Cost Settings: Difference between revisions

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mild improvement imo
m cleaner
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[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.


Acceptable values for all [Cost] datatypes are -32768 to 32767.
Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.


''<u>Datatypes</u>:''<br />
=== All Possible Items ===
PurchaseAnytime<br />
 
Recharge<br />
*PurchaseAnytime
Energy<br />
*Recharge
Rotation<br />
*Energy
Stealth<br />
*Rotation
Cloak<br />
*Stealth
XRadar<br />
*Cloak
Gun<br />
*XRadar
Bomb<br />
*Gun
Bounce<br />
*Bomb
Thrust<br />
*Bounce
Speed<br />
*Thrust
MultiFire<br />
*Speed
Prox<br />
*MultiFire
Super<br />
*Prox
Shield<br />
*Super
Shrap<br />
*Shield
AntiWarp<br />
*Shrap
Repel<br />
*AntiWarp
Burst<br />
*Repel
Decoy<br />
*Burst
Thor<br />
*Decoy
Brick<br />
*Thor
Rocket<br />
*Brick
Portal
*Rocket
*Portal


[[Category: Settings]]
[[Category: Settings]]

Revision as of 14:54, 21 May 2005

[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.

Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.

All Possible Items

  • PurchaseAnytime
  • Recharge
  • Energy
  • Rotation
  • Stealth
  • Cloak
  • XRadar
  • Gun
  • Bomb
  • Bounce
  • Thrust
  • Speed
  • MultiFire
  • Prox
  • Super
  • Shield
  • Shrap
  • AntiWarp
  • Repel
  • Burst
  • Decoy
  • Thor
  • Brick
  • Rocket
  • Portal