Difference between revisions of "Spectator Settings"
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''Datatype:'' Boolean (1=yes, 0=no). | ''Datatype:'' Boolean (1=yes, 0=no). | ||
− | Whether server should hide dropped flags from spectators. This will help keep teams from using spectators to locate enemy bases/flags. | + | Whether server should hide dropped flags from spectators. This will help keep teams from using spectators to locate enemy bases/flags. (Continuum .36+) |
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''Datatype:'' Boolean (1=yes, 0=no). | ''Datatype:'' Boolean (1=yes, 0=no). | ||
− | Whether server should prevent spectators from having X-Radar. Note that a value of '''yes''' will cause spectators '''not''' to have X-Radar. | + | Whether server should prevent spectators from having [[X-Radar]]. Note that a value of '''yes''' will cause spectators '''not''' to have X-Radar. (Continuum .36+) |
[[Category: Settings]] | [[Category: Settings]] |
Latest revision as of 18:47, 30 May 2005
[Spectator] These settings determine how subgame treats spectators.
HideFlags
Datatype: Boolean (1=yes, 0=no).
Whether server should hide dropped flags from spectators. This will help keep teams from using spectators to locate enemy bases/flags. (Continuum .36+)
NoXRadar
Datatype: Boolean (1=yes, 0=no).
Whether server should prevent spectators from having X-Radar. Note that a value of yes will cause spectators not to have X-Radar. (Continuum .36+)