Team Settings

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[Team] These settings configure subgame's frequency management.

MaxFrequency

Datatype: Frequency.

Maximum frequency allowed in arena. Note that this is not the number of frequencies.


MaxPerTeam

Datatype: Count.

Maximum playercount on a public frequency.


MaxPerPrivateTeam

Datatype: Count.

Maximum playercount on a private frequency. Special Value: 0 = same as MaxPerTeam.


DesiredTeams

Datatype: Count.

Number of teams the server will create before it starts adding new players to existing teams.


ForceEvenTeams

Datatype: Count (0 to 10).

Maximum imbalance the server will allow between teams' playercounts. Special Value: 0 = no automatic balancing.


SpectatorFrequency

Datatype: Frequency.

Frequency reserved for spectators. This does not have to be within MaxFrequency limit.