Cost Settings
[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
Contents
PurchaseAnytime
Datatype: Boolean (1=Yes, 0=No)
Whether a player can purchase a prize anywhere, instead of just in safe.
Recharge
Datatype: Points (-32768 to 32767).
Energy
Datatype: Points (-32768 to 32767).
Rotation
Datatype: Points (-32768 to 32767).
Stealth
Datatype: Points (-32768 to 32767).
Cloak
Datatype: Points (-32768 to 32767).
XRadar
Datatype: Points (-32768 to 32767).
Gun
Datatype: Points (-32768 to 32767).
Bomb
Datatype: Points (-32768 to 32767).
Bounce
Datatype: Points (-32768 to 32767).
Thrust
Datatype: Points (-32768 to 32767).
Speed
Datatype: Points (-32768 to 32767).
MultiFire
Datatype: Points (-32768 to 32767).
Prox
Datatype: Points (-32768 to 32767).
Super
Datatype: Points (-32768 to 32767).
Shield
Datatype: Points (-32768 to 32767).
Shrap
Datatype: Points (-32768 to 32767).
AntiWarp
Datatype: Points (-32768 to 32767).
Repel
Datatype: Points (-32768 to 32767).
Burst
Datatype: Points (-32768 to 32767).
Decoy
Datatype: Points (-32768 to 32767).
Thor
Datatype: Points (-32768 to 32767).
Brick
Datatype: Points (-32768 to 32767).
Rocket
Datatype: Points (-32768 to 32767).
Portal
Datatype: Points (-32768 to 32767).