Packetloss Settings
From ASSS Wiki
Contents
C2SKickOutPercent
ClientToServer packetloss percentage before being kicked (this is percentage that make it 800 = 80% good or allow 20% packetloss)
S2CKickOutPercent
ServerToClient packetloss percentage before being kicked (this is percentage that make it 800 = 80% good or allow 20% packetloss)
SpectatorPercentAdjust
Amount of extra packetloss a spectator is allowed to have.
PacketLossDisableWeapons
- Min: 0
- Max: 1
Whether the server disables weapons for high packetloss or not (1=yes 0=no)