Routing Settings
Contents
RadarFavor
- Min: 1
- Max: 7
Number of packets somebody on radar receives (1 = every packet, 3 = every fourth packet, 7 = every eighth packet)
CloseEnoughBulletAdjust
- Min: 0
- Max: 512
Distance off edge of screen in pixels that bullet packets will always forward to player.
CloseEnoughBombAdjust
- Min: 0
- Max: 4096
Distance off edge of radar in pixels that bomb packets will always forward to player. (in direction bomb is heading only)
DeathDistance
- Min: 1000
- Max: 16384
Distance death messages are forwarded.
DoubleSendPercent
- Min: 500
- Max: 900
Percentage packetloss at which server starts double sending weapon packets.
WallResendCount
- Min: 0
- Max: 3
Number of times a create wall packet is sent unreliably (in additional to the reliable send)
QueuePositions
Set to 1 to use following 4 settings:
PosSendRadar
How long radar packets are queued, default 100 ms
PosSendEdge
How long packets on screen edge are queued, default 30 ms
PosSendClose
How long close packets are queue, default 20 ms
ClosePosPixels
How near are packets considered close, default 250 pixels