Difference between revisions of "Writing Advanced Modules In C"

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(now its easier for the newbies :D)
m (minor details)
Line 68: Line 68:
 
chat->SendMessage(p,"Sentence: %s",params);
 
chat->SendMessage(p,"Sentence: %s",params);
 
 
char word[255]; //where strsplit will store each word
+
char buf[255];
const char *tmp=NULL; //pointer that strsplit needs to work
+
char *word=NULL;
while(strsplit(params," ,:",word,sizeof(word),&tmp)) //for each word, seperated by ' ' or ',' or ':'
+
const char *tmp=NULL;
 +
while(strsplit(params," ,:",buf,sizeof(buf),&tmp))
 
{
 
{
 +
word=buf; //move start of word to beginning
 
chat->SendMessage(p,"Word: %s",word); //the word currently being reviewed
 
chat->SendMessage(p,"Word: %s",word); //the word currently being reviewed
  

Revision as of 21:22, 7 January 2011

This tutorial explains how to write advanced modules in C. It is assumed you know how to code and are familiar with how the ASSS code works.

This tutorial is a continuation of Writing Modules In C.


Some useful references:

http://qnxcs.unomaha.edu/help/product/neutrino/lib_ref/summary.html

http://www.cplusplus.com/reference/


Passing Data To Timers

typedef struct ThisIsData
{
	Player *p;
	int number;
} ThisIsData;

local int timerfunc(void *vp) //vp is void pointer, just an address that can point anywhere
{
	ThisIsData *tid=(ThisIsData*)vp; //we know it points to our data
	
	if(tid->number == 10)
	{
		//if it worked anything in here will work too
	}

	int returnValue=0; //return 1 if you want timer to run again, or 0 if you want it to be removed
	if(!returnValue) afree(tid); //if zero, free the data we have previously allocated
	return returnValue;
}

anotherfunction()
{
	ThisIsData *tid=amalloc(sizeof(ThisIsData)); //we must allocate memory because anything in this function is destroyed when it ends

	tid->number=10

	//now set timer to activate in 1000 centiseconds, then repeat every 100.
	//we are also sending the address of the memory we just allocated.
	ml->SetTimer(timerfunc,1000,100,tid,0);
}

Passing Multiple Arguments To Commands

Since the words are read one by one, then checked against the whole list, they can be in any order!

// define macros for comparing strings that work for both linux and windows
#ifdef WIN32
//a case insensitive comparison that returns 0 if both are the same
#define istrcmp(x,y) (stricmp(x,y) == 0)
//a case insensitive comparison that returns 0 if both are the same for the first N letters
#define istrcmpn(x,y,n) (strnicmp(x,y,n) == 0)
#else
//a case insensitive comparison that returns 0 if both are the same
#define istrcmp(x,y) (strcasecmp(x,y) == 0)
//a case insensitive comparison that returns 0 if both are the same for the first N letters
#define istrcmpn(x,y,n) (strncasecmp(x,y,n) == 0)
#endif

local void examplecommand(const char *command, const char *params, Player *p, const Target *t)
{
	chat->SendMessage(p,"Sentence: %s",params);
	
	char buf[255];
	char *word=NULL;
	const char *tmp=NULL;
	while(strsplit(params," ,:",buf,sizeof(buf),&tmp))
	{
		word=buf; //move start of word to beginning
		chat->SendMessage(p,"Word: %s",word); //the word currently being reviewed

		if(istrcmpn(word,"a=",2)) //remember, the N means it is checking only first 2 letters
		{
			//do stuff if first 2 letters of word are 'a' then '='

			word+=2; //like move start of word 2 letters forward
			int check=atoi(word); //then read a number
		}
		else if(istrcmpn(word,"bc=",3)) //3 this time
		{
			//do stuff if first 3 letters of word are 'b' then 'c' then '='

			word+=3; //make sure you move it 3 letters and not 2
			int check=atoi(word); //then read a number
		}
		else if(istrcmp(word,"-de")) //no N, it just checks the whole thing
		{
			//do stuff if word is "-de"
		}
	}
}

Creating Callbacks

Write me!

//example code goes here


Creating Interfaces

Cover overwriting existing interfaces to replace old modules. Write me!

//example code goes here


Sending Packets To Players

Cover position packets, weapon packets, clientset stuff, etc. Write me!

//example code goes here


Using Advisors

Write me!

//example code goes here


Creating Advisors

Write me!

//example code goes here