Difference between revisions of "Prize"
From ASSS Wiki
(blanked settings, added info) |
m (elaborated on #-13 and #-14) |
||
Line 14: | Line 14: | ||
*11 = Thruster | *11 = Thruster | ||
*12 = Top Speed | *12 = Top Speed | ||
− | *13 = Full Charge | + | *13 = Full Charge (-13 is Energy Depleted) |
− | *14 = Engine Shutdown | + | *14 = Engine Shutdown (-14 is Severe Shutdown, lasts longer) |
*15 = MultiFire | *15 = MultiFire | ||
*16 = Proximity | *16 = Proximity | ||
Line 29: | Line 29: | ||
*26 = Brick | *26 = Brick | ||
*27 = Rocket | *27 = Rocket | ||
− | *28 = | + | *28 = Portal |
Revision as of 10:33, 6 March 2005
A Prize is an upgrade to a ship in SubSpace which can either be picked up in a Green (a floating prize box), bought, or randomly given at spawn.
Each prize has an identifiying number, with the negative taking away the prize. Here they are:
- 1 = Recharge
- 2 = Energy
- 3 = Rotation
- 4 = Stealth
- 5 = Cloak
- 6 = XRadar
- 7 = Warp
- 8 = Guns
- 9 = Bombs
- 10 = Bouncing Bullets
- 11 = Thruster
- 12 = Top Speed
- 13 = Full Charge (-13 is Energy Depleted)
- 14 = Engine Shutdown (-14 is Severe Shutdown, lasts longer)
- 15 = MultiFire
- 16 = Proximity
- 17 = Super!
- 18 = Shields
- 19 = Shrapnel
- 20 = AntiWarp
- 21 = Repel
- 22 = Burst
- 23 = Decoy
- 24 = Thor
- 25 = Multi
- 26 = Brick
- 27 = Rocket
- 28 = Portal