Burst Settings: Difference between revisions

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m This setting obeys Bullet:ExactDamage (Continuum 0.36+).
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[Burst] These settings determine how an arena treats bursts.
[Burst] These settings determine how an arena treats [[burst]]s. Bursts are treated almost exactly like bouncing bullets by SubSpace, and thus bullet settings like ExactDamage affect bursts.
 
This setting obeys Bullet:ExactDamage (Continuum 0.36+).


=== BurstDamageLevel ===  
=== BurstDamageLevel ===  
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''Datatype:'' Energy.
''Datatype:'' Energy.


Maximum amount of damage caused by a single burst bullet.
Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.


[[Category: Settings]]
[[Category: Settings]]

Latest revision as of 17:37, 16 June 2005

[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by SubSpace, and thus bullet settings like ExactDamage affect bursts.

BurstDamageLevel

Datatype: Energy.

Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.