Difference between revisions of "Writing Advanced Modules In C"

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This tutorial explains how to write advanced modules in C. It is assumed you know how to code and are familiar with how the ASSS code works.
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Some useful references:
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http://qnxcs.unomaha.edu/help/product/neutrino/lib_ref/summary.html
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http://www.cplusplus.com/reference/
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== Passing Data To Timers ==
 
== Passing Data To Timers ==
  

Revision as of 13:33, 6 March 2010

This tutorial explains how to write advanced modules in C. It is assumed you know how to code and are familiar with how the ASSS code works.


Some useful references:

http://qnxcs.unomaha.edu/help/product/neutrino/lib_ref/summary.html

http://www.cplusplus.com/reference/


Passing Data To Timers

Write me!

//example code goes here


Passing Multiple Arguments To Commands

Commands do not have to be in order. Write me!

//example code goes here


Creating Callbacks

Write me!

//example code goes here


Creating Interfaces

Cover overwriting existing interfaces to replace old modules. Write me!

//example code goes here


Sending Packets To Players

Cover position packets, weapon packets, clientset stuff, etc. Write me!

//example code goes here


Using Advisors

Write me!

//example code goes here


Creating Advisors

Write me!

//example code goes here