Difference between revisions of "Territory Settings"
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− | [Territory] These settings determine subgame's treatment of a turf game. | + | [Territory] These settings determine subgame's treatment of a turf [[flag]] game. See also [[Flag Settings]]. |
=== RewardDelay === | === RewardDelay === |
Latest revision as of 10:52, 27 May 2005
[Territory] These settings determine subgame's treatment of a turf flag game. See also Flag Settings.
RewardDelay
Datatype: Hundredths of seconds.
Time interval between each territory reward. Special value: 0 = no territory reward.
RewardBaseFlags
Datatype: Count.
Minimum number of flags required to receive the territory reward.
RewardMinimumPlayers
Datatype: Count.
Minimum number of players in game required to receive the territory reward.
RewardPoints
Datatype: Points.
Points given out to the players at end of each time interval (formula is complicated).