Radar Settings: Difference between revisions

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=== RadarMode ===
[Radar] These settings, sent to clients, determine how the radar should appear to a player.
* Min: 0
* Max: 4
Radar mode (0=normal, 1=half/half, 2=quarters, 3=half/half-see team mates, 4=quarters-see team mates)


=== RadarMode ===
''Datatype:'' Enumeration.


=== RadarNeutralSize ===
Radar mode.
* Min: 0
* 0=normal
* Max: 1024
* 1=half/half
Size of area between blinded radar zones (in pixels)
* 2=quarters
* 3=half/half-see team mates
* 4=quarters-see team mates




=== MapZoomFactor ===  
=== RadarNeutralSize ===
* Min: 8
''Datatype:'' Pixels (0 to 1024).
* Max: 1000
 
Size of area between blinded radar zones.
 
 
=== MapZoomFactor ===
''Datatype:'' Factor (8 to 1000).
 
A number representing how far you can see on radar.
A number representing how far you can see on radar.


[[Category: Settings]]
[[Category: Settings]]

Latest revision as of 00:39, 2 March 2005

[Radar] These settings, sent to clients, determine how the radar should appear to a player.

RadarMode

Datatype: Enumeration.

Radar mode.

  • 0=normal
  • 1=half/half
  • 2=quarters
  • 3=half/half-see team mates
  • 4=quarters-see team mates


RadarNeutralSize

Datatype: Pixels (0 to 1024).

Size of area between blinded radar zones.


MapZoomFactor

Datatype: Factor (8 to 1000).

A number representing how far you can see on radar.