Difference between revisions of "Server Configuration Faq"
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(→What does the ss://some.dns mean in zone description?) |
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==ASSS== | ==ASSS== | ||
+ | |||
+ | === I can't connect to Catid's biller using the billing_ssc module === | ||
+ | You need to add '''ScoreID''' and '''ServerID''' values to the <tt>[Billing]</tt> section in <tt>global.conf</tt>. These CANNOT be zero if you are using Catid's biller. | ||
+ | |||
+ | Example entry in <tt>global.conf</tt>: | ||
+ | <pre> | ||
+ | [Billing] | ||
+ | ScoreID = 1 | ||
+ | ServerID = 1 | ||
+ | </pre> | ||
=== I've added myself to the [(global)] section of staff.conf, but it doesn't set me as staff! === | === I've added myself to the [(global)] section of staff.conf, but it doesn't set me as staff! === | ||
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=== How do I add LVZ files? === | === How do I add LVZ files? === | ||
+ | First, make sure the objects module is enabled in [[modules.conf]] (it is commented out by default). | ||
− | Add LVZ files through the same setting as in Server.cfg in your arena.conf: | + | Add LVZ files through the same setting as in Server.cfg in your [[arena.conf]]: |
<pre> | <pre> | ||
− | [ | + | [General] |
− | LevelFiles=mylvz.lvz | + | LevelFiles = mylvz.lvz |
</pre> | </pre> | ||
− | Then add your lvzs to the maps/ directory located in the main ASSS directory. You can also add HLP files this way. | + | Then add your lvzs to the maps/ directory located in the main ASSS directory. You can also add F1 Help(.HLP) files this way. |
=== Where is my *arena? === | === Where is my *arena? === | ||
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With ASSS there is no distinction between ? and * commands. Since ?arena is hardcoded into the client (esc + a) and cannot be changed a compromise had to be made. Subgame style *arena and *zone are now ?a and ?z respectively. Alternatively you can load the sgcompat module which will restore the * style commands. | With ASSS there is no distinction between ? and * commands. Since ?arena is hardcoded into the client (esc + a) and cannot be changed a compromise had to be made. Subgame style *arena and *zone are now ?a and ?z respectively. Alternatively you can load the sgcompat module which will restore the * style commands. | ||
− | === There's something weird about my arena | + | === There's something weird about my arena. (The arena ends with a number) === |
Arena names cannot end with a number since ASSS supports multiple subarenas of the same type, just like there can be many public arenas sharing the same settings. If your arena is named elim, then elim1, elim2, etc use the same settings. | Arena names cannot end with a number since ASSS supports multiple subarenas of the same type, just like there can be many public arenas sharing the same settings. If your arena is named elim, then elim1, elim2, etc use the same settings. | ||
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=== What does the ss://some.dns mean in zone description? === | === What does the ss://some.dns mean in zone description? === | ||
− | This allows users who host on a dynamic IP address to have Continuum always find the server, even if it changes its location. A good service to use is [http://www.dyndns.org/ DynDNS], [http://www.no-ip.com No-IP]. From there, you can create an address such as myzonename.game-server.cc or any of their other [http://www.dyndns.org/services/dyndns/domains.html domains]. Then, in your Server.ini file, under the Directory:Description, add ss://myzonename.game-server.cc to the | + | This allows users who host on a dynamic IP address to have Continuum always find the server, even if it changes its location. A good service to use is [http://www.dyndns.org/ DynDNS], [http://www.no-ip.com No-IP]. From there, you can create an address such as myzonename.game-server.cc or any of their other [http://www.dyndns.org/services/dyndns/domains.html domains]. Then, in your Server.ini file, under the Directory:Description, add ss://myzonename.game-server.cc to the very beginning of your description. Then, whenever you get a new IP address and your DynDNS client updates, users can automatically find your new address and will see it online again, without having to search through the zone list. |
[[Category: ASSS]] | [[Category: ASSS]] | ||
[[Category: FAQ]] | [[Category: FAQ]] |
Latest revision as of 06:14, 2 April 2009
Here are some answers to basic questions that most people unfamiliar with each server usually have. More info can usually be found on the specific settings pages.
ASSS
I can't connect to Catid's biller using the billing_ssc module
You need to add ScoreID and ServerID values to the [Billing] section in global.conf. These CANNOT be zero if you are using Catid's biller.
Example entry in global.conf:
[Billing] ScoreID = 1 ServerID = 1
I've added myself to the [(global)] section of staff.conf, but it doesn't set me as staff!
There are a number of things that could be happening here. Firstly if you were in the zone at the same time as you were editing staff.conf you should now re-enter. If you are not using a biller you must add a passwd.conf entry for your alias and make sure you have the module auth_file loaded. The easiest way to do this is to log in and type ?passwd <subspace login password>. You can then log out and back in.
How do I add LVZ files?
First, make sure the objects module is enabled in modules.conf (it is commented out by default).
Add LVZ files through the same setting as in Server.cfg in your arena.conf:
[General] LevelFiles = mylvz.lvz
Then add your lvzs to the maps/ directory located in the main ASSS directory. You can also add F1 Help(.HLP) files this way.
Where is my *arena?
With ASSS there is no distinction between ? and * commands. Since ?arena is hardcoded into the client (esc + a) and cannot be changed a compromise had to be made. Subgame style *arena and *zone are now ?a and ?z respectively. Alternatively you can load the sgcompat module which will restore the * style commands.
There's something weird about my arena. (The arena ends with a number)
Arena names cannot end with a number since ASSS supports multiple subarenas of the same type, just like there can be many public arenas sharing the same settings. If your arena is named elim, then elim1, elim2, etc use the same settings.
Subgame
What does the ss://some.dns mean in zone description?
This allows users who host on a dynamic IP address to have Continuum always find the server, even if it changes its location. A good service to use is DynDNS, No-IP. From there, you can create an address such as myzonename.game-server.cc or any of their other domains. Then, in your Server.ini file, under the Directory:Description, add ss://myzonename.game-server.cc to the very beginning of your description. Then, whenever you get a new IP address and your DynDNS client updates, users can automatically find your new address and will see it online again, without having to search through the zone list.