy=1200
| |
| − | BombThrust=400
| |
| − | BurstSpeed=3000
| |
| − | BurstShrapnel=24
| |
| − | TurretThrustPenalty=1
| |
| − | TurretSpeedPenalty=125
| |
| − | TurretLimit=5
| |
| − | RocketTime=1000
| |
| − | InitialBounty=500
| |
| − | MaxMines=5
| |
| − | RepelMax=3
| |
| − | BurstMax=3
| |
| − | DecoyMax=3
| |
| − | ThorMax=3
| |
| − | BrickMax=3
| |
| − | PortalMax=3
| |
| − | RocketMax=3
| |
| − | InitialRepel=0
| |
| − | InitialBurst=0
| |
| − | InitialBrick=0
| |
| − | InitialRocket=0
| |
| − | InitialThor=0
| |
| − | InitialDecoy=0
| |
| − | InitialPortal=0
| |
| − | BombBounceCount=0
| |
| − | CloakStatus=0
| |
| − | StealthStatus=1
| |
| − | XRadarStatus=1
| |
| − | AntiWarpStatus=1
| |
| − | DamageFactor=30
| |
| − | PrizeShareLimit=100
| |
| − | AttachBounty=0
| |
| − | ShrapnelMax=8
| |
| − | ShrapnelRate=2
| |
| − | MaxGuns=3
| |
| − | MaxBombs=2
| |
| − | InitialGuns=0
| |
| − | InitialBombs=0
| |
| − | EmpBomb=1
| |
| − | SeeMines=1
| |
| − | DoubleBarrel=0
| |
| − | SoccerBallFriction=12
| |
| − | SoccerBallProximity=64
| |
| − | SoccerThrowTime=1200
| |
| − | SoccerBallSpeed=2500
| |
| − | LandmineFireEnergyUpgrade=150
| |
| − | </pre>
| |
| − | === Lancaster ===
| |
| − | These are the settings for the SVS Lancaster:
| |
| − | <pre>
| |
| − | [Lancaster]
| |
| − | SuperTime=6000
| |
| − | ShieldsTime=4000
| |
| − | Gravity=1500
| |
| − | GravityTopSpeed=100
| |
| − | BulletFireEnergy=20
| |
| − | MultiFireEnergy=30
| |
| − | BombFireEnergy=300
| |
| − | BombFireEnergyUpgrade=50
| |
| − | LandmineFireEnergy=270
| |
| − | BulletSpeed=2000
| |
| − | BombSpeed=2000
| |
| − | BulletFireDelay=25
| |
| − | MultiFireDelay=50
| |
| − | BombFireDelay=150
| |
| − | LandmineFireDelay=125
| |
| − | MultiFireAngle=500
| |
| − | CloakEnergy=100
| |
| − | StealthEnergy=333
| |
| − | AntiWarpEnergy=100
| |
| − | XRadarEnergy=250
| |
| − | MaximumRotation=230
| |
| − | MaximumThrust=17
| |
| − | MaximumSpeed=3250
| |
| − | MaximumRecharge=1150
| |
| − | MaximumEnergy=1700
| |
| − | InitialRotation=200
| |
| − | InitialThrust=15
| |
| − | InitialSpeed=2010
| |
| − | InitialRecharge=400
| |
| − | InitialEnergy=1000
| |
| − | UpgradeRotation=40
| |
| − | UpgradeThrust=2
| |
| − | UpgradeSpeed=250
| |
| − | UpgradeRecharge=166
| |
| − | UpgradeEnergy=100
| |
| − | AfterburnerEnergy=1200
| |
| − | BombThrust=400
| |
| − | BurstSpeed=3000
| |
| − | BurstShrapnel=24
| |
| − | TurretThrustPenalty=1
| |
| − | TurretSpeedPenalty=125
| |
| − | TurretLimit=5
| |
| − | RocketTime=1000
| |
| − | InitialBounty=500
| |
| − | MaxMines=5
| |
| − | RepelMax=3
| |
| − | BurstMax=3
| |
| − | DecoyMax=3
| |
| − | ThorMax=3
| |
| − | BrickMax=100
| |
| − | PortalMax=3
| |
| − | RocketMax=3
| |
| − | InitialRepel=0
| |
| − | InitialBurst=0
| |
| − | InitialBrick=100
| |
| − | InitialRocket=0
| |
| − | InitialThor=0
| |
| − | InitialDecoy=0
| |
| − | InitialPortal=0
| |
| − | BombBounceCount=1
| |
| − | CloakStatus=0
| |
| − | StealthStatus=1
| |
| − | XRadarStatus=1
| |
| − | AntiWarpStatus=1
| |
| − | DamageFactor=30
| |
| − | PrizeShareLimit=100
| |
| − | AttachBounty=0
| |
| − | ShrapnelMax=8
| |
| − | ShrapnelRate=2
| |
| − | MaxGuns=3
| |
| − | MaxBombs=2
| |
| − | InitialGuns=0
| |
| − | InitialBombs=0
| |
| − | EmpBomb=0
| |
| − | SeeMines=0
| |
| − | DoubleBarrel=0
| |
| − | SoccerBallFriction=12
| |
| − | SoccerBallProximity=64
| |
| − | SoccerThrowTime=1200
| |
| − | SoccerBallSpeed=2500
| |
| − | LandmineFireEnergyUpgrade=150
| |
| − | </pre>
| |
| − | === Shark ===
| |
| − | These are the settings for the SVS Shark:
| |
| − | <pre>
| |
| − | [Shark]
| |
| − | SuperTime=6000
| |
| − | ShieldsTime=4000
| |
| − | Gravity=0
| |
| − | GravityTopSpeed=100
| |
| − | BulletFireEnergy=20
| |
| − | MultiFireEnergy=30
| |
| − | BombFireEnergy=300
| |
| − | BombFireEnergyUpgrade=50
| |
| − | LandmineFireEnergy=270
| |
| − | BulletSpeed=2000
| |
| − | BombSpeed=2000
| |
| − | BulletFireDelay=25
| |
| − | MultiFireDelay=50
| |
| − | BombFireDelay=150
| |
| − | LandmineFireDelay=125
| |
| − | MultiFireAngle=500
| |
| − | CloakEnergy=100
| |
| − | StealthEnergy=333
| |
| − | AntiWarpEnergy=100
| |
| − | XRadarEnergy=250
| |
| − | MaximumRotation=230
| |
| − | MaximumThrust=17
| |
| − | MaximumSpeed=3250
| |
| − | MaximumRecharge=1150
| |
| − | MaximumEnergy=1700
| |
| − | InitialRotation=200
| |
| − | InitialThrust=15
| |
| − | InitialSpeed=2010
| |
| − | InitialRecharge=400
| |
| − | InitialEnergy=1000
| |
| − | UpgradeRotation=40
| |
| − | UpgradeThrust=2
| |
| − | UpgradeSpeed=250
| |
| − | UpgradeRecharge=166
| |
| − | UpgradeEnergy=100
| |
| − | AfterburnerEnergy=1200
| |
| − | BombThrust=400
| |
| − | BurstSpeed=3000
| |
| − | BurstShrapnel=24
| |
| − | TurretThrustPenalty=1
| |
| − | TurretSpeedPenalty=125
| |
| − | TurretLimit=5
| |
| − | RocketTime=1000
| |
| − | InitialBounty=500
| |
| − | MaxMines=5
| |
| − | RepelMax=3
| |
| − | BurstMax=3
| |
| − | DecoyMax=3
| |
| − | ThorMax=3
| |
| − | BrickMax=3
| |
| − | PortalMax=3
| |
| − | RocketMax=3
| |
| − | InitialRepel=0
| |
| − | InitialBurst=0
| |
| − | InitialBrick=0
| |
| − | InitialRocket=0
| |
| − | InitialThor=0
| |
| − | InitialDecoy=0
| |
| − | InitialPortal=0
| |
| − | BombBounceCount=0
| |
| − | CloakStatus=1
| |
| − | StealthStatus=1
| |
| − | XRadarStatus=1
| |
| − | AntiWarpStatus=1
| |
| − | DamageFactor=30
| |
| − | PrizeShareLimit=100
| |
| − | AttachBounty=0
| |
| − | ShrapnelMax=31
| |
| − | ShrapnelRate=2
| |
| − | MaxGuns=3
| |
| − | MaxBombs=2
| |
| − | InitialGuns=0
| |
| − | InitialBombs=0
| |
| − | EmpBomb=0
| |
| − | SeeMines=0
| |
| − | DoubleBarrel=0
| |
| − | SoccerBallFriction=12
| |
| − | SoccerBallProximity=64
| |
| − | SoccerThrowTime=1200
| |
| − | SoccerBallSpeed=2500
| |
| − | LandmineFireEnergyUpgrade=150
| |
| − | BulletDamageLevel=200
| |
| − | BulletDamageUpgrade=100
| |
| − | BulletAliveTime=550
| |
| − | </pre>
| |
| − | | |
| − | === Misc ===
| |
| − | These are the settings that do not fall in any other catagory:
| |
| − | | |
| − | <pre>
| |
| − | [Bomb]
| |
| − | BombDamageLevel=750
| |
| − | BombAliveTime=8000
| |
| − | BombExplodeDelay=150
| |
| − | BombExplodePixels=80
| |
| − | ProximityDistance=3
| |
| − | JitterTime=72
| |
| − | BombSafety=1
| |
| − | EBombShutdownTime=400
| |
| − | EBombDamagePercent=1000
| |
| − | BBombDamagePercent=1000
| |
| − | | |
| − | [Mine]
| |
| − | MineAliveTime=12000
| |
| − | TeamMaxMines=12
| |
| − | | |
| − | [Shrapnel]
| |
| − | ShrapnelSpeed=3000
| |
| − | InactiveShrapDamage=3
| |
| − | ShrapnelDamagePercent=1000
| |
| − | Random=1
| |
| − | | |
| − | [Burst]
| |
| − | BurstDamageLevel=700
| |
| − | | |
| − | [Toggle]
| |
| − | AntiWarpPixels=1000
| |
| − | | |
| − | [Prize]
| |
| − | MultiPrizeCount=10
| |
| − | PrizeFactor=10000
| |
| − | PrizeDelay=700
| |
| − | PrizeHideCount=10
| |
| − | MinimumVirtual=10
| |
| − | UpgradeVirtual=6
| |
| − | PrizeMaxExist=8000
| |
| − | PrizeMinExist=4000
| |
| − | PrizeNegativeFactor=300
| |
| − | DeathPrizeTime=800
| |
| − | EngineShutdownTime=700
| |
| − | TakePrizeReliable=0
| |
| − | S2CTakePrizeReliable=0
| |
| − | | |
| − | [Radar]
| |
| − | RadarMode=0
| |
| − | RadarNeutralSize=128
| |
| − | MapZoomFactor=10
| |
| − | | |
| − | [Team]
| |
| − | MaxFrequency=9999
| |
| − | MaxPerTeam=6
| |
| − | MaxPerPrivateTeam=0
| |
| − | ForceEvenTeams=0
| |
| − | DesiredTeams=2
| |
| − | SpectatorFrequency=8025
| |
| − | | |
| − | [Kill]
| |
| − | MaxBonus=0
| |
| − | MaxPenalty=0
| |
| − | RewardBase=0
| |
| − | BountyIncreaseForKill=6
| |
| − | EnterDelay=200
| |
| − | KillPointsPerFlag=0
| |
| − | KillPointsMinimumBounty=50
| |
| − | DebtKills=0
| |
| − | NoRewardKillDelay=0
| |
| − | BountyRewardPercent=0
| |
| − | FixedKillReward=-1
| |
| − | JackpotBountyPercent=1000
| |
| − | | |
| − | [Repel]
| |
| − | RepelSpeed=5000
| |
| − | RepelTime=225
| |
| − | RepelDistance=512
| |
| − | | |
| − | [Message]
| |
| − | MessageReliable=0
| |
| − | AllowAudioMessages=1
| |
| − | BongAllowed=1
| |
| − | QuickMessageLimit=30
| |
| − | MessageTeamReliable=0
| |
| − | MessageDistance=17000
| |
| − | | |
| − | [Wormhole]
| |
| − | GravityBombs=1
| |
| − | SwitchTime=100000
| |
| − | | |
| − | [Latency]
| |
| − | SendRoutePercent=500
| |
| − | ClientSlowPacketTime=50
| |
| − | S2CNoDataKickoutDelay=500
| |
| − | KickOutDelay=1000
| |
| − | NoFlagDelay=300
| |
| − | NoFlagPenalty=1000
| |
| − | SlowPacketKickoutPercent=200
| |
| − | ClientSlowPacketKickoutPercent=500
| |
| − | ClientSlowPacketSampleSize=100
| |
| − | SlowPacketTime=50
| |
| − | SlowPacketSampleSize=100
| |
| − | MaxLatencyForWeapons=45
| |
| − | MaxLatencyForPrizes=80
| |
| − | MaxLatencyForKickOut=120
| |
| − | LatencyKickOutTime=2200
| |
| − | CutbackWatermark=2400
| |
| − | | |
| − | [Brick]
| |
| − | BrickTime=12000
| |
| − | BrickSpan=20
| |
| − | | |
| − | [Rocket]
| |
| − | RocketThrust=25
| |
| − | RocketSpeed=5500
| |
| − | | |
| − | [Door]
| |
| − | DoorDelay=600
| |
| − | DoorMode=-2
| |
| − | | |
| − | [Misc]
| |
| − | WarpPointDelay=6000
| |
| − | DecoyAliveTime=1500
| |
| − | BounceFactor=22
| |
| − | SendPositionDelay=20
| |
| − | SlowFrameCheck=0
| |
| − | AllowSavedShips=0
| |
| − | SafetyLimit=90000
| |
| − | FrequencyShift=900
| |
| − | TickerDelay=1000
| |
| − | ExtraPositionData=0
| |
| − | WarpRadiusLimit=20
| |
| − | ActivateAppShutdownTime=0
| |
| − | NearDeathLevel=0
| |
| − | VictoryMusic=0
| |
| − | FrequencyShipTypes=0
| |
| − | BannerPoints=0
| |
| − | MaxLossesToPlay=0
| |
| − | SpectatorQuiet=0
| |
| − | TimedGame=0
| |
| − | SheepMessage=Baaah
| |
| − | ResetScoreOnFrequencyChange=0
| |
| − | MaxPlaying=75
| |
| − | MaxPlayers=75
| |
| − | | |
| − | [Territory]
| |
| − | RewardDelay=60000
| |
| − | RewardBaseFlags=8
| |
| − | RewardMinimumPlayers=5
| |
| − | RewardPoints=30
| |
| − | | |
| − | [Periodic]
| |
| − | RewardDelay=6000
| |
| − | RewardMinimumPlayers=2
| |
| − | RewardPoints=50
| |
| − | | |
| − | [Security]
| |
| − | S2CKickOutPercentWeapons=700
| |
| − | SecurityKickOff=0
| |
| − | SuicideLimit=10
| |
| − | MaxShipTypeSwitchCount=90
| |
| − | PacketModificationMax=3
| |
| − | MaxDeathWithoutFiring=5
| |
| − | | |
| − | [PacketLoss]
| |
| − | C2SKickOutPercent=850
| |
| − | S2CKickOutPercent=850
| |
| − | SpectatorPercentAdjust=350
| |
| − | PacketLossDisableWeapons=1
| |
| − | C2SNegativeKickOutPercent=50
| |
| − | | |
| − | [Routing]
| |
| − | RadarFavor=7
| |
| − | CloseEnoughBulletAdjust=512
| |
| − | CloseEnoughBombAdjust=2048
| |
| − | DeathDistance=16000
| |
| − | DoubleSendPercent=500
| |
| − | WallResendCount=1
| |
| − | | |
| − | [King]
| |
| − | DeathCount=1
| |
| − | ExpireTime=3000
| |
| − | RewardFactor=1000
| |
| − | NonCrownAdjustTime=3000
| |
| − | NonCrownMinimumBounty=300
| |
| − | CrownRecoverKills=3
| |
| − | | |
| − | [Bullet]
| |
| − | BulletDamageLevel=200
| |
| − | BulletDamageUpgrade=100
| |
| − | BulletAliveTime=550
| |
| − | </pre>
| |