Difference between revisions of "Talk:Latency Settings"
From ASSS Wiki
(I think all the [Latency] settings are server side.) |
(I've taken a look at the latency settings, a few of them are client side I think.) |
||
(One intermediate revision by one other user not shown) | |||
Line 2: | Line 2: | ||
[[User:Smong|Smong]]: I think all the [Latency] settings are server side. | [[User:Smong|Smong]]: I think all the [Latency] settings are server side. | ||
+ | |||
+ | Well S2CNoDataKickoutDelay definitely isn't server-side, so I dunno. --[[User:Cyan~Fire|Cyan~Fire]] | ||
+ | |||
+ | [[User:Smong|Smong]]: I've taken a look at the latency settings, a few of them are client side I think. |
Latest revision as of 16:33, 1 March 2005
A few questions. What is the actual unit of CutbackWatermark? Bytes? And for ClientSlowPacketKickoutPercent, is it the client doing the kicking (as I assumed) or is it actually the server? --Cyan~Fire
Smong: I think all the [Latency] settings are server side.
Well S2CNoDataKickoutDelay definitely isn't server-side, so I dunno. --Cyan~Fire
Smong: I've taken a look at the latency settings, a few of them are client side I think.