Door Settings: Difference between revisions
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=== DoorDelay === | [Door] Settings for [[door]]s in an arena. | ||
=== DoorDelay === | |||
''Datatype:'' Hundredths of seconds. | |||
How often doors attempt to switch their state. | How often doors attempt to switch their state. | ||
=== DoorMode === | === DoorMode === | ||
''Datatype:'' Bitfield. | |||
Each bit of this field determines whether its represented door is open or not. The 8 bits, from left to right, represent the 8 door tiles in the tileset, from left to right. | |||
Special values: | |||
* -2 = all doors completely random | |||
* -1 = weighted random (some doors open more often than others) | |||
* 0-255 = fixed doors (1 bit of byte for each door specifying whether it is open or not) | |||
[[Category: Settings]] | [[Category: Settings]] | ||
Latest revision as of 18:43, 4 October 2006
[Door] Settings for doors in an arena.
DoorDelay
Datatype: Hundredths of seconds.
How often doors attempt to switch their state.
DoorMode
Datatype: Bitfield.
Each bit of this field determines whether its represented door is open or not. The 8 bits, from left to right, represent the 8 door tiles in the tileset, from left to right.
Special values:
- -2 = all doors completely random
- -1 = weighted random (some doors open more often than others)
- 0-255 = fixed doors (1 bit of byte for each door specifying whether it is open or not)