AntiWarp

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Revision as of 15:07, 15 January 2005 by Smong (talk | contribs) (small reword. fixed min/max.)
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Antiwarp is an ability in Subspace/Continuum that prevents other users from warping when they are within a certain radius of you (the radius is determined by the Settings). Using antiwarp usually slows down your recharge rate, depending on the settings.

The ELVL Format defines a region attribute that masks the effect of players with antiwarp enabled. So far only ASSS implements the standard region attributes.

You must be within radar range for antiwarp to work on someone due to the Game Protocol mechanics.

Cost

Antiwarp       int        min: -32768  max: 32767

The cost in points to purchase this prize.

Prizeweight

Antiwarp       int        min: 0       max: 255

Likelyhood of an 'Antiwarp' prize appearing.