Difference between revisions of "Burst Settings"

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m (ExactDamage cleanup)
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[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by Subspace, and thus bullet settings like ExactDamage affect bursts.
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[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by SubSpace, and thus bullet settings like ExactDamage affect bursts.
  
 
=== BurstDamageLevel ===  
 
=== BurstDamageLevel ===  

Revision as of 03:47, 12 March 2005

[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by SubSpace, and thus bullet settings like ExactDamage affect bursts.

BurstDamageLevel

Datatype: Energy.

Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.