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| SVS, or standard VIE settings are the original [[Settings| settings]] that came with [[SubSpace]]. These settings are often believed to be the most balanced, and hardest to master. They also work well for slower connections, leading to SubSpace's ability to be playable even by dial up modem users. In your [[ASSS]] settings, you can dump the SVS settings in using:
| | apple cows |
| | |
| <pre>
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| #include conf/svs/svs.conf
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| </pre>
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| | |
| == The Settings ==
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| === Prizeweights ===
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| These are the default SVS prizeweights:
| |
| <pre>
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| [PrizeWeight]
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| QuickCharge=40
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| Energy=40
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| Rotation=40
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| Stealth=40
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| Cloak=25
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| AntiWarp=25
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| XRadar=40
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| Warp=7
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| Gun=25
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| Bomb=25
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| BouncingBullets=25
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| Thruster=40
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| TopSpeed=40
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| Recharge=10
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| MultiFire=30
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| Proximity=25
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| Glue=0
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| AllWeapons=10
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| Shields=10
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| Shrapnel=30
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| Repel=70
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| Burst=70
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| Decoy=40
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| Thor=30
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| Portal=60
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| Brick=200
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| Rocket=50
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| MultiPrize=130
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| </pre>
| |
| === Cost===
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| The settings for the costs (in points) of items players can buy using ?buy:
| |
| <pre>
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| [Cost]
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| PurchaseAnytime=0
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| XRadar=0
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| Recharge=0
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| Energy=0
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| Rotation=0
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| Stealth=0
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| Cloak=0
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| Gun=0
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| Bomb=0
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| Bounce=0
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| Thrust=0
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| Speed=0
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| MultiFire=0
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| Prox=0
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| Super=0
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| Shield=0
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| Shrap=0
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| AntiWarp=0
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| Repel=0
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| Burst=0
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| Decoy=0
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| Thor=0
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| Brick=0
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| Rocket=0
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| Portal=0
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| </pre>
| |
| === Warbird ===
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| These are the settings for the SVS Warbird:
| |
| <pre>
| |
| [Warbird]
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| SuperTime=6000
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| ShieldsTime=4000
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| Gravity=1500
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| GravityTopSpeed=100
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| BulletFireEnergy=20
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| MultiFireEnergy=30
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| BombFireEnergy=300
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| BombFireEnergyUpgrade=50
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| LandmineFireEnergy=270
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| BulletSpeed=2000
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| BombSpeed=2000
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| BulletFireDelay=25
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| MultiFireDelay=50
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| BombFireDelay=150
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| LandmineFireDelay=125
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| MultiFireAngle=500
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| CloakEnergy=100
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| StealthEnergy=333
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| AntiWarpEnergy=100
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| XRadarEnergy=250
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| MaximumRotation=230
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| MaximumThrust=17
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| MaximumSpeed=3250
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| MaximumRecharge=1150
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| MaximumEnergy=1700
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| InitialRotation=200
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| InitialThrust=15
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| InitialSpeed=2010
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| InitialRecharge=400
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| InitialEnergy=1000
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| UpgradeRotation=40
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| UpgradeThrust=2
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| UpgradeSpeed=250
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| UpgradeRecharge=166
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| UpgradeEnergy=100
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| AfterburnerEnergy=1200
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| BombThrust=400
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| BurstSpeed=3000
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| BurstShrapnel=24
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| TurretThrustPenalty=1
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| TurretSpeedPenalty=125
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| TurretLimit=5
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| RocketTime=1000
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| InitialBounty=500
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| MaxMines=5
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| RepelMax=3
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| BurstMax=3
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| DecoyMax=3
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| ThorMax=3
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| BrickMax=3
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| PortalMax=3
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| RocketMax=3
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| InitialRepel=0
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| InitialBurst=0
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| InitialBrick=0
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| InitialRocket=0
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| InitialThor=0
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| InitialDecoy=0
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| InitialPortal=0
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| BombBounceCount=0
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| CloakStatus=0
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| StealthStatus=1
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| XRadarStatus=1
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| AntiWarpStatus=1
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| DamageFactor=30
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| PrizeShareLimit=100
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| AttachBounty=0
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| ShrapnelMax=8
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| ShrapnelRate=2
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| MaxGuns=3
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| MaxBombs=2
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| InitialGuns=0
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| InitialBombs=0
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| EmpBomb=0
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| SeeMines=0
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| DoubleBarrel=0
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| SoccerBallFriction=12
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| SoccerBallProximity=64
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| SoccerThrowTime=1200
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| SoccerBallSpeed=2500
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| LandmineFireEnergyUpgrade=150
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| </pre>
| |
| === Javelin ===
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| These are the settings for the SVS Javelin:
| |
| <pre>
| |
| [Javelin]
| |
| SuperTime=6000
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| ShieldsTime=4000
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| Gravity=1500
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| GravityTopSpeed=100
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| BulletFireEnergy=20
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| MultiFireEnergy=30
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| BombFireEnergy=300
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| BombFireEnergyUpgrade=50
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| LandmineFireEnergy=270
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| BulletSpeed=2000
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| BombSpeed=2000
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| BulletFireDelay=25
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| MultiFireDelay=50
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| BombFireDelay=150
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| LandmineFireDelay=125
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| MultiFireAngle=500
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| CloakEnergy=100
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| StealthEnergy=333
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| AntiWarpEnergy=100
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| XRadarEnergy=250
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| MaximumRotation=230
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| MaximumThrust=17
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| MaximumSpeed=3250
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| MaximumRecharge=1150
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| MaximumEnergy=1700
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| InitialRotation=200
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| InitialThrust=15
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| InitialSpeed=2010
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| InitialRecharge=400
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| InitialEnergy=1000
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| UpgradeRotation=40
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| UpgradeThrust=2
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| UpgradeSpeed=250
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| UpgradeRecharge=166
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| UpgradeEnergy=100
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| AfterburnerEnergy=1200
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| BombThrust=400
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| BurstSpeed=3000
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| BurstShrapnel=24
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| TurretThrustPenalty=1
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| TurretSpeedPenalty=125
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| TurretLimit=5
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| RocketTime=1000
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| InitialBounty=500
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| MaxMines=5
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| RepelMax=3
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| BurstMax=3
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| DecoyMax=3
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| ThorMax=3
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| BrickMax=3
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| PortalMax=3
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| RocketMax=3
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| InitialRepel=0
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| InitialBurst=0
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| InitialBrick=0
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| InitialRocket=0
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| InitialThor=0
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| InitialDecoy=0
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| InitialPortal=0
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| BombBounceCount=0
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| CloakStatus=0
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| StealthStatus=1
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| XRadarStatus=1
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| AntiWarpStatus=1
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| DamageFactor=30
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| PrizeShareLimit=100
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| AttachBounty=0
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| ShrapnelMax=8
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| ShrapnelRate=2
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| MaxGuns=3
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| MaxBombs=2
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| InitialGuns=0
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| InitialBombs=0
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| EmpBomb=0
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| SeeMines=0
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| DoubleBarrel=0
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| SoccerBallFriction=12
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| SoccerBallProximity=64
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| SoccerThrowTime=1200
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| SoccerBallSpeed=2500
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| LandmineFireEnergyUpgrade=150
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| </pre>
| |
| === Spider===
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| These are the settings for the SVS Spider:
| |
| <pre>
| |
| [Spider]
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| SuperTime=6000
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| ShieldsTime=4000
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| Gravity=1500
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| GravityTopSpeed=100
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| BulletFireEnergy=20
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| MultiFireEnergy=30
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| BombFireEnergy=300
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| BombFireEnergyUpgrade=50
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| LandmineFireEnergy=270
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| BulletSpeed=2000
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| BombSpeed=2000
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| BulletFireDelay=25
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| MultiFireDelay=50
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| BombFireDelay=150
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| LandmineFireDelay=125
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| MultiFireAngle=500
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| CloakEnergy=100
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| StealthEnergy=333
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| AntiWarpEnergy=100
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| XRadarEnergy=250
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| MaximumRotation=230
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| MaximumThrust=17
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| MaximumSpeed=3250
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| MaximumRecharge=1150
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| MaximumEnergy=1700
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| InitialRotation=200
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| InitialThrust=15
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| InitialSpeed=2010
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| InitialRecharge=400
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| InitialEnergy=1000
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| UpgradeRotation=40
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| UpgradeThrust=2
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| UpgradeSpeed=250
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| UpgradeRecharge=166
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| UpgradeEnergy=100
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| AfterburnerEnergy=1200
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| BombThrust=400
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| BurstSpeed=3000
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| BurstShrapnel=24
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| TurretThrustPenalty=1
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| TurretSpeedPenalty=125
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| TurretLimit=5
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| RocketTime=1000
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| InitialBounty=500
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| MaxMines=5
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| RepelMax=3
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| BurstMax=3
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| DecoyMax=3
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| ThorMax=3
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| BrickMax=3
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| PortalMax=3
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| RocketMax=3
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| InitialRepel=0
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| InitialBurst=0
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| InitialBrick=0
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| InitialRocket=0
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| InitialThor=0
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| InitialDecoy=0
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| InitialPortal=0
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| BombBounceCount=0
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| CloakStatus=2
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| StealthStatus=1
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| XRadarStatus=1
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| AntiWarpStatus=1
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| DamageFactor=30
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| PrizeShareLimit=100
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| AttachBounty=0
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| ShrapnelMax=8
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| ShrapnelRate=2
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| MaxGuns=3
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| MaxBombs=2
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| InitialGuns=0
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| InitialBombs=0
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| EmpBomb=0
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| SeeMines=0
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| DoubleBarrel=0
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| SoccerBallFriction=12
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| SoccerBallProximity=64
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| SoccerThrowTime=1200
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| SoccerBallSpeed=2500
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| LandmineFireEnergyUpgrade=150
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| </pre>
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| === Leviathan ===
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| These are the settings for the SVS Leviatan:
| |
| <pre>
| |
| [Leviathan]
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| SuperTime=6000
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| ShieldsTime=4000
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| Gravity=1500
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| GravityTopSpeed=100
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| BulletFireEnergy=20
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| MultiFireEnergy=30
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| BombFireEnergy=300
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| BombFireEnergyUpgrade=50
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| LandmineFireEnergy=270
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| BulletSpeed=2000
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| BombSpeed=2000
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| BulletFireDelay=25
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| MultiFireDelay=50
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| BombFireDelay=150
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| LandmineFireDelay=125
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| MultiFireAngle=500
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| CloakEnergy=100
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| StealthEnergy=333
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| AntiWarpEnergy=100
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| XRadarEnergy=250
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| MaximumRotation=230
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| MaximumThrust=17
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| MaximumSpeed=3250
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| MaximumRecharge=1150
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| MaximumEnergy=1700
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| InitialRotation=200
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| InitialThrust=15
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| InitialSpeed=2010
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| InitialRecharge=400
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| InitialEnergy=1000
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| UpgradeRotation=40
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| UpgradeThrust=2
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| UpgradeSpeed=250
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| UpgradeRecharge=166
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| UpgradeEnergy=100
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| AfterburnerEnergy=1200
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| BombThrust=400
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| BurstSpeed=3000
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| BurstShrapnel=24
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| TurretThrustPenalty=1
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| TurretSpeedPenalty=125
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| TurretLimit=5
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| RocketTime=1000
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| InitialBounty=500
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| MaxMines=5
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| RepelMax=3
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| BurstMax=3
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| DecoyMax=3
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| ThorMax=3
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| BrickMax=3
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| PortalMax=3
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| RocketMax=3
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| InitialRepel=0
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| InitialBurst=0
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| InitialBrick=0
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| InitialRocket=0
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| InitialThor=0
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| InitialDecoy=0
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| InitialPortal=0
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| BombBounceCount=0
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| CloakStatus=0
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| StealthStatus=1
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| XRadarStatus=1
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| AntiWarpStatus=1
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| DamageFactor=30
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| PrizeShareLimit=100
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| AttachBounty=0
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| ShrapnelMax=8
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| ShrapnelRate=2
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| MaxGuns=3
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| MaxBombs=3
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| InitialGuns=0
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| InitialBombs=0
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| EmpBomb=0
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| SeeMines=0
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| DoubleBarrel=0
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| SoccerBallFriction=12
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| SoccerBallProximity=64
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| SoccerThrowTime=1200
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| SoccerBallSpeed=2500
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| LandmineFireEnergyUpgrade=150
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| </pre>
| |
| === Terrier ===
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| These are the settings for the SVS Terrier:
| |
| <pre>
| |
| [Terrier]
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| SuperTime=6000
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| ShieldsTime=4000
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| Gravity=1500
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| GravityTopSpeed=100
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| BulletFireEnergy=20
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| MultiFireEnergy=30
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| BombFireEnergy=300
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| BombFireEnergyUpgrade=50
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| LandmineFireEnergy=270
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| BulletSpeed=2000
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| BombSpeed=2000
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| BulletFireDelay=25
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| MultiFireDelay=50
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| BombFireDelay=150
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| LandmineFireDelay=125
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| MultiFireAngle=500
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| CloakEnergy=100
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| StealthEnergy=333
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| AntiWarpEnergy=100
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| XRadarEnergy=250
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| MaximumRotation=230
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| MaximumThrust=17
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| MaximumSpeed=3250
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| MaximumRecharge=1150
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| MaximumEnergy=1700
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| InitialRotation=200
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| InitialThrust=15
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| InitialSpeed=2010
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| InitialRecharge=400
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| InitialEnergy=1000
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| UpgradeRotation=40
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| UpgradeThrust=2
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| UpgradeSpeed=250
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| UpgradeRecharge=166
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| UpgradeEnergy=100
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| AfterburnerEnergy=1200
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| BombThrust=400
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| BurstSpeed=3000
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| BurstShrapnel=24
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| TurretThrustPenalty=1
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| TurretSpeedPenalty=125
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| TurretLimit=5
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| RocketTime=1000
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| InitialBounty=500
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| MaxMines=5
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| RepelMax=3
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| BurstMax=3
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| DecoyMax=3
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| ThorMax=3
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| BrickMax=3
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| PortalMax=3
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| RocketMax=3
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| InitialRepel=0
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| InitialBurst=0
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| InitialBrick=0
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| InitialRocket=0
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| InitialThor=0
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| InitialDecoy=0
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| InitialPortal=0
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| BombBounceCount=0
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| CloakStatus=0
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| StealthStatus=1
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| XRadarStatus=1
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| AntiWarpStatus=1
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| DamageFactor=30
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| PrizeShareLimit=100
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| AttachBounty=0
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| ShrapnelMax=8
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| ShrapnelRate=2
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| MaxGuns=3
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| MaxBombs=2
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| InitialGuns=0
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| InitialBombs=0
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| EmpBomb=0
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| SeeMines=0
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| DoubleBarrel=1
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| SoccerBallFriction=12
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| SoccerBallProximity=64
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| SoccerThrowTime=1200
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| SoccerBallSpeed=2500
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| LandmineFireEnergyUpgrade=150
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| </pre>
| |
| === Weasel ===
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| These are the settings for the SVS Weasel:
| |
| <pre>
| |
| [Weasel]
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| SuperTime=6000
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| ShieldsTime=4000
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| Gravity=1500
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| GravityTopSpeed=100
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| BulletFireEnergy=20
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| MultiFireEnergy=30
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| BombFireEnergy=300
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| BombFireEnergyUpgrade=50
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| LandmineFireEnergy=270
| |
| BulletSpeed=2000
| |
| BombSpeed=2000
| |
| BulletFireDelay=25
| |
| MultiFireDelay=50
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| BombFireDelay=150
| |
| LandmineFireDelay=125
| |
| MultiFireAngle=500
| |
| CloakEnergy=100
| |
| StealthEnergy=333
| |
| AntiWarpEnergy=100
| |
| XRadarEnergy=250
| |
| MaximumRotation=230
| |
| MaximumThrust=17
| |
| MaximumSpeed=3250
| |
| MaximumRecharge=1150
| |
| MaximumEnergy=1700
| |
| InitialRotation=200
| |
| InitialThrust=15
| |
| InitialSpeed=2010
| |
| InitialRecharge=400
| |
| InitialEnergy=1000
| |
| UpgradeRotation=40
| |
| UpgradeThrust=2
| |
| UpgradeSpeed=250
| |
| UpgradeRecharge=166
| |
| UpgradeEnergy=100
| |
| AfterburnerEnergy=1200
| |
| BombThrust=400
| |
| BurstSpeed=3000
| |
| BurstShrapnel=24
| |
| TurretThrustPenalty=1
| |
| TurretSpeedPenalty=125
| |
| TurretLimit=5
| |
| RocketTime=1000
| |
| InitialBounty=500
| |
| MaxMines=5
| |
| RepelMax=3
| |
| BurstMax=3
| |
| DecoyMax=3
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| ThorMax=3
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| BrickMax=3
| |
| PortalMax=3
| |
| RocketMax=3
| |
| InitialRepel=0
| |
| InitialBurst=0
| |
| InitialBrick=0
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| InitialRocket=0
| |
| InitialThor=0
| |
| InitialDecoy=0
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| InitialPortal=0
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| BombBounceCount=0
| |
| CloakStatus=0
| |
| StealthStatus=1
| |
| XRadarStatus=1
| |
| AntiWarpStatus=1
| |
| DamageFactor=30
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| PrizeShareLimit=100
| |
| AttachBounty=0
| |
| ShrapnelMax=8
| |
| ShrapnelRate=2
| |
| MaxGuns=3
| |
| MaxBombs=2
| |
| InitialGuns=0
| |
| InitialBombs=0
| |
| EmpBomb=1
| |
| SeeMines=1
| |
| DoubleBarrel=0
| |
| SoccerBallFriction=12
| |
| SoccerBallProximity=64
| |
| SoccerThrowTime=1200
| |
| SoccerBallSpeed=2500
| |
| LandmineFireEnergyUpgrade=150
| |
| </pre>
| |
| === Lancaster ===
| |
| These are the settings for the SVS Lancaster:
| |
| <pre>
| |
| [Lancaster]
| |
| SuperTime=6000
| |
| ShieldsTime=4000
| |
| Gravity=1500
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| GravityTopSpeed=100
| |
| BulletFireEnergy=20
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| MultiFireEnergy=30
| |
| BombFireEnergy=300
| |
| BombFireEnergyUpgrade=50
| |
| LandmineFireEnergy=270
| |
| BulletSpeed=2000
| |
| BombSpeed=2000
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| BulletFireDelay=25
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| MultiFireDelay=50
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| BombFireDelay=150
| |
| LandmineFireDelay=125
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| MultiFireAngle=500
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| CloakEnergy=100
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| StealthEnergy=333
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| AntiWarpEnergy=100
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| XRadarEnergy=250
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| MaximumRotation=230
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| MaximumThrust=17
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| MaximumSpeed=3250
| |
| MaximumRecharge=1150
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| MaximumEnergy=1700
| |
| InitialRotation=200
| |
| InitialThrust=15
| |
| InitialSpeed=2010
| |
| InitialRecharge=400
| |
| InitialEnergy=1000
| |
| UpgradeRotation=40
| |
| UpgradeThrust=2
| |
| UpgradeSpeed=250
| |
| UpgradeRecharge=166
| |
| UpgradeEnergy=100
| |
| AfterburnerEnergy=1200
| |
| BombThrust=400
| |
| BurstSpeed=3000
| |
| BurstShrapnel=24
| |
| TurretThrustPenalty=1
| |
| TurretSpeedPenalty=125
| |
| TurretLimit=5
| |
| RocketTime=1000
| |
| InitialBounty=500
| |
| MaxMines=5
| |
| RepelMax=3
| |
| BurstMax=3
| |
| DecoyMax=3
| |
| ThorMax=3
| |
| BrickMax=100
| |
| PortalMax=3
| |
| RocketMax=3
| |
| InitialRepel=0
| |
| InitialBurst=0
| |
| InitialBrick=100
| |
| InitialRocket=0
| |
| InitialThor=0
| |
| InitialDecoy=0
| |
| InitialPortal=0
| |
| BombBounceCount=1
| |
| CloakStatus=0
| |
| StealthStatus=1
| |
| XRadarStatus=1
| |
| AntiWarpStatus=1
| |
| DamageFactor=30
| |
| PrizeShareLimit=100
| |
| AttachBounty=0
| |
| ShrapnelMax=8
| |
| ShrapnelRate=2
| |
| MaxGuns=3
| |
| MaxBombs=2
| |
| InitialGuns=0
| |
| InitialBombs=0
| |
| EmpBomb=0
| |
| SeeMines=0
| |
| DoubleBarrel=0
| |
| SoccerBallFriction=12
| |
| SoccerBallProximity=64
| |
| SoccerThrowTime=1200
| |
| SoccerBallSpeed=2500
| |
| LandmineFireEnergyUpgrade=150
| |
| </pre>
| |
| === Shark ===
| |
| These are the settings for the SVS Shark:
| |
| <pre>
| |
| [Shark]
| |
| SuperTime=6000
| |
| ShieldsTime=4000
| |
| Gravity=0
| |
| GravityTopSpeed=100
| |
| BulletFireEnergy=20
| |
| MultiFireEnergy=30
| |
| BombFireEnergy=300
| |
| BombFireEnergyUpgrade=50
| |
| LandmineFireEnergy=270
| |
| BulletSpeed=2000
| |
| BombSpeed=2000
| |
| BulletFireDelay=25
| |
| MultiFireDelay=50
| |
| BombFireDelay=150
| |
| LandmineFireDelay=125
| |
| MultiFireAngle=500
| |
| CloakEnergy=100
| |
| StealthEnergy=333
| |
| AntiWarpEnergy=100
| |
| XRadarEnergy=250
| |
| MaximumRotation=230
| |
| MaximumThrust=17
| |
| MaximumSpeed=3250
| |
| MaximumRecharge=1150
| |
| MaximumEnergy=1700
| |
| InitialRotation=200
| |
| InitialThrust=15
| |
| InitialSpeed=2010
| |
| InitialRecharge=400
| |
| InitialEnergy=1000
| |
| UpgradeRotation=40
| |
| UpgradeThrust=2
| |
| UpgradeSpeed=250
| |
| UpgradeRecharge=166
| |
| UpgradeEnergy=100
| |
| AfterburnerEnergy=1200
| |
| BombThrust=400
| |
| BurstSpeed=3000
| |
| BurstShrapnel=24
| |
| TurretThrustPenalty=1
| |
| TurretSpeedPenalty=125
| |
| TurretLimit=5
| |
| RocketTime=1000
| |
| InitialBounty=500
| |
| MaxMines=5
| |
| RepelMax=3
| |
| BurstMax=3
| |
| DecoyMax=3
| |
| ThorMax=3
| |
| BrickMax=3
| |
| PortalMax=3
| |
| RocketMax=3
| |
| InitialRepel=0
| |
| InitialBurst=0
| |
| InitialBrick=0
| |
| InitialRocket=0
| |
| InitialThor=0
| |
| InitialDecoy=0
| |
| InitialPortal=0
| |
| BombBounceCount=0
| |
| CloakStatus=1
| |
| StealthStatus=1
| |
| XRadarStatus=1
| |
| AntiWarpStatus=1
| |
| DamageFactor=30
| |
| PrizeShareLimit=100
| |
| AttachBounty=0
| |
| ShrapnelMax=31
| |
| ShrapnelRate=2
| |
| MaxGuns=3
| |
| MaxBombs=2
| |
| InitialGuns=0
| |
| InitialBombs=0
| |
| EmpBomb=0
| |
| SeeMines=0
| |
| DoubleBarrel=0
| |
| SoccerBallFriction=12
| |
| SoccerBallProximity=64
| |
| SoccerThrowTime=1200
| |
| SoccerBallSpeed=2500
| |
| LandmineFireEnergyUpgrade=150
| |
| BulletDamageLevel=200
| |
| BulletDamageUpgrade=100
| |
| BulletAliveTime=550
| |
| </pre>
| |
| | |
| === Misc ===
| |
| These are the settings that do not fall in any other catagory:
| |
| | |
| <pre>
| |
| [Bomb]
| |
| BombDamageLevel=750
| |
| BombAliveTime=8000
| |
| BombExplodeDelay=150
| |
| BombExplodePixels=80
| |
| ProximityDistance=3
| |
| JitterTime=72
| |
| BombSafety=1
| |
| EBombShutdownTime=400
| |
| EBombDamagePercent=1000
| |
| BBombDamagePercent=1000
| |
| | |
| [Mine]
| |
| MineAliveTime=12000
| |
| TeamMaxMines=12
| |
| | |
| [Shrapnel]
| |
| ShrapnelSpeed=3000
| |
| InactiveShrapDamage=3
| |
| ShrapnelDamagePercent=1000
| |
| Random=1
| |
| | |
| [Burst]
| |
| BurstDamageLevel=700
| |
| | |
| [Toggle]
| |
| AntiWarpPixels=1000
| |
| | |
| [Prize]
| |
| MultiPrizeCount=10
| |
| PrizeFactor=10000
| |
| PrizeDelay=700
| |
| PrizeHideCount=10
| |
| MinimumVirtual=10
| |
| UpgradeVirtual=6
| |
| PrizeMaxExist=8000
| |
| PrizeMinExist=4000
| |
| PrizeNegativeFactor=300
| |
| DeathPrizeTime=800
| |
| EngineShutdownTime=700
| |
| TakePrizeReliable=0
| |
| S2CTakePrizeReliable=0
| |
| | |
| [Radar]
| |
| RadarMode=0
| |
| RadarNeutralSize=128
| |
| MapZoomFactor=10
| |
| | |
| [Team]
| |
| MaxFrequency=9999
| |
| MaxPerTeam=6
| |
| MaxPerPrivateTeam=0
| |
| ForceEvenTeams=0
| |
| DesiredTeams=2
| |
| SpectatorFrequency=8025
| |
| | |
| [Kill]
| |
| MaxBonus=0
| |
| MaxPenalty=0
| |
| RewardBase=0
| |
| BountyIncreaseForKill=6
| |
| EnterDelay=200
| |
| KillPointsPerFlag=0
| |
| KillPointsMinimumBounty=50
| |
| DebtKills=0
| |
| NoRewardKillDelay=0
| |
| BountyRewardPercent=0
| |
| FixedKillReward=-1
| |
| JackpotBountyPercent=1000
| |
| | |
| [Repel]
| |
| RepelSpeed=5000
| |
| RepelTime=225
| |
| RepelDistance=512
| |
| | |
| [Message]
| |
| MessageReliable=0
| |
| AllowAudioMessages=1
| |
| BongAllowed=1
| |
| QuickMessageLimit=30
| |
| MessageTeamReliable=0
| |
| MessageDistance=17000
| |
| | |
| [Wormhole]
| |
| GravityBombs=1
| |
| SwitchTime=100000
| |
| | |
| [Latency]
| |
| SendRoutePercent=500
| |
| ClientSlowPacketTime=50
| |
| S2CNoDataKickoutDelay=500
| |
| KickOutDelay=1000
| |
| NoFlagDelay=300
| |
| NoFlagPenalty=1000
| |
| SlowPacketKickoutPercent=200
| |
| ClientSlowPacketKickoutPercent=500
| |
| ClientSlowPacketSampleSize=100
| |
| SlowPacketTime=50
| |
| SlowPacketSampleSize=100
| |
| MaxLatencyForWeapons=45
| |
| MaxLatencyForPrizes=80
| |
| MaxLatencyForKickOut=120
| |
| LatencyKickOutTime=2200
| |
| CutbackWatermark=2400
| |
| | |
| [Brick]
| |
| BrickTime=12000
| |
| BrickSpan=20
| |
| | |
| [Rocket]
| |
| RocketThrust=25
| |
| RocketSpeed=5500
| |
| | |
| [Door]
| |
| DoorDelay=600
| |
| DoorMode=-2
| |
| | |
| [Misc]
| |
| WarpPointDelay=6000
| |
| DecoyAliveTime=1500
| |
| BounceFactor=22
| |
| SendPositionDelay=20
| |
| SlowFrameCheck=0
| |
| AllowSavedShips=0
| |
| SafetyLimit=90000
| |
| FrequencyShift=900
| |
| TickerDelay=1000
| |
| ExtraPositionData=0
| |
| WarpRadiusLimit=20
| |
| ActivateAppShutdownTime=0
| |
| NearDeathLevel=0
| |
| VictoryMusic=0
| |
| FrequencyShipTypes=0
| |
| BannerPoints=0
| |
| MaxLossesToPlay=0
| |
| SpectatorQuiet=0
| |
| TimedGame=0
| |
| SheepMessage=Baaah
| |
| ResetScoreOnFrequencyChange=0
| |
| MaxPlaying=75
| |
| MaxPlayers=75
| |
| | |
| [Territory]
| |
| RewardDelay=60000
| |
| RewardBaseFlags=8
| |
| RewardMinimumPlayers=5
| |
| RewardPoints=30
| |
| | |
| [Periodic]
| |
| RewardDelay=6000
| |
| RewardMinimumPlayers=2
| |
| RewardPoints=50
| |
| | |
| [Security]
| |
| S2CKickOutPercentWeapons=700
| |
| SecurityKickOff=0
| |
| SuicideLimit=10
| |
| MaxShipTypeSwitchCount=90
| |
| PacketModificationMax=3
| |
| MaxDeathWithoutFiring=5
| |
| | |
| [PacketLoss]
| |
| C2SKickOutPercent=850
| |
| S2CKickOutPercent=850
| |
| SpectatorPercentAdjust=350
| |
| PacketLossDisableWeapons=1
| |
| C2SNegativeKickOutPercent=50
| |
| | |
| [Routing]
| |
| RadarFavor=7
| |
| CloseEnoughBulletAdjust=512
| |
| CloseEnoughBombAdjust=2048
| |
| DeathDistance=16000
| |
| DoubleSendPercent=500
| |
| WallResendCount=1
| |
| | |
| [King]
| |
| DeathCount=1
| |
| ExpireTime=3000
| |
| RewardFactor=1000
| |
| NonCrownAdjustTime=3000
| |
| NonCrownMinimumBounty=300
| |
| CrownRecoverKills=3
| |
| | |
| [Bullet]
| |
| BulletDamageLevel=200
| |
| BulletDamageUpgrade=100
| |
| BulletAliveTime=550
| |
| </pre>
| |