Door Settings: Difference between revisions
From ASSS Wiki
Jump to navigationJump to search
new format, desc, improved DoorMode help |
Doc flabby (talk | contribs) →DoorMode: was missing some info added it from complete settings page |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
[Door] Settings for | [Door] Settings for [[door]]s in an arena. | ||
=== DoorDelay === | === DoorDelay === | ||
| Line 15: | Line 15: | ||
Special values: | Special values: | ||
*-1=weighted random | * -2 = all doors completely random | ||
*- | * -1 = weighted random (some doors open more often than others) | ||
* 0-255 = fixed doors (1 bit of byte for each door specifying whether it is open or not) | |||
[[Category: Settings]] | [[Category: Settings]] | ||
Latest revision as of 18:43, 4 October 2006
[Door] Settings for doors in an arena.
DoorDelay
Datatype: Hundredths of seconds.
How often doors attempt to switch their state.
DoorMode
Datatype: Bitfield.
Each bit of this field determines whether its represented door is open or not. The 8 bits, from left to right, represent the 8 door tiles in the tileset, from left to right.
Special values:
- -2 = all doors completely random
- -1 = weighted random (some doors open more often than others)
- 0-255 = fixed doors (1 bit of byte for each door specifying whether it is open or not)