Graphics files: Difference between revisions
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added bombs.bm2 |
add a long edited list from http://www.freewebs.com/devme/gfxgraphics.htm |
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[[Image:Bombs.png]] [[:Image:Bombs.png|bombs.bm2]] - Controls animation for bombs and thor's hammers. | [[Image:Bombs.png]] [[:Image:Bombs.png|bombs.bm2]] - Controls animation for bombs and thor's hammers. | ||
== Graphic file names and short description == | |||
*bg01.bm2 - this is a random planet in the background | |||
*bg02.bm2 - this is a random planet in the background | |||
*bg03.bm2 - this is a random planet in the background | |||
*bg04.bm2 - this is a random planet in the background | |||
*bg05.bm2 - this is a random planet in the background | |||
*bg06.bm2 - this is a random planet in the background | |||
*bg07.bm2 - this is a random planet in the background | |||
*bg08.bm2 - this is a random planet in the background | |||
*bg09.bm2 - this is a random planet in the background | |||
*bg10.bm2 - this is a random planet in the background | |||
*bg11.bm2 - this is a random planet in the background | |||
*bg12.bm2 - this is a random planet in the background | |||
*bg13.bm2 - this is a random planet in the background | |||
*bg14.bm2 - this is a random planet in the background | |||
*bombflsh.bm2 - This is the flash that comes out of the front of your ship when you fire a bomb | |||
*bombs.bm2 - These are the bombs themselves, they animate from the left to the right | |||
*bullets.bm2 - These are the bullets themselves, they go through the frames left to right | |||
*colors.bm2 - These are an assortment of lines and each color means a different color of a certain object in '''continuum'''. | |||
*damage.bm2 - This is the graphic for when a ship has been hit and shows damage | |||
*disp.bm2 - This is the background to the display in the upper right | |||
*dropflag.bm2 - This is the animation that will show in the upper right when you have a flag and how much time is left until it drops | |||
*empburst.bm2 - This is the explosion that a EMP bomb will make | |||
*engyfont.bm2 - This is the amount of energy your ship has, it will show on the upper right display | |||
*exhaust.bm2 - This is what your ship propels itself with, this graphic will appear behind your ship depending on which way you are flying | |||
*explode0.bm2 - This is the image that will appear after your bullets hit something | |||
*explode1.bm2 - This is the image that will appear when a ship has been destroyed | |||
*explode2.bm2 - This is the image that will appear when a bomb or thor hits something | |||
*flag.bm2 - This is the animated graphic of both owned and unowned flags | |||
*goal.bm2 - This is the graphic that appears as a goal | |||
*gradient.bm2 - This image controls the colors of bullet trails and the energy bar | |||
*hlthbar.bm2 - This is the image that will appear over your health bar on the top of the screen | |||
*hugefont.bm2 - This is for the huge font ('''continuum 0.??+''') | |||
*hugefontf.bm2 - These are the foreign letters of the huge font ('''continuum 0.??+''') | |||
*icondoor.bm2 - This is the image that will appear to show how many of a certain item you have (bursts, etc) | |||
*icons.bm2 - These are what will show up for your items (lvl 1 bullets, etc) | |||
*junkjv.bm2 - This is the image that will fly off of the Javelin after it has been killed | |||
*junklv.bm2 - This is the image that will fly off of the Leviathan after it has been killed | |||
*junknw.bm2 - This is the image that will fly off of the Lancaster after it has been killed | |||
*junksh.bm2 - This is the image that will fly off of the Shark after it has been killed | |||
*junksp.bm2 - This is the image that will fly off of the Spider after it has been killed | |||
*junkte.bm2 - This is the image that will fly off of the Terrier after it has been killed | |||
*junkwb.bm2 - This is the image that will fly off of the Warbird after it has been killed | |||
*junkwe.bm2 - This is the image that will fly off of the Weasel after it has been killed | |||
*king.bm2 - This is the image that will appear when you are still a player in the king of the hill game | |||
*kingex.bm2 - This is the image that appears with the time left in the king of the hill | |||
*largefont.bm2 - This is the large font ('''continuum 0.??+''') | |||
*largefontf.bm2 - These are the foreign letters for the large font ('''continuum 0.??+''') | |||
*led.bm2 - This is the font for the digits that appear in the top right display | |||
*menutext.bm2 - This is the font that shows the kill/death/leave/enter messages ('''checkme''') | |||
*mines.bm2 - These are the mines that appear after a ship lays them | |||
*over1.bm2 - This is the image that will show up for one of the two kinds of small rocks that spin | |||
*over2.bm2 - This is the image that will show up for the big rocks that spin | |||
*over3.bm2 - This is the image that will show up for the second small rock | |||
*over4.bm2 - This will show for the 'space station' image that spins | |||
*over5.bm2 - This image is the graphic for the wormhole spinning | |||
*powerb.bm2 - This is the animation that will appear as the powerball which you can shoot into goals to score points | |||
*prizes.bm2 - These are the green things that are dropped from a ship after it is killed | |||
*radarh.bm2 - This is the horizontal line under the radar (not used in continuum '''0.??'''+) | |||
*radarv.bm2 - This is the vertical line to the right of the radar (not used in continuum '''0.??'''+) | |||
*repel.bm2 - This is the image that will be shown when a player releases a repel | |||
*rocket.bm2 - This is the image that will be shown when a player uses a rocket | |||
*shield.bm2 - This is the image that will appear when you have a shield, and what percent your shields strength is at | |||
*shrapnel.bm2 - This is the little piece of bombs that fly off your bomb explosion | |||
*shrtfont.bm2 - These are the short fonts | |||
*shrtfontf.bm2 - These are the foreign short fonts | |||
*spark.bm2 - This image will appear when you are EMP'd (your energy is not refilling) | |||
*ssshield.bm2 - This is the spinning subspace logo that appears next to a name of the player with the most points in the arena | |||
*star01.bm2 - This is one of the random stars in the background | |||
*star02.bm2 - This is one of the random stars in the background | |||
*star03.bm2 - This is one of the random stars in the background | |||
*star04.bm2 - This is one of the random stars in the background | |||
*star05.bm2 - This is one of the random stars in the background | |||
*star06.bm2 - This is one of the random stars in the background | |||
*star07.bm2 - This is one of the random stars in the background | |||
*super.bm2 - This is the image that will appear on the right when you have super | |||
*tallfont.bm2 - This is the tall font | |||
tallfontf.bm2 - This is the foreign tall font | |||
*trail.bm2 - These are the trails for the bombs fired by a ship | |||
*turret.bm2 - This is what you look like when you are a turret | |||
*turret2.bm2 - This is what everyone else looks like when they are a turret | |||
*wall.bm2 - This is the image that will appear when a player lays a brick | |||
*warp.bm2 - This is the animation that will appear when a player warps | |||
*warppnt.bm2 - This is the image that will appear where your portal is after you lay one | |||
*ships.bm2 - These are the ships, you can also have them in seperate files as ship1.bm2, ship2.bm2, etc | |||
Revision as of 22:00, 21 August 2005
The following are all files in Continuum's \Graphics directory which control most of the graphics used by Continuum in-game.
colors.bm2 - Controls the colors mostly for radar along with gradient.bm2. PriitK says he'll put gradient.bm2 stuff in here eventually.
bombs.bm2 - Controls animation for bombs and thor's hammers.
Graphic file names and short description
- bg01.bm2 - this is a random planet in the background
- bg02.bm2 - this is a random planet in the background
- bg03.bm2 - this is a random planet in the background
- bg04.bm2 - this is a random planet in the background
- bg05.bm2 - this is a random planet in the background
- bg06.bm2 - this is a random planet in the background
- bg07.bm2 - this is a random planet in the background
- bg08.bm2 - this is a random planet in the background
- bg09.bm2 - this is a random planet in the background
- bg10.bm2 - this is a random planet in the background
- bg11.bm2 - this is a random planet in the background
- bg12.bm2 - this is a random planet in the background
- bg13.bm2 - this is a random planet in the background
- bg14.bm2 - this is a random planet in the background
- bombflsh.bm2 - This is the flash that comes out of the front of your ship when you fire a bomb
- bombs.bm2 - These are the bombs themselves, they animate from the left to the right
- bullets.bm2 - These are the bullets themselves, they go through the frames left to right
- colors.bm2 - These are an assortment of lines and each color means a different color of a certain object in continuum.
- damage.bm2 - This is the graphic for when a ship has been hit and shows damage
- disp.bm2 - This is the background to the display in the upper right
- dropflag.bm2 - This is the animation that will show in the upper right when you have a flag and how much time is left until it drops
- empburst.bm2 - This is the explosion that a EMP bomb will make
- engyfont.bm2 - This is the amount of energy your ship has, it will show on the upper right display
- exhaust.bm2 - This is what your ship propels itself with, this graphic will appear behind your ship depending on which way you are flying
- explode0.bm2 - This is the image that will appear after your bullets hit something
- explode1.bm2 - This is the image that will appear when a ship has been destroyed
- explode2.bm2 - This is the image that will appear when a bomb or thor hits something
- flag.bm2 - This is the animated graphic of both owned and unowned flags
- goal.bm2 - This is the graphic that appears as a goal
- gradient.bm2 - This image controls the colors of bullet trails and the energy bar
- hlthbar.bm2 - This is the image that will appear over your health bar on the top of the screen
- hugefont.bm2 - This is for the huge font (continuum 0.??+)
- hugefontf.bm2 - These are the foreign letters of the huge font (continuum 0.??+)
- icondoor.bm2 - This is the image that will appear to show how many of a certain item you have (bursts, etc)
- icons.bm2 - These are what will show up for your items (lvl 1 bullets, etc)
- junkjv.bm2 - This is the image that will fly off of the Javelin after it has been killed
- junklv.bm2 - This is the image that will fly off of the Leviathan after it has been killed
- junknw.bm2 - This is the image that will fly off of the Lancaster after it has been killed
- junksh.bm2 - This is the image that will fly off of the Shark after it has been killed
- junksp.bm2 - This is the image that will fly off of the Spider after it has been killed
- junkte.bm2 - This is the image that will fly off of the Terrier after it has been killed
- junkwb.bm2 - This is the image that will fly off of the Warbird after it has been killed
- junkwe.bm2 - This is the image that will fly off of the Weasel after it has been killed
- king.bm2 - This is the image that will appear when you are still a player in the king of the hill game
- kingex.bm2 - This is the image that appears with the time left in the king of the hill
- largefont.bm2 - This is the large font (continuum 0.??+)
- largefontf.bm2 - These are the foreign letters for the large font (continuum 0.??+)
- led.bm2 - This is the font for the digits that appear in the top right display
- menutext.bm2 - This is the font that shows the kill/death/leave/enter messages (checkme)
- mines.bm2 - These are the mines that appear after a ship lays them
- over1.bm2 - This is the image that will show up for one of the two kinds of small rocks that spin
- over2.bm2 - This is the image that will show up for the big rocks that spin
- over3.bm2 - This is the image that will show up for the second small rock
- over4.bm2 - This will show for the 'space station' image that spins
- over5.bm2 - This image is the graphic for the wormhole spinning
- powerb.bm2 - This is the animation that will appear as the powerball which you can shoot into goals to score points
- prizes.bm2 - These are the green things that are dropped from a ship after it is killed
- radarh.bm2 - This is the horizontal line under the radar (not used in continuum 0.??+)
- radarv.bm2 - This is the vertical line to the right of the radar (not used in continuum 0.??+)
- repel.bm2 - This is the image that will be shown when a player releases a repel
- rocket.bm2 - This is the image that will be shown when a player uses a rocket
- shield.bm2 - This is the image that will appear when you have a shield, and what percent your shields strength is at
- shrapnel.bm2 - This is the little piece of bombs that fly off your bomb explosion
- shrtfont.bm2 - These are the short fonts
- shrtfontf.bm2 - These are the foreign short fonts
- spark.bm2 - This image will appear when you are EMP'd (your energy is not refilling)
- ssshield.bm2 - This is the spinning subspace logo that appears next to a name of the player with the most points in the arena
- star01.bm2 - This is one of the random stars in the background
- star02.bm2 - This is one of the random stars in the background
- star03.bm2 - This is one of the random stars in the background
- star04.bm2 - This is one of the random stars in the background
- star05.bm2 - This is one of the random stars in the background
- star06.bm2 - This is one of the random stars in the background
- star07.bm2 - This is one of the random stars in the background
- super.bm2 - This is the image that will appear on the right when you have super
- tallfont.bm2 - This is the tall font
tallfontf.bm2 - This is the foreign tall font
- trail.bm2 - These are the trails for the bombs fired by a ship
- turret.bm2 - This is what you look like when you are a turret
- turret2.bm2 - This is what everyone else looks like when they are a turret
- wall.bm2 - This is the image that will appear when a player lays a brick
- warp.bm2 - This is the animation that will appear when a player warps
- warppnt.bm2 - This is the image that will appear where your portal is after you lay one
- ships.bm2 - These are the ships, you can also have them in seperate files as ship1.bm2, ship2.bm2, etc