Cost Settings
From ASSS Wiki
[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
Contents
PurchaseAnytime
Datatype: Boolean (1=Yes, 0=No)
Whether a player can purchase a prize anywhere, instead of just in safe.
Recharge
Datatype: Points.
Energy
Datatype: Points.
Rotation
Datatype: Points.
Stealth
Datatype: Points.
Cloak
Datatype: Points.
XRadar
Datatype: Points.
Gun
Datatype: Points.
Bomb
Datatype: Points.
Bounce
Datatype: Points.
Thrust
Datatype: Points.
Speed
Datatype: Points.
MultiFire
Datatype: Points.
Prox
Datatype: Points.
Super
Datatype: Points.
Shield
Datatype: Points.
Shrap
Datatype: Points.
AntiWarp
Datatype: Points.
Repel
Datatype: Points.
Burst
Datatype: Points.
Decoy
Datatype: Points.
Thor
Datatype: Points.
Brick
Datatype: Points.
Rocket
Datatype: Points.
Portal
Datatype: Points.