TCP Billing FAQ

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Revision as of 10:14, 11 February 2007 by Smong (talk | contribs) (added two new questions, deleted old unanswered question)
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What's so special about TCP billers?

TCP billers use a new simpler protocol compared to the original UDP billers.

Can I use subgame with a TCP biller?

No, currently only ASSS can connect to a TCP biller. It is possible to use proxy to convert between the UDP and TCP protocols to allow subgame.

Why is there no ability for the billing server to shutdown/restart a server?

The ability of the billing servers to shutdown a zone server is a relic from the old system. The biller is no longer an administrative and control server, but simply a validation system used to control passwords for player names and bans.

Are there any TCP billers available for public download?

Yes, but only unfinished ones.