Territory Settings: Difference between revisions
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[Territory] These settings determine subgame's treatment of a turf [[flag]] game. See also [[Flag Settings]]. | |||
=== RewardDelay === | |||
''Datatype:'' Hundredths of seconds. | |||
= | Time interval between each territory reward. ''Special value:'' 0 = no territory reward. | ||
=== | === RewardBaseFlags === | ||
''Datatype:'' Count. | |||
Minimum number of flags required to receive the territory reward. | |||
=== RewardPoints === | |||
=== RewardMinimumPlayers === | |||
''Datatype:'' Count. | |||
Minimum number of players in game required to receive the territory reward. | |||
=== RewardPoints === | |||
''Datatype:'' Points. | |||
Points given out to the players at end of each time interval (formula is complicated). | |||
[[Category: Settings]] | [[Category: Settings]] | ||
Latest revision as of 15:52, 27 May 2005
[Territory] These settings determine subgame's treatment of a turf flag game. See also Flag Settings.
RewardDelay
Datatype: Hundredths of seconds.
Time interval between each territory reward. Special value: 0 = no territory reward.
RewardBaseFlags
Datatype: Count.
Minimum number of flags required to receive the territory reward.
RewardMinimumPlayers
Datatype: Count.
Minimum number of players in game required to receive the territory reward.
RewardPoints
Datatype: Points.
Points given out to the players at end of each time interval (formula is complicated).