Difference between revisions of "AntiWarp"

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You must be within radar range for antiwarp to work on someone due to the [[UDP Game Protocol|Game Protocol]] mechanics.
 
You must be within radar range for antiwarp to work on someone due to the [[UDP Game Protocol|Game Protocol]] mechanics.
  
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== Cost ==
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<pre>Antiwarp      int        min: 0      max:
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The cost in points to purchase this prize.
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</pre>
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== Prizeweight ==
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<pre>Antiwarp      int        min: 0      max:
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Likelyhood of an 'Antiwarp' prize appearing.
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</pre>
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[[Category: Settings]]
 
[[Category: Items]]
 
[[Category: Items]]

Revision as of 12:46, 15 January 2005

Antiwarp is an ability in Continuum that prevents other users from warping when they are within a certain radius of you (the radius is determined by the Settings). Using Antiwarp usually slows down your recharge rate, depending on the settings.

ASSS can be used along with the ELVL Format to create maps where there are regions where players are not allowed to use antiwarp.

You must be within radar range for antiwarp to work on someone due to the Game Protocol mechanics.

Cost

Antiwarp       int        min: 0      max:

The cost in points to purchase this prize.

Prizeweight

Antiwarp       int        min: 0       max:

Likelyhood of an 'Antiwarp' prize appearing.