SSME: Difference between revisions

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==SubSpace Map Editor==
==SubSpace Map Editor==
Created by Larry Cornder, SSME has been the most popular [[Maps | map]] editor since [[VIE]] days. There have been two releases of SSME, [http://wiki.minegoboom.com/upload/utilities/SSME%200.071a.zip 0.071a] and [http://wiki.minegoboom.com/upload/utilities/SSME%200.081a.zip 0.081a]. Both releases are good in their own repects, as the changes between the two are different enough that each version has its advantages over the other. SSME saves [[Continuum]] or [[Subspace]] Maps using the [[LVL Format]]. If you open an [[ELVL Format | ELVL]] file in SSME, and save it, any ELVL data, such as author or [[ASSS Region | region]] information will be lost.
Created by Larry Cornder, SSME has been the most popular [[Maps | map]] editor since [[VIE]] days. There have been two releases of SSME, [http://wiki.minegoboom.com/upload/utilities/SSME%200.071a.zip 0.071a] and [http://wiki.minegoboom.com/upload/utilities/SSME%200.081a.zip 0.081a]. Both releases are good in their own repects, as the changes between the two are different enough that each version has its advantages over the other.
 
SSME saves [[Subspace]]/[[Continuum]] maps using the [[LVL Format]].


[[Image:Ssme.png|Ssme.png]]
[[Image:Ssme.png|Ssme.png]]
== Issues ==
*Only handles 8bit (256-color) tilesets.
*If you open an [[ELVL Format | ELVL]] map with SSME, and then save it, the map will be converted back to a standard map. Any ELVL attributes such as author or [[ASSS Region | region]] information will be lost.
[[Category: Tools]]

Revision as of 17:34, 12 January 2005

SubSpace Map Editor

Created by Larry Cornder, SSME has been the most popular map editor since VIE days. There have been two releases of SSME, 0.071a and 0.081a. Both releases are good in their own repects, as the changes between the two are different enough that each version has its advantages over the other.

SSME saves Subspace/Continuum maps using the LVL Format.

Ssme.png

Issues

  • Only handles 8bit (256-color) tilesets.
  • If you open an ELVL map with SSME, and then save it, the map will be converted back to a standard map. Any ELVL attributes such as author or region information will be lost.