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| <pre>
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| Zone to Billing
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| ---------------
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| Billing to Zone
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| ---------------
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| Login_Params
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| PRMEANING_ENTER, // Implemented
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| PRMEANING_ASK, // Implemented
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| PRMEANING_BADPW, // Implemented
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| PRMEANING_IPBLOCK, // Implemented
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| PRMEANING_NONEW, // Implemented
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| PRMEANING_BADNAME, // Implemented
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| PRMEANING_REGFORM, // Implemented
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| PRMEANING_BUSY, // Implemented
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| PRMEANING_DEMO // Unused
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| Kick_Reasons
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| KICK_SYSTEM, // Other reason
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| KICK_FLOOD, // Player command-flooded
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| KICK_BAN // Player was banned (Or BanID..)
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| Player Response 0x01
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| offset size comment
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| 0 1 0x01
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| 1 1 Login_Params (see top)
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| 2 4 PlayerId
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| 6 24 PlayerName
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| 30 24 Squad Name
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| 54 96 Banner
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| 150 4 Total Seconds
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| 154 2 Year
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| 156 2 Month
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| 158 2 Day
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| 160 2 Hour
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| 162 2 Minute
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| 164 2 Secound
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| 166 4 Extra 1
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| 170 4 ScoreID
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| 174 4 Extra 2
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| 178 2 Wins
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| 180 2 Losses
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| 182 2 GoalCount
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| 184 4 Points
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| 188 4 Event Points
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| Player Private Chat (aka pm) 0x03
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| offset size comment
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| 0 1 0x03
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| 1 4 Source Server ID
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| 5 1 0x02
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| 6 1 Sound
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| 7 varies Message Terminated with \0
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| Zone Recycle 0x04
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| offset size comment
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| 0 1 0x04
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| 1 1 0x00
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| 2 4 0x00000001
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| 6 4 0x00000002
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| Kick Player 0x08
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| offset size comment
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| 0 1 0x08
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| 1 4 Connection Id
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| 5 4 Kick_Reasons (see top)
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| Command Message 0x09 (?blogin etc)
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| offset size comment
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| 0 1 0x09
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| 1 4 ConnectionId
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| 5 varies Message Terminated with \0
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| Chat Message 0x0A
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| offset size comment
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| 0 1 0x0A
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| 1 4 ConnectionId
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| 5 1 Channel
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| 6 varies Message Terminated with \0
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| ScoreReset 0x31
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| offset size comment
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| 0 1 0x31
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| 1 4 ScoreId
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| 5 4 -ScoreId
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| This is far from complete i've use asss3's src and some of ssbilling2's src. maybe someone will find is useful one day
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| </pre>
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