Difference between revisions of "Burst Settings"

From ASSS Wiki
Jump to: navigation, search
m (This setting obeys Bullet:ExactDamage (Continuum 0.36+).)
m (wikilink!)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[Burst] These settings determine how an arena treats bursts.
+
[Burst] These settings determine how an arena treats [[burst]]s. Bursts are treated almost exactly like bouncing bullets by SubSpace, and thus bullet settings like ExactDamage affect bursts.
 
 
This setting obeys Bullet:ExactDamage (Continuum 0.36+).
 
  
 
=== BurstDamageLevel ===  
 
=== BurstDamageLevel ===  
Line 7: Line 5:
 
''Datatype:'' Energy.
 
''Datatype:'' Energy.
  
Maximum amount of damage caused by a single burst bullet.
+
Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.
  
 
[[Category: Settings]]
 
[[Category: Settings]]

Latest revision as of 12:37, 16 June 2005

[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by SubSpace, and thus bullet settings like ExactDamage affect bursts.

BurstDamageLevel

Datatype: Energy.

Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.