Difference between revisions of "Current events"

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[http://www.sscx.net/asss/ ASSS] version 1.4.0 has been released as of May 14, 2005. From the site:
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[http://www.sscx.net/asss/ ASSS] version 1.4.1 has been released as of October 15, 2005. From the site:
  
''June 3, 2004 [sic] - 1.4.0.  There's a new build of 1.4.0 for windows, to fix a building bug that I really should have caught earlier. Hopefully this is the last of the build-related problems. Use the link for "1.4.0 (windows full)" below.''
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''October 15, 2005 - 1.4.1. New version with a bunch of accumulated bug fixes, and a few new modules: redirect and obscene.''
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''October 10, 2005. Still no new version, but I've written some instructions for getting access to the latest version of the asss source using monotone.''
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''September 16, 2005. No new version, but now there's a bug tracker available.''
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''June 3, 2005 - 1.4.0.  There's a new build of 1.4.0 for windows, to fix a building bug that I really should have caught earlier. Hopefully this is the last of the build-related problems. Use the link for "1.4.0 (windows full)" below.''
  
 
''May 14, 2005 - 1.4.0. There isn't really any new big features here, but it's been a while, and there was some significant reorganization of the source code directory structure and build process, so I figured it deserved a jump in version numbers. Here's a brief summary of all the new stuff since January: User guide updates, fixed no-flags region attribute, improved ap_multipub placing, per-player settings overrides, support for non-whole-byte settings overrides, fixed various bugs (position-based speccing, a crashing race condition, map checksums, deadlocks related to setting ship/freq), tweaked the syntax for multi-commands slightly, rewrite of bandwidth limiting stuff, switched version control from cvs to monotone (instructions coming soon), reorganized source directory structure and cleaned up makefiles and build process, and a slew of ccc features (automkwin, "all" window, auto-reconnect, and ?ignore).''
 
''May 14, 2005 - 1.4.0. There isn't really any new big features here, but it's been a while, and there was some significant reorganization of the source code directory structure and build process, so I figured it deserved a jump in version numbers. Here's a brief summary of all the new stuff since January: User guide updates, fixed no-flags region attribute, improved ap_multipub placing, per-player settings overrides, support for non-whole-byte settings overrides, fixed various bugs (position-based speccing, a crashing race condition, map checksums, deadlocks related to setting ship/freq), tweaked the syntax for multi-commands slightly, rewrite of bandwidth limiting stuff, switched version control from cvs to monotone (instructions coming soon), reorganized source directory structure and cleaned up makefiles and build process, and a slew of ccc features (automkwin, "all" window, auto-reconnect, and ?ignore).''

Revision as of 06:55, 17 October 2005

ASSS version 1.4.1 has been released as of October 15, 2005. From the site:

October 15, 2005 - 1.4.1. New version with a bunch of accumulated bug fixes, and a few new modules: redirect and obscene.

October 10, 2005. Still no new version, but I've written some instructions for getting access to the latest version of the asss source using monotone.

September 16, 2005. No new version, but now there's a bug tracker available.

June 3, 2005 - 1.4.0. There's a new build of 1.4.0 for windows, to fix a building bug that I really should have caught earlier. Hopefully this is the last of the build-related problems. Use the link for "1.4.0 (windows full)" below.

May 14, 2005 - 1.4.0. There isn't really any new big features here, but it's been a while, and there was some significant reorganization of the source code directory structure and build process, so I figured it deserved a jump in version numbers. Here's a brief summary of all the new stuff since January: User guide updates, fixed no-flags region attribute, improved ap_multipub placing, per-player settings overrides, support for non-whole-byte settings overrides, fixed various bugs (position-based speccing, a crashing race condition, map checksums, deadlocks related to setting ship/freq), tweaked the syntax for multi-commands slightly, rewrite of bandwidth limiting stuff, switched version control from cvs to monotone (instructions coming soon), reorganized source directory structure and cleaned up makefiles and build process, and a slew of ccc features (automkwin, "all" window, auto-reconnect, and ?ignore).


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