Difference between revisions of "Burst Settings"
From ASSS Wiki
m (This setting obeys Bullet:ExactDamage (Continuum 0.36+).) |
m (ExactDamage cleanup) |
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− | [Burst] These settings determine how an arena treats bursts. | + | [Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by Subspace, and thus bullet settings like ExactDamage affect bursts. |
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=== BurstDamageLevel === | === BurstDamageLevel === | ||
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''Datatype:'' Energy. | ''Datatype:'' Energy. | ||
− | Maximum amount of damage caused by a single burst bullet. | + | Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled. |
[[Category: Settings]] | [[Category: Settings]] |
Revision as of 23:50, 25 February 2005
[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by Subspace, and thus bullet settings like ExactDamage affect bursts.
BurstDamageLevel
Datatype: Energy.
Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.