Difference between revisions of "Burst Settings"

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m (This setting obeys Bullet:ExactDamage (Continuum 0.36+).)
m (ExactDamage cleanup)
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[Burst] These settings determine how an arena treats bursts.
+
[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by Subspace, and thus bullet settings like ExactDamage affect bursts.
 
 
This setting obeys Bullet:ExactDamage (Continuum 0.36+).
 
  
 
=== BurstDamageLevel ===  
 
=== BurstDamageLevel ===  
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''Datatype:'' Energy.
 
''Datatype:'' Energy.
  
Maximum amount of damage caused by a single burst bullet.
+
Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.
  
 
[[Category: Settings]]
 
[[Category: Settings]]

Revision as of 23:50, 25 February 2005

[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by Subspace, and thus bullet settings like ExactDamage affect bursts.

BurstDamageLevel

Datatype: Energy.

Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.