Difference between revisions of "Writing Advanced Modules In C"
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+ | This tutorial explains how to write advanced modules in C. It is assumed you know how to code and are familiar with how the ASSS code works. | ||
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+ | Some useful references: | ||
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+ | http://qnxcs.unomaha.edu/help/product/neutrino/lib_ref/summary.html | ||
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+ | http://www.cplusplus.com/reference/ | ||
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== Passing Data To Timers == | == Passing Data To Timers == | ||
Revision as of 13:33, 6 March 2010
This tutorial explains how to write advanced modules in C. It is assumed you know how to code and are familiar with how the ASSS code works.
Some useful references:
http://qnxcs.unomaha.edu/help/product/neutrino/lib_ref/summary.html
http://www.cplusplus.com/reference/
Contents
Passing Data To Timers
Write me!
//example code goes here
Passing Multiple Arguments To Commands
Commands do not have to be in order. Write me!
//example code goes here
Creating Callbacks
Write me!
//example code goes here
Creating Interfaces
Cover overwriting existing interfaces to replace old modules. Write me!
//example code goes here
Sending Packets To Players
Cover position packets, weapon packets, clientset stuff, etc. Write me!
//example code goes here
Using Advisors
Write me!
//example code goes here
Creating Advisors
Write me!
//example code goes here